What aspects of live 15 have you been working on?
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Hello OS NBA Live Community
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Re: Hello OS NBA Live Community
Welcome to OS. Glad to have you join and provide feedback and interaction.
I ONLY have 1 Question? Will FULL Editing Options be available in NBA LIVE15? IF you cant answer I understand completely.
IF Editing is Available You will see a MAJOR Increase in Purchases, INCLUDING Myself. I hope you can pass this on up the chain to the Higher Ups. Thank You.NBA 2k18 Roster:
http://forums.operationsports.com/vt...okies-xboxone/
Twitter: @VTCRBTEC
Youtube Channel:https://www.youtube.com/channel/UCKL...1uva35l4zFEofg
Roster Editing for Over a DecadeComment
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Re: Hello OS NBA Live Community
Thanks for answering my questions! I will be on the lookout for the vids and other info when they come out. Hoping you guys surprise us this year.Animations is something that we are looking to improve upon for 15 and hopefully you'll see that in the upcoming trailers. I don't know the dates, but of course there will be some.
A.I. will be improved as well. It's something we constantly look at and try to improve.
Signature styles and arena sounds are a little out of my area, but I know those guys are aware of how the community feels about those.Comment
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Re: Hello OS NBA Live Community
Teaching the game through on boarding is big as mentioned previously and shot feedback is a part of that.
We won't leave you in the dark if you are getting the best shot or not.
More to come on all this in the future.Comment
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Re: Hello OS NBA Live Community
Animation selection, feature implementation, and shot %'s mostly.
Speaking of shot %'s, how did you guys like them in Live 14?
It's borderline obsession with me to get these perfect.Comment
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Re: Hello OS NBA Live Community
I can't give you a concrete answer because we are doing as many as we can. Definitely want to get that variety that 14 didn't really have. But signature shots are important to meCould you tell me how many signature jumpshots you guys have added this year? There weren't very many last year.
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Re: Hello OS NBA Live Community
I don't have any dynasty info.
I plan on being around. Though currently in crunch time, so it won't be fast and furious with posts, but I'll make sure to jump on when we post news to read what you guys say and answer any questions I can.Comment
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Re: Hello OS NBA Live Community
I felt shot %'s could be a bit higher overall. In a lot of situations, shooters like Allen would miss too many open-shots that should be knocked down and should really hurt the defense for leaving you wide open with a good shooter. I know you can't make every wide open shot, but great shooters don't miss a lot of wide-open shots.
Also, another question since you are the designer for shooting, dunks, and lay-ups. Will we be able to change our shot in mid-air? If I see another weird animation for a player changing his shot in mid-air for no reason I will lose my mind lol.
One last suggestion. When going for a lay-up, players in Live 14 don't really attack the basket or use the backboard as protection from shot blockers. Player should attack hard to the rim and protect the ball, in Live 14 players don't attack the basket and just seem to throw the ball into the air or do a real high arching finger-roll lay-up. It was rare to see the ball on a lay-up to hit the backboard and go in, it seemed that every shot was just straight into the net. It's not pleasant and is not something players are taught or do in real games. Hopefully, this is something you addressed for Live 15. Live 10 did this aspect of shooting really well and was easy to use and gave control to the user.Last edited by Haval93; 07-14-2014, 08:25 PM.Comment

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