Player motion article

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  • Jay Jay
    Rookie
    • Jun 2011
    • 287

    #1

    Player motion article

    PLAYER MOTION MATTERS IN NBA LIVE 14By EA SPORTS Sep 24, 2013Gary Paterson is the Senior Creative Director for NBA LIVE 14, which releases this Autumn on Xbox One and PlayStation 4.Sports video games are all about using your player’s momentum and manipulating your opponent’s momentum in order to gain an advantage.

    NOTE: ALL IMAGES ARE TAKEN FROM DEVELOPMENT ENVIRONMENT, AND ARE NOT GEN 4 IN-GAME IMAGES.

    THE PROBLEM
    Imagine a scenario where you are dribbling in a basketball game. You fake to your left with a hesitation move, and the defender’s momentum shifts, allowing you to cut in the opposite direction and drive to the hoop.But what if the on-ball defender could immediately change direction and move to his left without any consequences? The balance of the game would be broken, resulting in unnatural defensive movement that wouldn't allow for quick, penetrating players to be successful in 1-on-1 isolation scenarios.

    LOCOMOTION IN NBA LIVE 14In NBA LIVE 14, the development team replaced BOTH core locomotion systems – locomotion with the ball and locomotion without the ball. Much has already been said about bounceTek, our new physics dribbling system. Most of the focus with bounceTek is adding to the look, feel, and control in the dribble. However, bounceTek was also created to control the dribbler’s momentum in order to create a balance between dribbler and defender. We have taken a similar approach in defensive locomotion, where we are now sharing technology with FIFA via the all-new EA SPORTS IGNITE game engine.

    MORE THAN 1,000 NEW ANIMATIONS
    The new locomotion system includes more than 1,000 new animations that not only replicate the look and the feel of real basketball, but also control the player’s momentum. The system includes low speed turns, jogging turns, sprinting turns, strafing turns, aggressive on-ball defense animations, off-ball defense animations and low-urgency transition animations.This system not only improves the balance between ball handler and defender, but also results in an authentic system that is more responsive than ever. This phrase “authentically responsive” can work both ways, as players will now be penalized for unrealistic maneuvers.

    REALISM IS REWARDED
    Imposing penalties on unrealistic play helps improve the balance, depth and variety of NBA LIVE 14. For example, direction changes while moving quickly will be less responsive than when moving slowly. This allows us to recreate moments such as faking or sidestepping a defender that’s closing out a shooter after being out of position.The new locomotion and shared technologies of NBA LIVE 14 helps this year’s game immensely. But more importantly, it builds a new foundation of balance and realism that will improve the franchise for years to come.
    Last edited by Jay Jay; 10-07-2013, 06:04 PM.
  • swaggedout
    Rookie
    • Sep 2012
    • 472

    #2
    Re: Player motion article

    I think that I can speak for a lot of people by saying, we don't wanna read or hear a bunch of talking, bring on some gameplay.

    Comment

    • Jay Jay
      Rookie
      • Jun 2011
      • 287

      #3
      Re: Player motion article

      Originally posted by swaggedout
      I think that I can speak for a lot of people by saying, we don't wanna read or hear a bunch of talking, bring on some gameplay.
      The thread title say (player motion article) so if you don't want to read it, its as simple as not entering the tread because its alot of people that want to know more about the game rather its written or a video.
      Last edited by Jay Jay; 10-07-2013, 06:34 PM.

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      • swaggedout
        Rookie
        • Sep 2012
        • 472

        #4
        Re: Player motion article

        Originally posted by Jay Jay
        The title say P(player motion article) so if you don't want to read it, its as simple as not entering the tread.
        I know what the title says, i don't need you to try and check me in no kind of way. Now, EA has been talking about features for years and hasn't produced a game. So with that, its time to stop trying to sell people with articles and show the game.

        Comment

        • youvalss
          ******
          • Feb 2007
          • 16601

          #5
          Re: Player motion article

          It's pretty old and I'm pretty sure we've all read it somewhere already. The question is: Are all these articles represent exactly the way the game plays/looks? Or is it another case of "The most fluid and realistic 5-on-5 basketball game ever" (NBA Live 08 back cover)....?

          The problem: Imagine a scenario where you are only hearing words and see still images...

          Come on, EA, don't be shy. Show the game as it actually plays.
          My Specs:

          ZX Spectrum
          CPU: Z80 @ 3.5 MHz
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          OS: Sinclair BASIC

          Comment

          • Gosens6
            All Star
            • Oct 2007
            • 6100

            #6
            Re: Player motion article

            It all sounds good on paper, but like everyone else is saying, we need some videos of it in motion.

            I'm getting both games for next gen just for the variety, but right now it's looking like 2K will get the majority of the playing time. I want Live to give us something REALLY good on their next gen debut.

            Imagine two good basketball games out at the same time? Ahhh the nostalgia..

            Comment

            • swaggedout
              Rookie
              • Sep 2012
              • 472

              #7
              Re: Player motion article

              Originally posted by youvalss
              It's pretty old and I'm pretty sure we've all read it somewhere already. The question is: Are all these articles represent exactly the way the game plays/looks? Or is it another case of "The most fluid and realistic 5-on-5 basketball game ever" (NBA Live 08 back cover)....?

              The problem: Imagine a scenario where you are only hearing words and see still images...

              Come on, EA, don't be shy. Show the game as it actually plays.
              That's all I'm saying. A few weeks away and still not much of anything.

              Comment

              • oldman
                MVP
                • Nov 2006
                • 1568

                #8
                Re: Player motion article

                I have been looking forward to this game for a long while, but the lack of information is staggering. I am thinking that it may be time to cancel my pre order and scoop up 2k14.
                DSM Transfer.

                WOO PIG SOOIEE!

                Comment

                • Jay Jay
                  Rookie
                  • Jun 2011
                  • 287

                  #9
                  Re: Player motion article

                  Originally posted by swaggedout
                  That's all I'm saying. A few weeks away and still not much of anything.
                  From both sides but we know more about Live.

                  Comment

                  • noshun
                    MVP
                    • Sep 2006
                    • 1150

                    #10
                    Re: Player motion article

                    Originally posted by Jay Jay
                    From both sides but we know more about Live.
                    this thread is a waste. we know they haven't shown any 5v5 gameplay.. that's where live falls all over itself. old articles are pointless .. talk about 'motion', with no motion showing... useless
                    NBA Live is the epitome of Cancel Culture..


                    Originally posted by Dounte/MLBNFLNBALGS
                    I'd be the first to call myself a hypocrite.
                    Current Rotation: -/-
                    "Just know no matter who you are, the right system could turn a role player to a superstar." - Joe Budden
                    All Pro Football 2K8 Uniform Codes

                    Comment

                    • swaggedout
                      Rookie
                      • Sep 2012
                      • 472

                      #11
                      Re: Player motion article

                      Originally posted by Jay Jay
                      From both sides but we know more about Live.
                      Not really, even if 2k next gen is a port with updated graphics, we have some kind of knowledge of how the game might play. With Live being out of the picture for 3 years and having to pull 2 games, its more on them to show what they got. To me, at this point, Live is competing with itself. Those who have Live on preorder, are showing their support to a company that has let them down time after time. They talked about Elite and Nba 12, and look what happened. A few weeks out and they're still talking.

                      Comment

                      • King_B_Mack
                        All Star
                        • Jan 2009
                        • 24450

                        #12
                        Re: Player motion article

                        Originally posted by Jay Jay
                        From both sides but we know more about Live.
                        Dudes love pointing this out I swear. Once again. One of these games is going to come out in November, we know this. We'll see plenty of that game soon enough. The other game has a history of this silent stuff, blowing right through deadlines and changing dates and etc. The code has been completely thrown out (allegedly) from the last two games that didn't come out because the games were so bad. Must we continue to go over the differences of this situation?

                        Comment

                        • Jay Jay
                          Rookie
                          • Jun 2011
                          • 287

                          #13
                          Re: Player motion article

                          Originally posted by King_B_Mack
                          Dudes love pointing this out I swear. Once again. One of these games is going to come out in November, we know this. We'll see plenty of that game soon enough. The other game has a history of this silent stuff, blowing right through deadlines and changing dates and etc. The code has been completely thrown out (allegedly) from the last two games that didn't come out because the games were so bad. Must we continue to go over the differences of this situation?
                          Its simple as if your not interested in a article about Live why bother? Why not leave the whining comments out of a thread that you have no interest in for the people who do want to talk about the things we learned? Sit back and wait on the video that you dudes cry about day in and day out.
                          Last edited by Jay Jay; 10-07-2013, 07:47 PM.

                          Comment

                          • Championships
                            Rookie
                            • Feb 2011
                            • 205

                            #14
                            Re: Player motion article

                            Originally posted by youvalss
                            It's pretty old and I'm pretty sure we've all read it somewhere already. The question is: Are all these articles represent exactly the way the game plays/looks? Or is it another case of "The most fluid and realistic 5-on-5 basketball game ever" (NBA Live 08 back cover)....?

                            The problem: Imagine a scenario where you are only hearing words and see still images...

                            Come on, EA, don't be shy. Show the game as it actually plays.
                            Funny you say that because this article wasn't posted on their twitter account or even mentioned at all by anyone from EA. Article was posted on their EA UK Blog site.



                            I think they took it down.
                            death to molly

                            Comment

                            • King_B_Mack
                              All Star
                              • Jan 2009
                              • 24450

                              #15
                              Re: Player motion article

                              Originally posted by Jay Jay
                              Its simple as if your not interested in a article about Live why bother? Why not leave the whining comments out of a thread that you have no interest in for the people who do want to talk about the things we learned? Sit back and wait on the video that you dudes cry about day in and day out.
                              In case you hadn't noticed, nobody was posting in here to talk about that player motion cause everybody is tired of waiting and talking. Even the usual Live diehards have started losing patience with this.

                              Anyway, I was just pointing out that we need to get away from bringing up how much info 2K has put out thus far about their next gen effort as if it makes it okay that EA is pulling the same silence stuff they've been pulling for the last two years. People are getting antsy and they have legit reason to. If you want to take the wait and see approach, that's all well and good for you, but don't expect everybody else to do it, because taking that approach is why we're in this mess in the first place.

                              Comment

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