Interview with NBA Live 13 Developer Scott O'Gallagher

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  • 23
    yellow
    • Sep 2002
    • 66469

    #61
    Re: Interview with NBA Live 13 Developer Scott O'Gallagher

    Good for you

    As for the point about what I just posted it went way over your head again so I'm glad that youre done because I wont be trying to explain it to you anymore


    I have my own thoughts and opinions and Im going to post them because its obvious you people will post what you want to believe is true regardless of how I feel


    I find it incredible that people are still defending things, tricks and tactics, buzzwords and no show marketing tactics after it failed the fans time and again

    Comment

    • 24
      Forever A Legend
      • Sep 2008
      • 2809

      #62
      Re: Interview with NBA Live 13 Developer Scott O'Gallagher

      I want to say that I have faith In EA, that they will put together this amazing basketball game that will blow my mind. However after so many years of failing to deliver I have to be skeptical when it comes to Live 13. Especially after what happened with Elite. I used to Love the NBA live series bu the faith I once had in the franchise is no longer here. My personal opinion feel free to disagree with it if you like


      Comment

      • NoTiCe_O
        Pro
        • May 2009
        • 969

        #63
        Re: Interview with NBA Live 13 Developer Scott O'Gallagher

        I'm also gonna state my opinions, some people will agree and some will disagree. If someone doesn't like my opinion that's their business. I'm not here to offend anyone, just talk about games; in particular NBA Live.

        I still feel that Live is quiet so 2k won't steal/counter their ideas as 2k's past actions have shown. That's my opinion based on what I've seen so far.
        Twitter - @OtistheOriginal

        Comment

        • CRMosier_LM
          Banned
          • Jul 2009
          • 2061

          #64
          I don't expect much out of Live this year. If they get the solid fundamentals right and a good online experience then it should he considered a win for them. 2k needs to go back to the drawing board for.next gen and start over. The canned animation system is terrible imo, and player movement is almost as bad. Presentation and game mode execution (my player specifically) is too notch however. Their on the court execution however is severely lacking (this is coming from a guy that played basketball 4-6 hours a day for about 12 years).

          Sent from my ADR6400L using Tapatalk 2

          Comment

          • JerzeyReign
            MVP
            • Jul 2009
            • 4847

            #65
            Re: Interview with NBA Live 13 Developer Scott O'Gallagher

            With passing ALREADY mentioned as something they were working on and this tweet:

            <blockquote class="twitter-tweet"><p>Huge breakthrough in phys engine today. Seeing sick plays in tonight's build. <a href="https://twitter.com/search/%2523NBA2K13">#NBA2K13</a> shaping up to be a classic. Hats off to my engineer!</p>&mdash; Mike Wang (@Beluba) <a href="https://twitter.com/Beluba/status/211338459086979073" data-datetime="2012-06-09T06:06:29+00:00">June 9, 2012</a></blockquote>
            ******** src="//platform.twitter.com/widgets****" charset="utf-8"></script>

            Seriously, there is nothing 2k HAS to steal from Live at this point. If anything Live needs to be studying 2k to figure out what they can steal. IJS...
            #WashedGamer

            Comment

            • NoTiCe_O
              Pro
              • May 2009
              • 969

              #66
              Re: Interview with NBA Live 13 Developer Scott O'Gallagher

              Originally posted by JerzeyReign
              With passing ALREADY mentioned as something they were working on and this tweet:

              <blockquote class="twitter-tweet"><p>Huge breakthrough in phys engine today. Seeing sick plays in tonight's build. <a href="https://twitter.com/search/%2523NBA2K13">#NBA2K13</a> shaping up to be a classic. Hats off to my engineer!</p>&mdash; Mike Wang (@Beluba) <a href="https://twitter.com/Beluba/status/211338459086979073" data-datetime="2012-06-09T06:06:29+00:00">June 9, 2012</a></blockquote>
              ******** src="//platform.twitter.com/widgets****" charset="utf-8"></script>

              Seriously, there is nothing 2k HAS to steal from Live at this point. If anything Live needs to be studying 2k to figure out what they can steal. IJS...
              If anything I think their trying to steal any spotlight or hope that Live can obtain. By doing the two above actions you just mentioned.

              Mike Wang's twitter is very inactive, but when there speculation of Live having a physics engine came about, "all of a sudden" he tweets about a breakthrough in their physics engine.

              And Kotaku wrote an article about Lives passing, then 4 days later Kotaku posts another article talking about 2k and Rob Jones mentioning how they've done so much to passing and he's gonna fight back. If your he's confident in the game just say the fans have nothing to worry about and kill it. But its like their had to be emphasis and a comeback.

              I feel that if Live announced tomorrow that they've really went all out for the playbooks this year and overhauled them, 2k would come in and mention how playbooks have really been big for them this year, and they've done a great job.
              Twitter - @OtistheOriginal

              Comment

              • noshun
                MVP
                • Sep 2006
                • 1150

                #67
                Re: Interview with NBA Live 13 Developer Scott O'Gallagher

                Originally posted by CRMosier_LM
                I don't expect much out of Live this year. If they get the solid fundamentals right and a good online experience then it should he considered a win for them. 2k needs to go back to the drawing board for.next gen and start over. The canned animation system is terrible imo, and player movement is almost as bad. Presentation and game mode execution (my player specifically) is too notch however. Their on the court execution however is severely lacking (this is coming from a guy that played basketball 4-6 hours a day for about 12 years).

                Sent from my ADR6400L using Tapatalk 2
                This is probably the most assinine thing ive ever read on these forums to date. Sounds like something 22ced or gatorbait would type. Not to knock them in any manner, its just the similar to the way they type.

                Youre saying all live 13 needs is good online and fundamentals for it to be a win, while 2k has to go back to the drawing board for next gen? Did I just read that?
                Elites on court execution was on par with NBA Unrivaled.

                Originally posted by NoTiCe_O
                I still feel that Live is quiet so 2k won't steal/counter their ideas as 2k's past actions have shown. That's my opinion based on what I've seen so far.
                Live 13 is recycled bits from past Live's with a few mods and anything new they might add, whats there to steal? I can understand being optimistic, but so far this game is so unproven, and what has been said thus far hasnt been flattering.

                what happens if Live 13 doesnt sell well, will they scrap and start over yet again?
                Attached Files
                Last edited by noshun; 07-17-2012, 07:48 PM.
                NBA Live is the epitome of Cancel Culture..


                Originally posted by Dounte/MLBNFLNBALGS
                I'd be the first to call myself a hypocrite.
                Current Rotation: -/-
                "Just know no matter who you are, the right system could turn a role player to a superstar." - Joe Budden
                All Pro Football 2K8 Uniform Codes

                Comment

                • bifflefan30
                  Rookie
                  • Feb 2010
                  • 101

                  #68
                  Re: Interview with NBA Live 13 Developer Scott O'Gallagher

                  I wonder if we'll see a all-star weekend event or just the all-star game in NBA Live 13. Has anyone heard of anything or all-star weekend?

                  Comment

                  • bigeastbumrush
                    My Momma's Son
                    • Feb 2003
                    • 19245

                    #69
                    Re: Interview with NBA Live 13 Developer Scott O'Gallagher

                    Originally posted by CRMosier_LM
                    I don't expect much out of Live this year. If they get the solid fundamentals right and a good online experience then it should he considered a win for them. 2k needs to go back to the drawing board for.next gen and start over. The canned animation system is terrible imo, and player movement is almost as bad. Presentation and game mode execution (my player specifically) is too notch however. Their on the court execution however is severely lacking (this is coming from a guy that played basketball 4-6 hours a day for about 12 years).

                    Sent from my ADR6400L using Tapatalk 2
                    Whoa. Cape is too tight man.

                    No need to come at the other side. Defend your own game (the game you like) without taking digs at the competition.

                    Who cares who plays basketball?

                    A gamer doesn't have to play ball to know what jerky animations are.

                    Hoping just for solid fundamentals and good online experience is the exact reasons why next gen sports gaming has sucked for the most part. You're setting the bar too low and that's why consumers get these crap games year after year.

                    Reasons like this is what pisses me off. Don't you have some contact with EA? Tell them to raise the bar and that no...solid fundamentals and good online is a complete failure for a title that took one full year off without a release.

                    Hold them accountable man.

                    Comment

                    • NoTiCe_O
                      Pro
                      • May 2009
                      • 969

                      #70
                      Re: Interview with NBA Live 13 Developer Scott O'Gallagher

                      Originally posted by noshun
                      Live 13 is recycled bits from past Live's with a few mods and anything new they might add, whats there to steal? I can understand being optimistic, but so far this game is so unproven, and what has been said thus far hasnt been flattering.

                      what happens if Live 13 doesnt sell well, will they scrap and start over yet again?
                      Well even recyclables can turn into something good, I just haven't seen any actual footage to turn me away from the game, so i'm going to be optimistic. If EA comes out and shows the game and the gameplay looks bad and the animations are off, then there goes that optimism until next year.

                      Why not be optimistic, if the game is bad it's not like EA is gonna get my money, but i feel like they know what's at stake. If Live 13 doesn't sell well they better start preparing for next gen, but if its solid they may have a bright future ahead, especially with the technology available to them.
                      Twitter - @OtistheOriginal

                      Comment

                      • noshun
                        MVP
                        • Sep 2006
                        • 1150

                        #71
                        Re: Interview with NBA Live 13 Developer Scott O'Gallagher

                        Originally posted by bigeastbumrush
                        Hold them accountable man.

                        These AC guys wont though, thats the problem which then leads to EA surveys asking what they like about the other game and other blah blah. Too many yes men/filet (no spine/backbone) guys that would really say whats worng with the game.

                        SimBaller didnt understand why Elites backlash got worse after the demo dropped. Not to knock the devs either. I though these EA devs eat sleep and breathe basketball. Why even round up gamers if they know basketball.

                        EA basketball has been in such a sad state it took a guy from 2k to make Live playable for 1 year, how sad is that?
                        NBA Live is the epitome of Cancel Culture..


                        Originally posted by Dounte/MLBNFLNBALGS
                        I'd be the first to call myself a hypocrite.
                        Current Rotation: -/-
                        "Just know no matter who you are, the right system could turn a role player to a superstar." - Joe Budden
                        All Pro Football 2K8 Uniform Codes

                        Comment

                        • TUSS11
                          MVP
                          • Nov 2007
                          • 1483

                          #72
                          Re: Interview with NBA Live 13 Developer Scott O'Gallagher

                          I'm still maintaining a neutral stance at this point. I'm slightly optimistic, yet pessimistic. I don't know what to expect. At least it's good that they have b-ball heads making the game.

                          You guys get too deep and emotional over such a vague article. Y'all must have a soft spot for Live in your hearts. I don't remember the NBA series from 989 Sports ever receiving so much hate for being a bad game.

                          Comment

                          • bumpyface
                            Rookie
                            • Aug 2011
                            • 383

                            #73
                            Yet and still we have no gameplay videos after 2 years. Sigh, pathetic

                            Comment

                            • kjjnesb
                              Pro
                              • Jun 2007
                              • 844

                              #74
                              Re: Interview with NBA Live 13 Developer Scott O'Gallagher

                              Originally posted by NoTiCe_O
                              If anything I think their trying to steal any spotlight or hope that Live can obtain. By doing the two above actions you just mentioned.

                              Mike Wang's twitter is very inactive, but when there speculation of Live having a physics engine came about, "all of a sudden" he tweets about a breakthrough in their physics engine.

                              And Kotaku wrote an article about Lives passing, then 4 days later Kotaku posts another article talking about 2k and Rob Jones mentioning how they've done so much to passing and he's gonna fight back. If your he's confident in the game just say the fans have nothing to worry about and kill it. But its like their had to be emphasis and a comeback.

                              I feel that if Live announced tomorrow that they've really went all out for the playbooks this year and overhauled them, 2k would come in and mention how playbooks have really been big for them this year, and they've done a great job.
                              More like everyone thought passing and physics/contact in 2K12 was awful so when EA pointed out that weakness 2K then gave us a slight nod that it was being worked on. If they hadn't people would be speculating it was staying the same.

                              That said both games are competing for our virtual bball affection so of course there will be a game of one-upmanship it business.

                              Comment

                              • JODYE
                                JB4MVP
                                • May 2012
                                • 4834

                                #75
                                Re: Interview with NBA Live 13 Developer Scott O'Gallagher

                                As always, I hold out optimism to see a good game, but you can't let hopes cloud your reality.

                                I grew up on Live and refused to play 2k until around 2006-07 when Live started going down the tubes. This generation of Live has been absolute trash. Aside from 2010, there wasn't one Live game that I bought that I felt that was even worth 1/10th of what I paid for it. (I never bought it new FYI). I don't even give EA credit for Live 10 either. That was Mike Wang's game and MW's team.

                                The most concerning part to me, was that there was so much positive feedback from Live 10, and it was absolutely ignored, to scrap for a bunch of guys who developed hockey games and their genius ideas. It's like they scrapped it just to scrap it so they can say it's an ALL NEW GAME so people can shell out 60 bucks for more trash. Yet, the fact that people continue to support and be apologetic for a brand that obviously doesn't care about anything else but making money off of you, is absolutely baffling to me.

                                They did the same thing to us when they moved to this generation. Live 2005 was still one of the funnest basketball games I ever played. Hell even Live 06 on PS2 was enjoyable, aside from the cheesy "roles" that they gave star players.

                                Then what happened? They went for all flash with no substance and the trend continued ever year. Lacking franchise modes, horrible CAP feature and terrible animations, player physics and models etc, which was a strong point in the previous generation.

                                Live 10 comes along. Totally revamped. Passing and dribbling controls done brilliantly. Presentation was incredible. And online was PLAYABLE. Obviously it still had it's flaws and quirky animations etc. but it was an incredible step in the right direction and a breath of fresh air that seemed Live got back on track and had a great buzz going around the community and gave us a competition again. Which in turn caused 2k to produce 2k11 which was a classic.

                                Blame it on the departure of MW, or blame it on EA, it doesn't matter. The concerning aspect to me, and should be to anyone defending this game or EA, is that EA as a whole, as a video game developer, couldn't even recognize that they had an incredible base to build from, and instead chose to completely trash it and start anew AGAIN, with some guys who make hockey games, for really no other good reason, other than to create some hype to sell a few more games. Which worked out really great I might add.

                                You can come in here and say 2k is stale, or 2k doesn't improve but you'd be dead wrong. Just because they don't totally revamp gameplay or player animations every year doesn't mean they aren't improving. 2k just did it the smart way. They found a formula that worked for the brand of basketball they wanted to produce, and improved upon it every year. The same way the team at San Diego does it for the Show. There is a reason both of those games continue to receive high marks year in and year out.

                                We've seen this schtick from EA, MANY times over and it appears people continue to fall for it. People need to learn to take a step back and view things objectively and stop living in the past.

                                So again, will I remain optimistic? Of course. As a fan of basketball and someone that grew up on Live, I definitely will. Do I have any faith in EA whatsoever to produce a playable basketball game? Absolutely not. At this point it is guilty until proven innocent, and after damn near 7 years of failures, that's how it should be. Don't give them the benefit of the doubt. They don't deserve it.
                                Cubs | Bulls | Dolphins | 'Noles
                                The artist formerly known as "13"
                                "Heroes get remembered, but legends never die..."


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