LOL @ Bleacher Report
NBA Live 14 Reviews From Around the Web
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Re: NBA Live 14 Reviews From Around the Web
LOL @ Bleacher Report -
Re: NBA Live 14 Reviews From Around the Web
You dudes are REALLY reaching. Didn't take long.Comment
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Re: NBA Live 14 Reviews From Around the Web
Again: WHAT DOES THIS HAVE TO DO WITH 2K!?! Guys like you have yet to address the issues pointed on in the reviews, you continue to try to deflect to 2K, and you don't help make Live better by holding it to a basic standard of excellence. You're leaning on nebulus arguments like "it's a foundation" and fuzzy qualifiers like "if you really know basketall" or "if you're a real fan of the NBA". GTFO with that. You guys are REALLY insulting people's intelligence with this stuff. You don't think anyone notices that the only credible review in YOUR opinions is the only one that doesn't rate the game a 6/10 or below? And you think the rest of the world is wrong? The blind refusal to even acknowledge the consensus here leads me to assume you guys are just troll baiting. I really believe that. You can't POSSIBLE believe the garbage excuses you're giving at every turn.Comment
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Re: NBA Live 14 Reviews From Around the Web
I'm one of those people that if I see someone post a criticism that I share, I don't repeat it. So you won't find posts from me about what's wrong with the game. But seeing people dismiss criticism blindly sends me into a rage. THESE are the people that validate EA and one of the reasons Madden sucks. If the Madden fanboys had the balls to tell EA that Madden is NOT great as it is and it NEEDS to copy the good from other games, it wouldn't be where it is right now. This has nothing to do with Madden, but everything to do with EA and the consumer holding the company accountable. I respect the Live team's effort and we'll see how the move from here. But for now, the public has spoken.Comment
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Re: NBA Live 14 Reviews From Around the Web
What? The reviews shows certain plays, but that says NOTHING about the actual overall results of the games they played. You see maybe 12 plays out of about 200 and you're drawing your conclusions about how they play based on the clips they CHOOSE to show in the review? Sorry in advance for the insult, but that's just a moronic line of reasoning.
Again: WHAT DOES THIS HAVE TO DO WITH 2K!?! Guys like you have yet to address the issues pointed on in the reviews, you continue to try to deflect to 2K, and you don't help make Live better by holding it to a basic standard of excellence.
You're leaning on nebulus arguments like "it's a foundation" and fuzzy qualifiers like "if you really know basketall" or "if you're a real fan of the NBA". GTFO with that. You guys are REALLY insulting people's intelligence with this stuff. You don't think anyone notices that the only credible review in YOUR opinions is the only one that doesn't rate the game a 6/10 or below? And you think the rest of the world is wrong? The blind refusal to even acknowledge the consensus here leads me to assume you guys are just troll baiting. I really believe that. You can't POSSIBLE believe the garbage excuses you're giving at every turn.
ive watched videos both of people who run around and try to play it like live 10 and abuse the paint as well as people who try to run plays set screens and play at least some semblance of smart basketball. and the ones who play unintelligent bball are generally the ones really trashing the game hard. but when i watch the videos of people playing smart it looks like a solid fundamental game. is it a 10/10? far from it. but is it a 4.3/10? definitely not.
im about halfway through the shakedown video right now and im seeing both good and bad things. the bad things are mostly related to visuals though with the exception of one player clipping through the rim on one play. but i also see bad passes being tipped or stolen. i see shake trying to spam dribble moves and the defender staying with him not allowing him in the paint. and hes playing on default settings not even a high difficulty.
a few things that really hurt the game are the lack of a practice/tutorial mode and a few decisions of things being turned off by default. one thing that everyone mentions is that players dont move on offense if you dont run a play. well thats a setting that you have to turn on. poor decision by the devs to not only include it as an option but to have it off by default. but turning it on makes a big difference in freelance offense. they should also have play art on by default. a few of the reviews clearly didnt even look for it then counted it against them in the final score.
again im not saying this is a great basketball game. but it is a competent game that has potential. if they improve the visuals and make player movement smoother and more natural it would be much better. right now its probably around a 6-6.5/10. it has the core fundamentals of basketball down. i hope they continue on the path theyre on.Comment
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Re: NBA Live 14 Reviews From Around the Web
the reviews seem to say the same things but they contradict each other. its too easy to drive into the paint but there are too many blocks shots. well yea if you try to just charge the paint and dunk or layup without working for a good look i would hope you get blocked often. look at the last play shown in the gamespot video. he tries just forcing up a bad shot in the paint and gets blocked. thats realistic.
the issue with the team not running plays in the career mode is definitely a problem though. they need to fix that. you shouldnt have to press a button every time down to make the players run sets.Originally posted by BlzerLet me assure you that I am a huge proponent of size, and it greatly matters. Don't ever let anyone tell you otherwise.
If I went any bigger, it would not have properly fit with my equipment, so I had to optimize. I'm okay with it, but I also know what I'm missing with those five inches. :)Comment
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Re: NBA Live 14 Reviews From Around the Web
Why is operation sports waiting so long to release their review? We know what it will be. Just do it OS!Comment
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Re: NBA Live 14 Reviews From Around the Web
There have already been enough impressions from site staff members that you should know where they stand without them giving the game a score.Originally posted by BlzerLet me assure you that I am a huge proponent of size, and it greatly matters. Don't ever let anyone tell you otherwise.
If I went any bigger, it would not have properly fit with my equipment, so I had to optimize. I'm okay with it, but I also know what I'm missing with those five inches. :)Comment
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Re: NBA Live 14 Reviews From Around the Web
I can't see them giving this game a GOOD score do you? 6 maybe? I'm not being a stinker about this. I WANTED so bad for Live to be good again. But someone tell me what is good about taking Roy Hibbert up the court as a PG and driving to the basket like Chris Paul and dunking through 3 guys warrants anything but negativity? I spent 60 bucks on NBA Live, believing the trailers, believing the promises made, believing we'd have a next gen experience and they give us a game still in beta stages not even worthy of being compared to NBA Live 10 which is 4 years old. You hear my frustration with this game? I want to have fun, but I CANNOT!Comment
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Re: NBA Live 14 Reviews From Around the Web
I don't think any of the OS reviewers had early copies of the PS4 games, so we've all been playing these games since Friday afternoon at best.
For Live, I've only been playing the game since Tuesday afternoon.Comment
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Re: NBA Live 14 Reviews From Around the Web
1. Players standing around doing nothing
2. Very laggy and unresponsive controls
3. Unbalanced shooting
4. Bad ball targeting for rebounding and blocking
5. Slow movement contributing to few fastbreaks.
6. Bad pass targeting - players need to stop to catch some passes.
7. Unnatural ball physics
8. AI players making odd decisions or reacting very slowly to what's happening on the court.
I could go on. And these are just gameplay. But you see my point, right? There are big issues that have nothing to do with visuals (graphics or animation quality).
again im not saying this is a great basketball game. but it is a competent game that has potential. if they improve the visuals and make player movement smoother and more natural it would be much better. right now its probably around a 6-6.5/10. it has the core fundamentals of basketball down. i hope they continue on the path theyre on.Last edited by Boilerbuzz; 11-21-2013, 02:34 PM.Comment
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Re: NBA Live 14 Reviews From Around the Web
Please forgive me if someone already called this out because I'm too lazy to read through all these posts... I just saw the GAMEINFORMER REVIEW of this game.. You think those so called "hacks" at IGN gave it a bad score.. Gameinformer outdid them.. gave it a FLAT 4.0
So I grabbed the demo last night. And again, I think my harshness comes from comparing it to a much better (even though buggy) basketball game. Like I said in a previous post, when it comes to EA and Madden you don't expect much from them because they literally don't have to worry about competition, although next gen Madden is suprisingly fun. So back on topic though.. With Live.. they HAVE competition. FIERCE COMPETITION. Heck they took time off because of that COMPETITION and yet they still threw up so many bricks with this offering.
So I pop the game in and the intro is kinda cool until you see the player models come in. They look better than current gen Live (we had a current gen live???) but the models feel rushed.. some look like they are made out of clay. There's inconsistencies between the quality of even the super starts. Carmello looks pretty good... Steve Nash not so much.. all in all they look like they were made from clay.
There is absolutely no atmosphere with the game when you start to play. The crowd is really not alive at all... and it feels like the lighting is the exact same no matter what arena you are in. For example the game I played was NOT in the Stapels Center when the Lakers play and we all know when they play at home, they dim down all the lights excpet for that front row section and the court. Through the laziness of EA, they have done this same treatment on every arena.. so you never really see or feel the crowd. It looks like some 3D graphics student's demo where he's only putting in the bare necessities to show off his animation chops. Also, the on the court action looks washed out. The game looks like one long animated low quality JPEG.
While some might argue that there are too many cut scenes in 2k14, there are hardly any in Live.. and I mean any CONTEXTUAL ones. Again, you don't feel like you are there at a real game and it takes away from the feeling of immersion. Not only do you not see the crowd that much, you don't really hear them that much either. Its like they are all at some opera or play and being quiet as the actors play out their parts on the stage.
The animations are jerky in places. Shooting doesn't feel fluid. It just feels like it's missing something. When I made a 3 with Carmello, I didnt feel like I made a jumper.. I feel like I pressed a button and the ball went into the hoop.
So the audio and play by play. I'm sorry and I'm not a 2k Fanboy but you would be hard pressed to say that Live comes anywhere near what the competition is doing. Again it feels rushed, half-assed, and robotically stitched together. But to be fair to EA on this one... I feel when you use celebrity commentary you also have to worry about just HOW involved these real NBA personalities want to work with your developers and you as a game publisher. I read more than one article a couple of years back with the NBA personalities that do the play by play and commentary for 2K.. they talked about how dedicated they were to the process of 2k making that game. They gave 2k A LOT of their time to give 2K what they needed to give what is arguably the greatest commentary in any sports game ever. Part of me feels like Jalen Rose and Crew agreed to work with EA but only gave them so much of their time because you know.. they are so "busy".. and thats what EA got... on top of that, even if those guys gave EA enough of their time to do this stuff right.. those guys are kind of fail in real life commentary too.
I can't help but feel NBA Live is a prime example of when bigger isn't always better. What I mean is, there are probably so many uneccasarry "business" people and VP's of things that have nothing to do with the production of the game at EA that it hurts their development process. I cant help but feel like they HAD to put a game out for next gen especially after one of the big shots did all that grandstanding about why they cancelled Live 11 (or Elite, or whatever the heck they were calling it). I cant help but feel that the really low (and well deserved) scores they have been getting is a combination of the fact that the game is pretty sub-par AND the fact that they really have no excuse to put a game out like this.
I would have rather EA waited and put this out even if it was during all star break and it was a stellar title than one again rushing a half-assed game out because a bunch of share holders and board members want it out with the console. If the final nail isn't in the coffin.. there's probably only one more nail to go.__________________________________________________ ____
PSN = LordHveMercy08
XBL = Lord Hve Mercy
Add me now, because I don't like playing with little random 12 year olds.Comment
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Re: NBA Live 14 Reviews From Around the Web
1. Players standing around doing nothing
2. Very laggy and unresponsive controls
3. Unbalanced shooting
4. Bad ball targeting for rebounding and blocking
5. Slow movement contributing to few fastbreaks.
6. Bad pass targeting - players need to stop to catch some passes.
7. Unnatural ball physics
8. AI players making odd decisions or reacting very slowly to what's happening on the court.
2. i have to play the game to see if thats the case. cant say anything one way or another.
3. can you elaborate? what do you mean by unbalanced?
4. from what ive seen ball targeting looks ok. i only saw one clip from the shakedown video that had a bit of an odd block but other than that it looked ok. the players seem to be aware of the ball.
5. cant really say much on this. movement does look a little slow. i would have to go back and really watch for potential fast break opportunities that is affected by that.
6. can you give a few examples?
7. i agree with this one to a point. it seems to be hit or miss. sometimes the ball reacts naturally and others it looks off. usually when it hits off the rim is when it looks off.
8. i havent seen too many oddities in the ai. there have definitely been some bad decisions but overall it seems ok. i would also like to see videos showing different difficulties. that may be the cause of some of the slow reactions i would hope.
i finished watching shakes video and it is strange how easily he was driving the lane at the end. i say that because i saw other videos where players tried the same thing and were shut down. maybe a difficulty thing? if that is consistent it definitely needs to be fixed though.Comment
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