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Questions on NBA Live 14? VSN to interview EA's Ryan Ferwerda and Scott O'Gallagher
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Questions on NBA Live 14? VSN to interview EA's Ryan Ferwerda and Scott O'Gallagher
VSN will be interviewing EA Sports NBA Live 14 Producer Ryan Ferwerda and Designer Scott O'Gallagher this Thursday 10/31. Topics will include CourtQ, connected experiences, new content for new game modes and more.
Post your questions here and we will do our best to include them all.Tags: None -
Re: Questions on NBA Live 14? VSN to interview EA's Ryan Ferwerda and Scott O'Gallagh
Questions about NBA Live :
Is NBA Live going after simulation and a realistic representation of the NBA and away from the herky jerky twitchy arcade type experience ?
Are you guys looking at removing stock animations and moving towards letting the game happen organically ?
Will core animation quality and graphics increase over the years for NBA Live ?
Will the commentary be up to par with NBA 2K ?
Will there be a pregame, halftime, or postgame show ?
Will there be television commercials for NBA Live soon since the NBA season is officially underway ?
Will upcoming gameplay trailers show more polish in animations since previous trailers showed stiffness and robotic movements in player animations ?
Is NBA All Star Weekend going to make a return in NBA Live ?
What is Living Worlds about?
In general, how will the Ignite engine change the way you play NBA Live ?
What kind of things are able to be achieved with the new space and power of the PlayStation 4 and Xbox One ?
Will crowds wear team specific attire ex. Jerseys/ T-Shirts?
Any word on the ESPN Integration in NBA Live ?
What's NBA Live plan and vision to compete with NBA 2K ?Last edited by 22cedric; 10-30-2013, 03:52 AM. -
Re: Questions on NBA Live 14? VSN to interview EA's Ryan Ferwerda and Scott O'Gallagh
Yes please. I'm sure everyone here would like the answers to the following questions:
- How many years are you able to have in Franchise mode?
- In Franchise(and / or Season mode), are we able to decide the length of each season or are we stuck with playing 82 games?
- Are there in game injuries ?Comment
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Re: Questions on NBA Live 14? VSN to interview EA's Ryan Ferwerda and Scott O'Gallagh
It's like we're going around the same 1 bush over and over again.
My question is, when will the actual game be discussed or seen? We don't even know what this thing plays like. Can we get some detail on what the game plays like? I don't care if it's a blog or video about freethrows, just want to know something about the game.Comment
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Re: Questions on NBA Live 14? VSN to interview EA's Ryan Ferwerda and Scott O'Gallagh
Here's my question:
What can you tell us in regards to the inclusion of "select players from the NBA alumni", as mentioned in the blog regarding Ultimate Team. I spotted in one of the screenshots what appeared to be a selection regarding the "90's draft classes". What kind of guys are we talking about here, young TMAC, Kidd, Grant Hill?Comment
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Re: Questions on NBA Live 14? VSN to interview EA's Ryan Ferwerda and Scott O'Gallagh
This is the thing. It decides the fate of the game. Also will my player be used for online matches/games? When this is answered the game will be a hit. I want to be the star not be someone elses puppet master.Comment
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Re: Questions on NBA Live 14? VSN to interview EA's Ryan Ferwerda and Scott O'Gallagh
Can you please offer classic Live controls for people who do not like the new control scheme?Comment
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Re: Questions on NBA Live 14? VSN to interview EA's Ryan Ferwerda and Scott O'Gallagh
For OG:
- Is there anything in place to keep players from shooting three-pointers all game and winning? This was an issue in Live 10, where users would shoot almost 3s exclusively (30-40+ attempts), hit 40+% and win.
It seemed that shot timing was the primary factor with fatigue and defender proximity playing a minor role, at best.
For Ryan:
- What are some of the GM Objectives in Dynasty Mode?
- What do the staff members do? (What will they help with once you start maxing them out?)
Thanks!Comment
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Re: Questions on NBA Live 14? VSN to interview EA's Ryan Ferwerda and Scott O'Gallagh
Are they bringing back any iteration of the live 10 pick and roll system because it was phenomenal?
Will they strive for a sim online experience by balancing/tweaking, and trying to eliminate unrealistic exploits and reward good basketball intelligence?
Are there legend teams and can they be played online?
Is the post game deep and rewarding or at least fun to play?
Is AI spacing/movement/basketballIQ enhanced because of next gen tech?
Do they see an opportunity upstage the competition in online multiplayer modes/reliability/balance?Comment
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Re: Questions on NBA Live 14? VSN to interview EA's Ryan Ferwerda and Scott O'Gallagh
As others have stated, you must ask if there will be a Pro Clubs mode. The second I saw NBA Live at E3 I preordered for Xbox One on the premise that club would be included in the game. I loved club (even though we had to play with the NBA players) in Live 09, and I love club in NHL and Madden. If NBA Live doesn't have club, I will be cancelling my preorder. I know others will, too.
Also, ask what this EA Sports Hoopsnet feature is. Is it club?
Lastly, ask if EA plans to do anything cool with Ultimate team like they did with NHL in NHL 11. As some background info, if you won a hut month in NHL 11, you got a prize. These prizes ranged from going to the Winter Classic to getting a free copy of NHL 12. What better way would there be to repay a loyal fanbase than to reward them with a prize for finishing first in a month of ultimate team (or even club if they have it)?Last edited by SMP7; 10-31-2013, 02:44 AM.Comment
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Re: Questions on NBA Live 14? VSN to interview EA's Ryan Ferwerda and Scott O'Gallagh
Great questions guys. Still have until tomorrow morning for anything else you want to know to be added to the list.Comment
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Re: Questions on NBA Live 14? VSN to interview EA's Ryan Ferwerda and Scott O'Gallagh
Has the EA GameFace been added to Live14 for create-a-player or the Rising Stars mode?"Accept victory and defeat in equanimity"Comment
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