ATTN: BlueDevilsFan (A question about Player Lock mode)

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  • k3yD
    Rookie
    • Oct 2003
    • 237

    #1

    ATTN: BlueDevilsFan (A question about Player Lock mode)

    </font><blockquote><font class="small">Quote:</font><hr />
    Actually, I've noticed that if you play with REAL player lock (as in setting it this way when you pause the game) your teammates run their real offense and shoot, pass, drive, etc. regardless of what you 'tell' them to do.

    But, when you do the temporary player lock with the right stick click, they will just hold the ball and do nothing unless you tell them to. There's got to be a reason for that, or maybe it's just a glitch....

    <hr /></blockquote><font class="post">


    What +++exactly+++ do you mean by this?

    Are you saying that for those of us who play Live 2004 with the player lock mode, we should start a normal game WITHOUT locking on a certain player in the Select Controller settings, play maybe a few seconds with this AND THEN puase the game and lock to your favorite player and your computer-controlled teammates will then shoot, pass, etc. the ball?

    Is that what you're saying?

    Now, I know A LOT of you guys don't use this Player Lock feature and that's cool but some of us Live fanatics do. For me, it adds a DIFFERENT kind of realism. I'm talking about creating yourself and maybe even +++dominating+++ the NBA (heh, I wish) and/or being the MAN in your favorite team!

    I mean, if I just had the time, I would buy the EA college hoops version of this game (which I forgot the title), play for my alma mater --- Yale --- and then use that game to get me drafted to Live 2004! Talk about being crazy!

    All the previous versions of Live had this feature implemented correctly --- your teammates would follow the play (sometimes, of course), pass the ball, drive to the basket, basically do everything that your computer opponent would do. The only version I remember an NBA Live game having the Player Lock feature which is as useless in this year's Live is the NBA Live 96 game for the old SUPER NINTENDO ENTERTAINMENT SYSTEM!

    The next previous NBA Live's had this feature implememted in the game wonderfully (I don't know about Live 99 though --- can't remember).

    I tried playing the 'normal' style of video game basketball where you control all five or your teammates and it really isn't just my thing.

    After all, to each his own.
  • donkey
    Rookie
    • Aug 2002
    • 84

    #2
    Re: ATTN: BlueDevilsFan (A question about Player Lock mode)

    I don't get this either. I love playing with a locked player as you said. It's great controlling myself. I even let the CPU just play when I'm on the bench.

    Anyway, I used this the other night and my CPU team mates don't do anything. Not even shoot because they let the shotclock expire everytime I didn't tell them to shoot.

    After reading the quote though it got me thinking if we're playing the same game. I got no response at all unless the only way it works is by calling plays for the team. Still, the shotclock should not expire. They should at least jack something up.

    But this post has me interested because the only good player lock experience I've had is with ID03.

    Comment

    • donkey
      Rookie
      • Aug 2002
      • 84

      #3
      Re: ATTN: BlueDevilsFan (A question about Player Lock mode)

      I don't get this either. I love playing with a locked player as you said. It's great controlling myself. I even let the CPU just play when I'm on the bench.

      Anyway, I used this the other night and my CPU team mates don't do anything. Not even shoot because they let the shotclock expire everytime I didn't tell them to shoot.

      After reading the quote though it got me thinking if we're playing the same game. I got no response at all unless the only way it works is by calling plays for the team. Still, the shotclock should not expire. They should at least jack something up.

      But this post has me interested because the only good player lock experience I've had is with ID03.

      Comment

      • donkey
        Rookie
        • Aug 2002
        • 84

        #4
        Re: ATTN: BlueDevilsFan (A question about Player Lock mode)

        I don't get this either. I love playing with a locked player as you said. It's great controlling myself. I even let the CPU just play when I'm on the bench.

        Anyway, I used this the other night and my CPU team mates don't do anything. Not even shoot because they let the shotclock expire everytime I didn't tell them to shoot.

        After reading the quote though it got me thinking if we're playing the same game. I got no response at all unless the only way it works is by calling plays for the team. Still, the shotclock should not expire. They should at least jack something up.

        But this post has me interested because the only good player lock experience I've had is with ID03.

        Comment

        • tenth
          MVP
          • Dec 2002
          • 1109

          #5
          Re: ATTN: BlueDevilsFan (A question about Player Lock mode)

          He's saying setting it up permanently, which you are doing, instead of just pushing in the right-analog stick and passing to the team-mate, which allows you to roam around without the ball.

          Comment

          • tenth
            MVP
            • Dec 2002
            • 1109

            #6
            Re: ATTN: BlueDevilsFan (A question about Player Lock mode)

            He's saying setting it up permanently, which you are doing, instead of just pushing in the right-analog stick and passing to the team-mate, which allows you to roam around without the ball.

            Comment

            • tenth
              MVP
              • Dec 2002
              • 1109

              #7
              Re: ATTN: BlueDevilsFan (A question about Player Lock mode)

              He's saying setting it up permanently, which you are doing, instead of just pushing in the right-analog stick and passing to the team-mate, which allows you to roam around without the ball.

              Comment

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