NBA Live 14 Next-Gen First Impressions
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Look no matter what or how people try to spin this..NBA LIVE 14 had 4 years to lay a structured game and they failed EVERYONE. Stop with the excuses. They charging folks over 60 bucks to play this crap. Glad I had friends at the store. Ladies and Gents, quit fooling ourselves. NBA Live is a abusive spouse. No more promises. Send them away and let them clean up their act. 60 plus bucks for crap. No sir, this will end like the burning bed one day -
Re: NBA Live 14 Next-Gen First Impressions
Look no matter what or how people try to spin this..NBA LIVE 14 had 4 years to lay a structured game and they failed EVERYONE. Stop with the excuses. They charging folks over 60 bucks to play this crap. Glad I had friends at the store. Ladies and Gents, quit fooling ourselves. NBA Live is a abusive spouse. No more promises. Send them away and let them clean up their act. 60 plus bucks for crap. No sir, this will end like the burning bed one dayComment
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Re: NBA Live 14 Next-Gen First Impressions
2K had the same time frame. Their game isn't a complete train wreck. But keep making excuses for them...your on a roll.Comment
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Re: NBA Live 14 Next-Gen First Impressions
2k also had a foundation to build from. and im not making excuses. all im saying is that people are going in with unreal expectations and then get disappointed when theyre not met. that leads to much harsher comments than what is actually deserved.Comment
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Re: NBA Live 14 Next-Gen First Impressions
I think in reality they only have been working on next gen 2 years maxComment
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Re: NBA Live 14 Next-Gen First Impressions
Im pretty sure most people did not have high expectations for this game because of their shaky past. They should have at least applied a better effort then this game, because the game they produced four years ago(NBA Live 10) played a better game of basketball all around then this. My buddy was on twitch the other day talking to Scott O Gallagher and Sean O. Brian, and they basically admitted that this game was a test game, so they could get feedback for their next iterations. To release a game in this state for $60 on the next gen consoles and expect people to trust them or EA again is telling. They had a foundation in NBA Live 10 as well, but they decided to discard it because it belonged to Mike Wang. Im glad they are getting negative reviews with good detail explaining their issues, so they can understand clearly this time around.Comment
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Sent from my KFJWI using Tapatalk HDOriginally posted by My Wife"The Celtics only won because they have a magical elf playing for their team...."Comment
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Re: NBA Live 14 Next-Gen First Impressions
I don't care if any of you Live fans label me as trolling, because I was the biggest Live fan ever from 1994 all the way up until about 2000 when 2K came in and showed me what a true basketball sim should be.
Live 05 was the very last time I had fun with a Live game before 10. 10 was awesome, it had it's problems, but it was actually more fun than 2K that year.
The fact that Mike Wang had to leave the EA Sports NBA team because in his words, they didn't want to go into the direction he wanted, tells me all I need to know about EA sports and their practices. Could you imagine where Live would be now if they let Wang have creative freedom?
Give me a break, this game is BAD. Bad isn't even a word to describe it, it's embarrassing for the developers, and the people that shelled out 60 dollars for this game, and the people trying to make excuses for it being good.
MAYBE if everyone wasn't stuck in quicksand, and the response times actually made a lick of sense, this game could get over the 3/10 rating iv'e given it; And the only reason it gets that 3 is because of the presentation. When you have a guy like Tiago Splitter being the focal point of the Spurs offense, 7 strait possessions down the court, where he gets a jump hook over Marc Gasol everytime for a swish, something needs to change.
Teams do NOT play like themselves. It's all the same bull**** from every team in the game. Isolate a random player on the wing, turn around jumper. Bull****. If any of you have ever played NCAA Basketball 10, this SAME exact problem is in that game. HOW?!!?! How does this even happen!? With all this Synergy data EA was talking about, this might be some of the dumbest AI iv'e ever experienced in a game. Flat out trash!
I'm honestly mad at the fact that they really released this game to the public and called it an accurate representation of NBA Basketball. It's a joke over there, and anyone who buys this game fell for it. Hook, line and sinker.Last edited by Gosens6; 11-21-2013, 11:02 AM.Comment
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Same feeling I got when I bought Live 07 is what I had playing this. Indefensible for a game on this generation of systems.NBA 2K15 My Team
Point Guard - Onyx Oscar Robertson
Shooting Guard - Gold Jordan 95-96
Small Forward - Onyx Lebron James
Power Forward - Ruby Anthony Davis
Center - Sapphire Hakeem
6th Man - Gold Magic 85-86Comment
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Re: NBA Live 14 Next-Gen First Impressions
Yeah well maybe the NBA Live team should have built off the foundation of Live 10. It's so painfully obvious that they have NO clue what to do when it comes to making a basketball game.
I don't care if any of you Live fans label me as trolling, because I was the biggest Live fan ever from 1994 all the way up until about 2000 when 2K came in and showed me what a true basketball sim should be.
Live 05 was the very last time I had fun with a Live game before 10. 10 was awesome, it had it's problems, but it was actually more fun than 2K that year.
The fact that Mike Wang had to leave the EA Sports NBA team because in his words, they didn't want to go into the direction he wanted, tells me all I need to know about EA sports and their practices. Could you imagine where Live would be now if they let Wang have creative freedom?
Give me a break, this game is BAD. Bad isn't even a word to describe it, it's embarrassing for the developers, and the people that shelled out 60 dollars for this game, and the people trying to make excuses for it being good.
MAYBE if everyone wasn't stuck in quicksand, and the response times actually made a lick of sense, this game could get over the 3/10 rating iv'e given it; And the only reason it gets that 3 is because of the presentation. When you have a guy like Tiago Splitter being the focal point of the Spurs offense, 7 strait possessions down the court, where he gets a jump hook over Marc Gasol everytime for a swish, something needs to change.
Teams do NOT play like themselves. It's all the same bull**** from every team in the game. Isolate a random player on the wing, turn around jumper. Bull****. If any of you have ever played NCAA Basketball 10, this SAME exact problem is in that game. HOW?!!?! How does this even happen!? With all this Synergy data EA was talking about, this might be some of the dumbest AI iv'e ever experienced in a game. Flat out trash!
I'm honestly mad at the fact that they really released this game to the public and called it an accurate representation of NBA Basketball. It's a joke over there, and anyone who buys this game fell for it. Hook, line and sinker.Comment
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Re: NBA Live 14 Next-Gen First Impressions
Yup. I did also know the dev cycle was under 2 years. Clearly not enough time for EA to get it right. LolComment
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Re: NBA Live 14 Next-Gen First Impressions
Y
Teams do NOT play like themselves. It's all the same bull**** from every team in the game. Isolate a random player on the wing, turn around jumper. Bull****. If any of you have ever played NCAA Basketball 10, this SAME exact problem is in that game. HOW?!!?! How does this even happen!? With all this Synergy data EA was talking about, this might be some of the dumbest AI iv'e ever experienced in a game. Flat out trash!
So glad you point this out this game feel as barebones as that college game my friend(and i only DARE to venture playing the demo!)
For me if it had sliders and roster editing then at least i could fufill my editing appetite witht he game like i did with NBA Live last gen but i cant.
Synergy is not enough of a pull for me i still want the bility to CONTROL MY STUFF.
The excuse of one EAsports quote from one of their commercials - "hey if a players not playing right the "tweet them to player better" rather than having that control be INSTANTANEOUS with roster editing.
I cant begin to tell you i was AMPED for having Live back i got SUPER worried about madden but madden 25 on next gen is real good as is fifa if we are to talk ea's credibility with sports games, but Live doesnt just fall short it falls back to the starting point of NBA LIve 06 on past gen.
Does anyone actually realize that if the game plays and looks like this now(animation wise) there's no way next yr is going to be THAT much better it'd take a transformation of metiord to metriod prime proportions for hat to happen. Which means over 100 ppl. working on it.
I have a question and it wont be answered but it something to consider management wise....
why wasnt there ONE day allocated to player faces and model. Something where the lead producer said...
"OK guys we've got all the players back from the designers and got their faces and bodies and today from 7am to 5pm we are looking at JUST THAT until we can give it back to the designers and have them FIX it...."
It looks like there was NO such meeting or game strategy or planning of this thats why it looks OFF as well...
The why didnt the lead producer go..."ok guys thurs we spend 7am to 5pm looking at JUST animations in context to the game"
Wouldnt these two things have made the world of difference?
Brand New Tomba Slider sets ready for Next Gen Versions of NBA,Madden and Fifa Stay Tuned...Comment
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Re: NBA Live 14 Next-Gen First Impressions
I have a question and it wont be answered but it something to consider management wise....
why wasnt there ONE day allocated to player faces and model. Something where the lead producer said...
"OK guys we've got all the players back from the designers and got their faces and bodies and today from 7am to 5pm we are looking at JUST THAT until we can give it back to the designers and have them FIX it...."
It looks like there was NO such meeting or game strategy or planning of this thats why it looks OFF as well...
The why didnt the lead producer go..."ok guys thurs we spend 7am to 5pm looking at JUST animations in context to the game"
Wouldnt these two things have made the world of difference?
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Re: NBA Live 14 Next-Gen First Impressions
I think you misread my statement or i didnt make myself clear.
In NOWAY was i implying that they fix it in one day. Im just saying for them to take two days one day to "review" player faces and models and another day to "review" animations in context to the game..
two days to identify the VISUAL problems of the game the way WE see it once we get it in our hands. Thats the first thing i see player model and then animations in context tot he game.
IF they took THIS approach i bet we'd ALL be humming a different tune that wa son this game instead
So to be clear i wasnt saying ONE day each to fix those problems one day each to IDENTIFY them as we can identify them as we have in the demo of the game(sad for those trusting the final product)Brand New Tomba Slider sets ready for Next Gen Versions of NBA,Madden and Fifa Stay Tuned...Comment
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