Interview with NBA Live 13 Developer Scott O'Gallagher

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  • 23
    yellow
    • Sep 2002
    • 66469

    #106
    Originally posted by TUSS11
    All I'm saying is that not everyone who dislike aspects of 2K are blind EA supporters.
    Thats good to know because I'm not labeling everyone and again I could care less who doesnt like 2k...theyve had versions I didn't like too but thats besides the point its not about liking 2k

    But who I'm addressing is only for the ones doing it and make no mistake some are

    Sent from my DROIDX using Tapatalk 2
    Last edited by 23; 07-19-2012, 12:03 AM.

    Comment

    • King_B_Mack
      All Star
      • Jan 2009
      • 24450

      #107
      Re: Interview with NBA Live 13 Developer Scott O'Gallagher

      Originally posted by 13.
      I want to know how the hell I can get on a damn dev team or being a community leader.

      I live literally less than 10 minutes from EA Tiburon, have (begrudgingly) played every Live game ever put out since 1994 and played basketball my entire life.

      Where do I sign up? I'd give EA the honest truth lol
      My man you giving them the honest truth don't do a damn bit of good if they ignore it. The honest truth was sitting right there in they're faces when guys responded to Live 10 and started giving them props for going in the right direction and they said 'F it' and flushed the Live name and Mike's vision down the toilet for Elite.

      Comment

      • bigdoc85
        MVP
        • Oct 2010
        • 1081

        #108
        Originally posted by CRMosier_LM
        The animations are the games (both throughout history) biggest problem lol.

        I thought 2k11 was much better than 2k12 honestly. What I want is a game where the fundamentals are represented. Where you don't push one button and get some special nearly unstoppable post move. A game where a video open layup attempt randomly turns into a double pump reverse layup to the side of the basket where a defender is. A game where it doesnt auto correct every move you make, or have some magical force field around every defender. A game without cheap AI (if you played the games then you already know).

        Neither game has that. That's what i want on the court from both games. Real basketball. Not band aided stuff.... The real thing. Like I said neither game has it or has had it in the past.

        I don't hate either game they both have always had their own strengths much like the Madden and 2k football series... I want the real thing though on the court.

        Sent from my ADR6400L using Tapatalk 2
        I'm surprised at how many people completely overlook the 30+ classic teams in NBA2k12 -- that was a major improvement over NBA2k11. Whether you like playing classic teams or not, it showed that 2k was committed to improving its product offering. I can't imagine the effort that went into securing the licenses from all of those folks to make that happen. I also think that it was a brilliant idea by 2k knowing that a lockout was on the horizon and that the season was in jeopardy -- they gave people a reason to still buy and play an NBA video game even without current rosters.

        Comment

        • btrapp
          Rookie
          • Aug 2010
          • 242

          #109
          Re: Interview with NBA Live 13 Developer Scott O'Gallagher

          Originally posted by bigdoc22
          I'm surprised at how many people completely overlook the 30+ classic teams in NBA2k12 -- that was a major improvement over NBA2k11. Whether you like playing classic teams or not, it showed that 2k was committed to improving its product offering. I can't imagine the effort that went into securing the licenses from all of those folks to make that happen. I also think that it was a brilliant idea by 2k knowing that a lockout was on the horizon and that the season was in jeopardy -- they gave people a reason to still buy and play an NBA video game even without current rosters.
          They're not overlooking it, they're just choosing to ignore it to make somehow nba live 13 look better. 2k12 was an improvement over 2k11. The vast majority of the people that bought it and almost ALL of the websites and magazines that reviewed it aren't afraid to say so.

          Comment

          • Wilson24
            Banned
            • Sep 2010
            • 134

            #110
            Re: Interview with NBA Live 13 Developer Scott O'Gallagher

            I hope the announcent for 2k is no more shot stick. I bet wang would love to get rid of that.

            Comment

            • bumpyface
              Rookie
              • Aug 2011
              • 383

              #111
              I don't think the vast majorityconsider nba212 better than 11. 12 is more for the casual gamer which 2k admits to. For the people who have been spending their hard earned on 2k basketball games over the years, 12 isn't as appealing. But yet and still, 2k is squatting on all the previous EA basketball titles over the years. EA has had to years to construct a basketball game (laughing as I type) and don't even have gameplay videos out to market their product. I might be ol fashion, but I swear we the consumers do not get what we pay for anymore. EA expects us to read their little hype articles and be sold. We're supposed to run to gamestop and pre-order with our 5 bucks, and then come midnight release date give up the remaining $60? It's a no go for me. I have nba 2k12, got it at midnight launch, but I won't be doing that ever aain. I'm not a casual nba2k gamer. I've spent countless hours on and offline competing. When you take a game that requires skill and know-how to be effective at and then render it to a state where an 8 year old with no B-ball IQ can pick a top team and compete with a 30 yr old vet who has played the game for over 2 decades, you're telling that experienced vet that he is the minority and the 8 year old is the majority. Apparently the loyalty the fans show to these game developers and companies isn't recipricated.

              Comment

              • Conda
                Rookie
                • Jul 2005
                • 139

                #112
                Ok... Where's the "interview." Did I miss something?

                Comment

                • JerzeyReign
                  MVP
                  • Jul 2009
                  • 4847

                  #113
                  Re: Interview with NBA Live 13 Developer Scott O'Gallagher

                  Originally posted by Conda
                  Ok... Where's the "interview." Did I miss something?
                  First page, lol. Whats happening now is basically discussion after CR shook the hornet nest which is the OS basketball crowd with his 2k comments
                  #WashedGamer

                  Comment

                  • TUSS11
                    MVP
                    • Nov 2007
                    • 1483

                    #114
                    Re: Interview with NBA Live 13 Developer Scott O'Gallagher

                    Originally posted by 23
                    The problem with posts like his is that you spot the discrepency immediately.. its hard to even say as noshun replied that you haven't touched a game in 3 or 4 years and can't give any direct answers to what exactly needs to be fixed but tries to pour it on the comp.. even showing little knowledge in that area
                    I understand. The comment just seemed like an over-generalization.

                    Comment

                    • chandlerbang
                      Banned
                      • Apr 2012
                      • 612

                      #115
                      Re: Interview with NBA Live 13 Developer Scott O'Gallagher

                      Originally posted by bumpyface
                      I don't think the vast majorityconsider nba212 better than 11. 12 is more for the casual gamer which 2k admits to. For the people who have been spending their hard earned on 2k basketball games over the years, 12 isn't as appealing. But yet and still, 2k is squatting on all the previous EA basketball titles over the years. EA has had to years to construct a basketball game (laughing as I type) and don't even have gameplay videos out to market their product. I might be ol fashion, but I swear we the consumers do not get what we pay for anymore. EA expects us to read their little hype articles and be sold. We're supposed to run to gamestop and pre-order with our 5 bucks, and then come midnight release date give up the remaining $60? It's a no go for me. I have nba 2k12, got it at midnight launch, but I won't be doing that ever aain. I'm not a casual nba2k gamer. I've spent countless hours on and offline competing. When you take a game that requires skill and know-how to be effective at and then render it to a state where an 8 year old with no B-ball IQ can pick a top team and compete with a 30 yr old vet who has played the game for over 2 decades, you're telling that experienced vet that he is the minority and the 8 year old is the majority. Apparently the loyalty the fans show to these game developers and companies isn't recipricated.

                      This is the realest post i have seen that is on point about 2k going casual. THis post bought a tear to my eye because its all true.

                      Comment

                      • striker3771
                        Rookie
                        • May 2003
                        • 483

                        #116
                        Re: Interview with NBA Live 13 Developer Scott O'Gallagher

                        Originally posted by aholbert32
                        Its a bit suspect when someone affiliated with EA says a game by a competitor that has been pretty much universally seen as one of the best basketball games ever...describes the game as not a "true representation of the sport."

                        Gamechangers aren't the same as employees of EA but imo they are part of EA's marketing machine. So anytime comments like these come from a GC, I'm a little suspect. No matter if they say its coming from a fans perspective.

                        I'm surprised that Steve has given these GC guys the VIP treatment on this site. I agree, they are biased towards EA as part of their marketing blitz.

                        Comment

                        • VUUAASSHHH!
                          Rookie
                          • Jun 2009
                          • 73

                          #117
                          Give us the demo, Jesus!


                          oh wait O.o"
                          ....
                          .... シ/ …...\
                          .... /) …........(\
                          .... _/\_......_/\_
                          ......... Basketball is life

                          Comment

                          • sportjames23
                            MVP
                            • Jun 2011
                            • 1152

                            #118
                            Re: Interview with NBA Live 13 Developer Scott O'Gallagher

                            Originally posted by noshun
                            Elite 11 = cancelled by Hard8times.
                            "I can accept failure, everyone fails at something. But I can't accept not trying."

                            - Michael Jordan

                            Comment

                            • BizDevConglomerate
                              Banned
                              • Apr 2012
                              • 284

                              #119
                              Originally posted by bumpyface
                              I don't think the vast majorityconsider nba212 better than 11. 12 is more for the casual gamer which 2k admits to. For the people who have been spending their hard earned on 2k basketball games over the years, 12 isn't as appealing. But yet and still, 2k is squatting on all the previous EA basketball titles over the years. EA has had to years to construct a basketball game (laughing as I type) and don't even have gameplay videos out to market their product. I might be ol fashion, but I swear we the consumers do not get what we pay for anymore. EA expects us to read their little hype articles and be sold. We're supposed to run to gamestop and pre-order with our 5 bucks, and then come midnight release date give up the remaining $60? It's a no go for me. I have nba 2k12, got it at midnight launch, but I won't be doing that ever aain. I'm not a casual nba2k gamer. I've spent countless hours on and offline competing. When you take a game that requires skill and know-how to be effective at and then render it to a state where an 8 year old with no B-ball IQ can pick a top team and compete with a 30 yr old vet who has played the game for over 2 decades, you're telling that experienced vet that he is the minority and the 8 year old is the majority. Apparently the loyalty the fans show to these game developers and companies isn't recipricated.
                              Agree with you on the case of Hype marketing. EA does this every year. And you'd think we get the picture already. They have to sell us each year because they deliver bad games. I mean I've basically switched my love of sports from football to Soccer because since I don't play anymore the game is closest thing to living it. I know it's crazy but hey. Anyway. 2K is the best choice but it's been the only choice I don't think 2k is all that great. I liked 2k5 the best with CP3 in the cover. That was fave NBA game since the 2k on Dreamcast. And live 99. EA continually drops the ball. And they have the entire community's attention with college basket ball and football. Unlike 2k they have titles that are no longer produced that are unplayable. At least 2k has titles on different consoles that are still getting burn. But EA thinks looks are most important and they even completely miss there.

                              I think things are changing its a global society now. Soccer is king. It has the most fans. And EA defeated PES. I don't know if the slipped a mickey to the devs but yo PES has been slippin.

                              As for this NBA Live. Hey maybe they're gonna come correct and that will be on time really. They've changed alot so they say. I want then to come strong. Cuz I'm not the 2k lover and grew uo on EA.

                              Comment

                              • ruggedrum
                                Banned
                                • Jun 2010
                                • 46

                                #120
                                Does anybody remember the NBA street series that EA created? The dribbling the dunking was top notch yet extreme. If EA could take that engine and tone it down to an NBA sim, I believe we would really be on to something phenomenal. That was just my 2 cents. Now, EA is smart to not give much info of the game yet stupid at the same time. I am an NBA Live advocate and I trust that with the way NCAA 13, Madden 13 NHL 13 and FIFA 13 are looking that they would take a 2 year absence from this sport and then still manage to Fu#k it up. I refuse to believe this!!!!!!!!!!!!!!!!!!! So I will be patient and view these sights each day until I see an update on what I really feel will be a great NBA experience, this is the last opportunity for this game and for EA to 1st bring it back they know what is at stake here. Graphically I am certain Live 13 will look better then 2k, Online play I know will be better then 2k, the big question is can EA get the shooting, dunking ALLEY-OOPS, rebounding, blocking and post game improved and down pact. I need some many different dunking animations that I could play 200 games and still not see all of them, Blocks and rebounding need to be realistic and oh no slow motion ALLEY-OOPS and they need to be easy to complete and just as effective when defended correctly. It seems like a lot, however if EA truly wants to start the process of taking down 2k and has some passionate developers who want to make the game as perfect as I want it to be the we should be good. PS. Please give me all of the presentation as possible, but still be able to hit the "A" button to pass the scene...look how fabulous NCAA 13's cut scenes and crowds look "we as EA fans need this, want this and deserve this for what you have put us through EA" and look we still are excited to get our hands on Live 13. Do the right thing and don't make fools out of us for defending and hyping your game make it happen cap'n!!!!!!!!!!!!!!!!!!!!! I too still have NBA Elite as a 360 Demo and I refuse to delete it just to remind myself what not to do in life...I mean that game can be shown to drug addicts, alcoholics and young kids to help them stay on the right path in life!!!!!! Don't and I mean don't put your fans through that again...I trust in you...And to all you 2k folk out there that just won't shut up, play your game and have fun with what you have it is a great game..stay in your sand box until both games are out then we can have a conversation. Past is the past lets get it on 10/2 and then the real posts will be out there no more speculations..

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