NBA Live 14 Interview Reveals Some NBA Live 15 Info, Title Update #2 Available 2/11
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Re: NBA Live 14 Interview Reveals Some NBA Live 15 Info, Title Update #2 Available 2/
Only lied about constant roster updated by the hour. Honestly, from this article I took it as basically staying, this year was a rebuilding year, laying foundation for what is to come. If everything acceptable that they did, no, but what is stated in the article isn't to far from the truth.Comment
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Re: NBA Live 14 Interview Reveals Some NBA Live 15 Info, Title Update #2 Available 2/
Only lied about constant roster updated by the hour. Honestly, from this article I took it as basically staying, this year was a rebuilding year, laying foundation for what is to come. If everything acceptable that they did, no, but what is stated in the article isn't to far from the truth.
Seriously you jest? The interview states the entire game was "built from the ground up for next gen". That's their exact quote.
Now that it's a mess they are saying "we inherited a titanic like mess from LIVE 13 and that's why the game is so poor".
Those two things don't go together. They clearly lied pre release about it being "built from the ground up for next gen".Comment
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Re: NBA Live 14 Interview Reveals Some NBA Live 15 Info, Title Update #2 Available 2/
We have got to a point where EA and the Nba Live team must deliver or get out the game for good. Too many lies, poor management, and wasted resources on this busted project. Where is the talent in group that can bring this game back to redemption? Are there any other developers from other EA studios that can help them?Comment
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Re: NBA Live 14 Interview Reveals Some NBA Live 15 Info, Title Update #2 Available 2/
Seriously you jest? The interview states the entire game was "built from the ground up for next gen". That's their exact quote.
Now that it's a mess they are saying "we inherited a titanic like mess from LIVE 13 and that's why the game is so poor".
Those two things don't go together. They clearly lied pre release about it being "built from the ground up for next gen".
Okay so that part and the part about the daily updates but other than that, pretty much everything they said was true. That doesn't mean I'm excusing them for not fixing any bugs, just saying that this year was laying foundation for the next.Comment
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Re: NBA Live 14 Interview Reveals Some NBA Live 15 Info, Title Update #2 Available 2/
We have got to a point where EA and the Nba Live team must deliver or get out the game for good. Too many lies, poor management, and wasted resources on this busted project. Where is the talent in group that can bring this game back to redemption? Are there any other developers from other EA studios that can help them?
The game certainly has strengths. It's simply the direction they take the game that is always questioned and these exorbitant claims.<!--[if gte mso 9]><xml> <o:OfficeDocumentSettings> <o:RelyOnVML/> <o:AllowPNG/> </o:OfficeDocumentSettings> </xml><![endif]--><!--[if gte mso 9]><xml> <w:WordDocument> <w:View>Normal</w:View> <w:Zoom>0</w:Zoom> <w:TrackMoves/> <w:TrackFormatting/> <w:PunctuationKerning/> <w:ValidateAgainstSchemas/> <w:SaveIfXMLInvalid>false</w:SaveIfXMLInvalid> <w:IgnoreMixedContent>false</w:IgnoreMixedContent> <w:AlwaysShowPlaceholderText>false</w:AlwaysShowPlaceholderText> <w:DoNotPromoteQF/> <w:LidThemeOther>EN-US</w:LidThemeOther> <w:LidThemeAsian>X-NONE</w:LidThemeAsian> <w:LidThemeComplexScript>X-NONE</w:LidThemeComplexScript> <w:Compatibility> <w:BreakWrappedTables/> <w:SnapToGridInCell/> <w:WrapTextWithPunct/> <w:UseAsianBreakRules/> <w:DontGrowAutofit/> <w:SplitPgBreakAndParaMark/> <w:EnableOpenTypeKerning/> <w:DontFlipMirrorIndents/> <w:OverrideTableStyleHps/> </w:Compatibility> <m:mathPr> 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mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} </style> <![endif]-->[OS Vets NBA 2k7 Champion]
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Operation Sports is NOT a website for you to bitch and moan about sports gaming.
That's not the meaning of constructive criticism.
*Official Miami Heat Haters Club Member #1*Comment
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Re: NBA Live 14 Interview Reveals Some NBA Live 15 Info, Title Update #2 Available 2/
They have talent. Look at how well the dribbling blends in response to a user's controller input. Look how smooth a jumpshot looks when the user initiates the move via input.
The game certainly has strengths. It's simply the direction they take the game that is always questioned and these exorbitant claims.
I agree with most of this besides user input on dribbling....it's soooo much better now post patch than it was before....but could still use some work....Comment
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Re: NBA Live 14 Interview Reveals Some NBA Live 15 Info, Title Update #2 Available 2/
They have talent. Look at how well the dribbling blends in response to a user's controller input. Look how smooth a jumpshot looks when the user initiates the move via input.
The game certainly has strengths. It's simply the direction they take the game that is always questioned and these exorbitant claims.Comment
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Re: NBA Live 14 Interview Reveals Some NBA Live 15 Info, Title Update #2 Available 2/
I really hope NBA Live steps up their game and puts some heat on 2K to release QUALITY games. 2K seems to get complacent with no real competition in town.Comment
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Re: NBA Live 14 Interview Reveals Some NBA Live 15 Info, Title Update #2 Available 2/
I just can't agree with you here. They don't have talent to me until proven other wise. I've played this game for the past 3 months and nothing in this game shows or displays talent from this group. Live 10 did not have any dribble issues for them to come out with this bounce-tek nonsense. I also felt you had better control of your player In Live 10 besides getting locked into certain animations when you made contact with other players. I'm tired of them telling people what technology their game has or what synergy does in the game. The game does not pass the eye or feel test to me.Comment
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Re: NBA Live 14 Interview Reveals Some NBA Live 15 Info, Title Update #2 Available 2/
I would agree with that post patch.
Bouncetek pre patch was rough, mostly because of the lack of responsiveness....even EA acknowledged that. Then you had thing's like the infinite behind the back dribble...
Now that those things have been tuned, Bouncetek feels a lot better...Comment
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Re: NBA Live 14 Interview Reveals Some NBA Live 15 Info, Title Update #2 Available 2/
There's footplanting in this game? If there's footplanting in Live it's implemented just like in Madden where the ball handler has it while everybody else doesn't. There's still plenty of warping and sliding going on in this game. This isn't a vast improvement over the dribbling in 10. I'd concede it's a better, but not by much at all.Comment
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Re: NBA Live 14 Interview Reveals Some NBA Live 15 Info, Title Update #2 Available 2/
There's footplanting in this game? If there's footplanting in Live it's implemented just like in Madden where the ball handler has it while everybody else doesn't. There's still plenty of warping and sliding going on in this game. This isn't a vast improvement over the dribbling in 10. I'd concede it's a better, but not by much at all.Comment
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Re: NBA Live 14 Interview Reveals Some NBA Live 15 Info, Title Update #2 Available 2/
really? the amount of warping sliding and clipping in live 10 is reason enough to warrant the change to bouncetek. its not perfect by any means and there is still some ball warping but it is a vast improvement over past live games. footplanting is another area where live 14 has greatly improved over past iterations.
Bouncetek is nonsense because I have performed the moves Kyrie or Tony Parker with Dwight Howard, Tim Duncan, Al Jefferson, K.G., Demarcus Cousins, Kevin Love, and, L. Aldrigde. You were not able to dribble with big men like this in Live 10 because Mike Wang made sure of it. I know Live 10 had warping and sliding, but I was referring to control of dribbling and where you wanted that player to go. Live 10 was better in that regard, because Bouncetek does not give you that feel. Their dribble system is overrated and you do not have control of the player at times performing those moves. Their dribble system is all over the place.Comment
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Re: NBA Live 14 Interview Reveals Some NBA Live 15 Info, Title Update #2 Available 2/
That is a fair point regarding the bigs ability's....they can all handle like guards...
One thing EA has to improve on is making players feel different overall, from ability to signature style...
I found myself pretty much playing the same match up's repeatedly because of this...
there's no way Battier and Ray Allen should have the same jumper....Neither should KD and MeloComment
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