How To Fix NBA Live 14

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  • yungflo
    MVP
    • Aug 2007
    • 2798

    #16
    Re: How To Fix NBA Live 14

    Originally posted by cashless
    I hate to say it, but erase the source code and fire everybody.
    They did that with ELITE 11. I think it has more to do with the higher ups then the devs. I think the higher ups are screwing the workers. How do you have three years to work on a title and not come up with anything? Live 11,13,and 14 all looked rush Like developers are trying to meet some deadline.

    EAC produced Skate. They make some great games. Tiuburon or however you spell it, doesn't have a great track record.

    I think the ea suits simply aren't taking this title seriously. They are procrastinating and not putting enough resorces to the game cause they believe its live, it'll sell on the name, and they probably feel the need to cut down costs.

    Its crazy to think they only have one dev cycle. 2k14 ps4 had two years of development...yet live only had one? crazy decision by upper managament. the devs are the scapegoat, while there is some fault with them, it doesn't stick with them. If they had more time, they make a better game.
    #dairyfree

    Comment

    • El_Poopador
      MVP
      • Oct 2013
      • 2624

      #17
      Re: How To Fix NBA Live 14

      Originally posted by The 24th Letter
      Examples of the ridiculous suggestions?
      • Eliminate clipping issues with limbs, bodies and the ball.
        at this point no game is without clipping.
      • Make steal attempts more dependent on proper collision physics and less reliant on attribute-driven "dice rolls."
        from what ive seen steals seem to be based on actually getting a hand on the ball. but again this is something that no game has perfected.
      • Provide more on-screen feedback explaining why shots do or do not go in (late timing, contested shot, off-balance attempt, etc.).
      • Eliminate clipping issues between the screener and the on-ball defender.
        see above
      • Enhance the effectiveness of screens and how often they impede an on-ball defender.
        not every screen needs to be powerful. they are meant to create a small opening in the defense. i would say this game does a decent job of that. a more explosive first step would correct this issue rather than making getting around a screen take longer.
      • Referees make way too many incorrect blocking calls or no-calls and not enough charging calls.
        another one of those things that i really havent seen done well in any game to date. charging calls are incredibly rare in any game ive played in my life.
      • Create an in-game Jalen Rose model that appears on-screen during his studio show.
        this is fluff thats not necessary until the rest of the game is great. definitely not even worth mentioning for a first year. most games today dont even have ingame models of the commentators.
      • Have Jalen Rose show video highlights, not just box scores, for the night's out-of-town games.
        again this is something that should be looked at for a future game and not for a year one fix. once the current halftime show is seamless they can add in things like that.
      • Solve the random in-game crashes.
        this is not specific to nba live. rather it is a console issue.
      • Reevaluate each position's starting attributes. The default ratings are way too low for a first-round pick.
        this is subjective. you are choosing the type of player you want to become not the type of player you already are. the career modes are meant to make you work to become a better player. you also have the option to increase a few ratings before playing. ive seen plenty of people do just fine with their default ratings.
      • Develop off-the-court storylines and cut scenes.
        this is another unnecessary thing for year one. focus on the base of the mode first. not everyone wants a scripted storyline and cut scenes. some people just want to play the game as themselves or create their own play style. they dont need a story behind it.

      Comment

      • Barbatrucco
        Rookie
        • Nov 2010
        • 360

        #18
        It's not a question of what to fix, it's a question of total rebuilding.
        Rember what Mike Wang say to ESPN when he leaves EA in 2010? I will remember to all of you:

        "When I went over there (to EA), a lot of it was for personal reasons. I wanted to try something new, try a new challenge. But after being there and spending some time over at EA, it was clear that they do things a different way, and in a way it's just inefficient and just not the place to be to make the best games,"

        And then what's happen? EA fails with Nba Elite 11. Disappeared in 2012 and 2013 and return for next gen with this impractical Nba Live 14.



        EA has failed to improve. It has been sitting on its laurels in the middle of the past decade not realizing that behind the 2K advancing at double speed. When the EA has been overtaken by 2K (2005?) the rate of improvement in the 2K was so high that then there was no more competition.
        What is worse, for me, is that EA has had three years to work for the NBA Live and this is the result.
        I do not give any hope to the EA for what concerns the basketball. There is no race.
        The EA has proven that he can not change, because to compete with NBA 2K you have to change everything and start from scratch. Everything.
        "For the strength of the pack is the wolf and the strength of the wolf is the pack" Rudyard Kipling

        Comment

        • RUFFNREADY
          Rookie
          • Mar 2004
          • 363

          #19
          great list; But this list won't ever be completed, without turning the game into 2K!
          EA must have had at least 3/4 of that list on all their black/chalk/white boards, but they didn't have time!!!!
          Live14 is their only foundation going forward, and it appears to be on shaky ground! Everything you do and see in Live14, is in NBA ELITE! (and that's SCARY).
          Don't get me totally wrong here; Live's ESPN package is real nooice! It's just that everything else falls way short of being finished!
          Now, I do have a quick analogy: Building as House vs NBA LIVE 14;
          You start with a foundation (of course, you have a construction plan *); maybe EA has one?
          You plan on the time of year that you would like to start building! (Does make a difference when you start your project); EA, used some parts, and an old foundation* for LIVE14
          You start construction on your home! EA has been placing things inside this "foundation", trying to see what fits where*
          While building your home; there are certain "procedures", "Steps" while erecting you house! Once again, EA, is just trying to place pieces in the house frame, that they don't really have***
          The frame is up and you can now take your time and complete your home in an ordinary fashion!!! EA has given US the "frame" of the house, and has told US that they will be adding pieces on,"On the FLY!!!" Does that not alarm any of you?
          EA has rushed this game out, and has no real direction!!
          The list JY has presented would be of a good foundation; but EA cannot implement half of those things because it won't FIT!!!!! So don't think any great fixes for this year! $60 is not worth the headaches it would give a die hard LIVE series fan!

          cheers
          Come and check me out; you just might see yourself in a video or two!
          http://www.youtube.com/TheLLSMUVG
          or hunt me on Twitter: @LLSMUVG
          and pass by Instagram/LLSMUVG

          pronounced: "LL"-"Smoove"-"Gee"
          Ah, SNAP!!! Now we Cooking!!!

          Comment

          • RUFFNREADY
            Rookie
            • Mar 2004
            • 363

            #20
            @ # 17 Barbatrucco
            you hit the nail on the head! Nice find; as I was looking for the same article.
            cheers
            Come and check me out; you just might see yourself in a video or two!
            http://www.youtube.com/TheLLSMUVG
            or hunt me on Twitter: @LLSMUVG
            and pass by Instagram/LLSMUVG

            pronounced: "LL"-"Smoove"-"Gee"
            Ah, SNAP!!! Now we Cooking!!!

            Comment

            • cmehustle
              Rookie
              • Oct 2007
              • 131

              #21
              That is a lot on EA's to do list. How about they just create another game?

              Comment

              • Rebel_INS
                Pro
                • Sep 2006
                • 970

                #22
                A bottle of Johnnie Walker Black, a vile of Vicodin and a 357 to the temple...that's a good start
                Originally posted by Mighty Mos
                My restlessness is my nemesis, it's hard 2 really chill and sit still
                Committed 2 page, I write a rhyme, sometimes won't finish 4 days
                Scrutinize my literature from the large 2 the miniature
                I mathematically ADD minister
                Subtract the wack, Selector, wheel it back I'm feelin that!

                Comment

                • RayRay34
                  MVP
                  • Sep 2010
                  • 1490

                  #23
                  I see everyone mention player #0 in rewind mode. How about multiple guys on the same team or both teams? Had Spencer Hawes check in for the Pacers one rewind and had two Kyle Korvers on the floor at the same time for the Hawks.... I can't be the only person who had this happen to them.
                  It's 'Sconnie not wiscy!!!!!

                  Comment

                  • GisherJohn24
                    MVP
                    • Aug 2008
                    • 4578

                    #24
                    Re: How To Fix NBA Live 14

                    They should have released it before it was out of Beta Stages. Plain and simple. They would never admit it was, but it is. It's not finished.

                    Comment

                    • The 24th Letter
                      ERA
                      • Oct 2007
                      • 39373

                      #25
                      How To Fix NBA Live 14

                      ..............

                      Comment

                      • The 24th Letter
                        ERA
                        • Oct 2007
                        • 39373

                        #26
                        How To Fix NBA Live 14

                        Originally posted by El_Poopador
                        • Eliminate clipping issues with limbs, bodies and the ball.
                          at this point no game is without clipping.
                        • Make steal attempts more dependent on proper collision physics and less reliant on attribute-driven "dice rolls."
                          from what ive seen steals seem to be based on actually getting a hand on the ball. but again this is something that no game has perfected.
                        • Provide more on-screen feedback explaining why shots do or do not go in (late timing, contested shot, off-balance attempt, etc.).
                        • Eliminate clipping issues between the screener and the on-ball defender.
                          see above
                        • Enhance the effectiveness of screens and how often they impede an on-ball defender.
                          not every screen needs to be powerful. they are meant to create a small opening in the defense. i would say this game does a decent job of that. a more explosive first step would correct this issue rather than making getting around a screen take longer.
                        • Referees make way too many incorrect blocking calls or no-calls and not enough charging calls.
                          another one of those things that i really havent seen done well in any game to date. charging calls are incredibly rare in any game ive played in my life.
                        • Create an in-game Jalen Rose model that appears on-screen during his studio show.
                          this is fluff thats not necessary until the rest of the game is great. definitely not even worth mentioning for a first year. most games today dont even have ingame models of the commentators.
                        • Have Jalen Rose show video highlights, not just box scores, for the night's out-of-town games.
                          again this is something that should be looked at for a future game and not for a year one fix. once the current halftime show is seamless they can add in things like that.
                        • Solve the random in-game crashes.
                          this is not specific to nba live. rather it is a console issue.
                        • Reevaluate each position's starting attributes. The default ratings are way too low for a first-round pick.
                          this is subjective. you are choosing the type of player you want to become not the type of player you already are. the career modes are meant to make you work to become a better player. you also have the option to increase a few ratings before playing. ive seen plenty of people do just fine with their default ratings.
                        • Develop off-the-court storylines and cut scenes.
                          this is another unnecessary thing for year one. focus on the base of the mode first. not everyone wants a scripted storyline and cut scenes. some people just want to play the game as themselves or create their own play style. they dont need a story behind it.
                        Assuming he crashing problem is SOLELY on the PS4/XBO side, then that's the only legitimate grievance you have here...

                        I didn't see anywhere in this article where Live was asked to be perfect...the opening paragraph asked that the dev team IMPROVE upon these things. Should Live leave the game as is and just update the roster for next year because "no game has perfected" any of these aspects they need to improve on?

                        Some things like a full scale Jalen Rose models for half time (which has been done in a game before, and is something people have wanted to see again since) and story lines are indeed subjective...but these are just simple suggestions that the Live team should consider....

                        Comment

                        • Boilerbuzz
                          D* B**rs!
                          • Jul 2002
                          • 5154

                          #27
                          Re: How To Fix NBA Live 14

                          It's so disappointing that people that claim to be fans of the series have the attitude that some things can't be done because they think it's not possible, or because it's done in a competitor and therefore should be avoided.


                          Sent from my iPad using Tapatalk HD

                          Comment

                          • dat boi Q
                            Pro
                            • May 2009
                            • 611

                            #28
                            It's has to start at the top first. The suits have to get out the way.
                            SOUTH CAROLINA GAMECOCKS
                            SF 49ERS
                            ORLANDO MAGICS
                            LA DODGERS

                            Comment

                            • kingpnp3
                              Banned
                              • Aug 2012
                              • 227

                              #29
                              Re: How To Fix NBA Live 14

                              Originally posted by El_Poopador
                              • Eliminate clipping issues with limbs, bodies and the ball.
                                at this point no game is without clipping.
                              • Make steal attempts more dependent on proper collision physics and less reliant on attribute-driven "dice rolls."
                                from what ive seen steals seem to be based on actually getting a hand on the ball. but again this is something that no game has perfected.
                              • Provide more on-screen feedback explaining why shots do or do not go in (late timing, contested shot, off-balance attempt, etc.).
                              • Eliminate clipping issues between the screener and the on-ball defender.
                                see above
                              • Enhance the effectiveness of screens and how often they impede an on-ball defender.
                                not every screen needs to be powerful. they are meant to create a small opening in the defense. i would say this game does a decent job of that. a more explosive first step would correct this issue rather than making getting around a screen take longer.
                              • Referees make way too many incorrect blocking calls or no-calls and not enough charging calls.
                                another one of those things that i really havent seen done well in any game to date. charging calls are incredibly rare in any game ive played in my life.
                              • Create an in-game Jalen Rose model that appears on-screen during his studio show.
                                this is fluff thats not necessary until the rest of the game is great. definitely not even worth mentioning for a first year. most games today dont even have ingame models of the commentators.
                              • Have Jalen Rose show video highlights, not just box scores, for the night's out-of-town games.
                                again this is something that should be looked at for a future game and not for a year one fix. once the current halftime show is seamless they can add in things like that.
                              • Solve the random in-game crashes.
                                this is not specific to nba live. rather it is a console issue.
                              • Reevaluate each position's starting attributes. The default ratings are way too low for a first-round pick.
                                this is subjective. you are choosing the type of player you want to become not the type of player you already are. the career modes are meant to make you work to become a better player. you also have the option to increase a few ratings before playing. ive seen plenty of people do just fine with their default ratings.
                              • Develop off-the-court storylines and cut scenes.
                                this is another unnecessary thing for year one. focus on the base of the mode first. not everyone wants a scripted storyline and cut scenes. some people just want to play the game as themselves or create their own play style. they dont need a story behind it.
                              ^^^ gotta agree with the red replies on this one.

                              Comment

                              • El_Poopador
                                MVP
                                • Oct 2013
                                • 2624

                                #30
                                Re: How To Fix NBA Live 14

                                Originally posted by The 24th Letter
                                Assuming he crashing problem is SOLELY on the PS4/XBO side, then that's the only legitimate grievance you have here...

                                I didn't see anywhere in this article where Live was asked to be perfect...the opening paragraph asked that the dev team IMPROVE upon these things. Should Live leave the game as is and just update the roster for next year because "no game has perfected" any of these aspects they need to improve on?

                                Some things like a full scale Jalen Rose models for half time (which has been done in a game before, and is something people have wanted to see again since) and story lines are indeed subjective...but these are just simple suggestions that the Live team should consider....
                                im not saying these arent things that shouldnt be added. im saying its incredibly unrealistic to expect these not only in a single year but to add them in after the fact.

                                Now here we are, with a specific checklist of what needs to be improved to make NBA Live 14 worth the $60 that Electronic Arts is asking basketball fans to pay.
                                he is saying this entire list needs to be accomplished to make this years game worth $60. that is completely unreasonable since the majority of the list is not implemented in any game.

                                keep in mind i only listed those things that are just ridiculous to expect so soon. things that are either not major points of emphasis or that if they did it would be groundbreaking for the video game world (eliminating clipping for example). there are a lot of the fixes that i agree with and that should be implemented sooner rather than later.

                                Comment

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