NBA Live 15 - 20 Things You Need To Know About the Game
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Re: NBA Live 15 - 20 Things You Need To Know About the Game
Huh? It was totally marketed as a revolutionary game. JYoung listed the E3 comments and there was no "this is Year 1 and we know we wont have the best game" talk.
**** the Live website says this:
Players perform more like their real-life counterparts than ever before, informed by 70+ stats and tendencies, updated not monthly, weekly or daily, but within 1-hr of every NBA game. With fresh content and challenges on a daily basis, NBA LIVE 14 delivers the pulse of the NBA…24/7/365..
And we know that didnt happen. **** even if you want to give them a pass on not being a complete or solid video game, how can you give them a pass for not coming through on promised features?
Look I was the first one on OS who had the game and I bought it expecting the game to be subpar especially when EA didnt release many videos before release. I took one for the team and was eager to play another NBA game.
Also, having a demo doesnt excuse releasing a subpar game especially when EA promised patches to greatly improve the game and only one came. Finally, I'm not saying that anyone cant be happy or encouraged about the game. I just question anyone using the words of a Live dev as reason to get excited when they openly admit releasing a subpar game and not living up to promises they made last year.
Now if I see gameplay videos that show the improvements, I can completely see the excitement.
http://www.operationsports.com/forum...g-1am-est.html
It just makes me think how exciting that time was because the new systems had just released and we were actually able to stream games almost immediately.Comment
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Re: NBA Live 15 - 20 Things You Need To Know About the Game
Yes, the game was marketed to the masses in press releases as a revolutionary game. I don't think any of us would have expected any different.
I should have been clearer in saying that the team that came to us on the forums knew there were issues and spoke about wanting to improve the product. There were interviews where the Live producers stated they knew they were not NBA 2K and did not expect to be NBA 2K in their first year.
Is that contradictory to the press releases? Of course. And my point is that if you read the press releases and expected the game to be revolutionary, you have yourself to blame because the producers stated they weren't there yet.
You guys have short memories is all this really is. But to come back with press releases like you expected the marketers to flat out say "This game sucks so don't buy it," is flat out ridiculous.
What I've learned is one simple thing: there's no adult conversation to be had here about Live because the immediate reaction is to slam it. And that's fine but I know the cards are stacked against someone like me trying to actually take the unbiased approach. I played both titles and thought both had their strengths and weaknesses. I also returned both titles rather quickly after purchase for the weaknesses.
The major difference here is I speak from a position in the middle while most of you guys speak from a position of dubiousness. That's fine, but I can't have a conversation with you guys if that's going to be the case."It may well be that we spectators, who are not divinely gifted as athletes, are the only ones able to truly see, articulate and animate the experience of the gift we are denied. And that those who receive and act out the gift of athletic genius must, perforce, be blind and dumb about it -- and not because blindness and dumbness are the price of the gift, but because they are its essence." - David Foster Wallace
"You'll not find more penny-wise/pound-foolish behavior than in Major League Baseball." - Rob NeyerComment
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Re: NBA Live 15 - 20 Things You Need To Know About the Game
Yes, the game was marketed to the masses in press releases as a revolutionary game. I don't think any of us would have expected any different.
I should have been clearer in saying that the team that came to us on the forums knew there were issues and spoke about wanting to improve the product. There were interviews where the Live producers stated they knew they were not NBA 2K and did not expect to be NBA 2K in their first year.
Is that contradictory to the press releases? Of course. And my point is that if you read the press releases and expected the game to be revolutionary, you have yourself to blame because the producers stated they weren't there yet.
You guys have short memories is all this really is. But to come back with press releases like you expected the marketers to flat out say "This game sucks so don't buy it," is flat out ridiculous.
What I've learned is one simple thing: there's no adult conversation to be had here about Live because the immediate reaction is to slam it. And that's fine but I know the cards are stacked against someone like me trying to actually take the unbiased approach. I played both titles and thought both had their strengths and weaknesses. I also returned both titles rather quickly after purchase for the weaknesses.
The major difference here is I speak from a position in the middle while most of you guys speak from a position of dubiousness. That's fine, but I can't have a conversation with you guys if that's going to be the case.
Jyoung. who posted the press releases, was frequent in this forum all year sharing his experiences in UT and other modes...
I've contributed to the video/ picture thread and played frequently up until the news that there was no patch to approach gameplay,,,
It's the same story with a lot of us..
So you can take the "oh, you guys just want to bash Live" stance if you want, but fact is, we played the game longer than yourself being that you returned it quickly..
The game had some things going for it...which I am sure is the reason air of us...("bashers" I guess?) played it as long as we did. Just not going to turn a blind eye of the obvious...and not sure why anyone unbiased would.
All good though...Comment
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Re: NBA Live 15 - 20 Things You Need To Know About the Game
Yes, the game was marketed to the masses in press releases as a revolutionary game. I don't think any of us would have expected any different.
I should have been clearer in saying that the team that came to us on the forums knew there were issues and spoke about wanting to improve the product. There were interviews where the Live producers stated they knew they were not NBA 2K and did not expect to be NBA 2K in their first year.
Is that contradictory to the press releases? Of course. And my point is that if you read the press releases and expected the game to be revolutionary, you have yourself to blame because the producers stated they weren't there yet.
You guys have short memories is all this really is. But to come back with press releases like you expected the marketers to flat out say "This game sucks so don't buy it," is flat out ridiculous.
What I've learned is one simple thing: there's no adult conversation to be had here about Live because the immediate reaction is to slam it. And that's fine but I know the cards are stacked against someone like me trying to actually take the unbiased approach. I played both titles and thought both had their strengths and weaknesses. I also returned both titles rather quickly after purchase for the weaknesses.
The major difference here is I speak from a position in the middle while most of you guys speak from a position of dubiousness. That's fine, but I can't have a conversation with you guys if that's going to be the case.
Speaking personally, my track record shows that I'm not biased. I bought Live before anyone else did and I held onto it longer than I shouldve. Even rented it again after seeing guys like WTF rave about how much the game improved. I just didnt enjoy the game. On the flip side, I was one of the first guys bashing 2k for its crappy GM mode, the lack of dynasty options, overuse of VC and how buggy the game was.
I like competition but I call it like I see it. Neither game made me happy last year and I havent seen any gameplay videos from either game so I cant speak to that. What I have is one game showing me improvements to features I care about and another one saying that they arent adding anything to Dynasty mode. What the Live devs have said is that they greatly improved the gameplay......but with Gameplay its show dont tell.
Finally, this has been a very "adult" conversation. People like 24th and JYoung have supported every argument they've made. Just because people dont agree with you doesnt mean they are biased.Comment
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Re: NBA Live 15 - 20 Things You Need To Know About the Game
Thats offensive and a huge assumption. A bias accusation doesnt even make sense. We are quoting back what devs said. This is what they said at E3. Those werent all press release lines. How is it showing bias by quoting what a Live dev said?
Speaking personally, my track record shows that I'm not biased. I bought Live before anyone else did and I held onto it longer than I shouldve. Even rented it again after seeing guys like WTF rave about how much the game improved. I just didnt enjoy the game. On the flip side, I was one of the first guys bashing 2k for its crappy GM mode, the lack of dynasty options, overuse of VC and how buggy the game was.
I like competition but I call it like I see it. Neither game made me happy last year and I havent seen any gameplay videos from either game so I cant speak to that. What I have is one game showing me improvements to features I care about and another one saying that they arent adding anything to Dynasty mode. What the Live devs have said is that they greatly improved the gameplay......but with Gameplay its show dont tell.
Finally, this has been a very "adult" conversation. People like 24th and JYoung have supported every argument they've made. Just because people dont agree with you doesnt mean they are biased.
My opinion doesn't mirror a lot of others, yours included aholbert. Regardless though, I saw enough in the AI department that kept me coming back all year long. I blasted the game after playing the demo initially. I deleted it after a day or two, as it was just a flat out awful game.
I saw a lot of the other title that killed the experience for me. Granted, I'm growing tired of the game style that 2k has, and enjoy more control. Once the first small patch released, I tried the demo again, went into it with an open mind, and trying to learn how to play the game. It's Live, but it's not "Live" like we all remember it. After learning how the players move, the dribbles that are at my disposal, I started putting together some really nice offense.
Defense came much harder, and still does to this day. However, I do have the ability to make a multitude of defensive adjustments and strategize against the CPU. I can choose around 10-12 different defensive adjustments per player. Set my matchups. Set my team philosophy (zone, man, full court) and then have a "pressure shooters", "pack paint" key on superstar, etc. Those are the things that I love in my game. My last game, I was able to force the computer to shoot a ton of mid range shots.
If I get relaxed, the CPU makes a good 12-0 run that is believable. I'll make big runs myself that are believable.
It's not without fault by any means. But if they tweak some things that I didn't like last year, add in a ton of animations, and make the game overall more smooth, I'll be another happy camper.
There have been several posters in here that have posted nothing but "The Live team needs to bring it this year, or else it'll probably be the last year" bs. All season long.
But for me, the things I listed above are what make or break a game for me. Luckily I didn't have a ton of the glitches that 24th and jyoung saw more often. I saw one end of game glitch where they held it at the end of a competitive game. I saw the 3 in the key several times a game, but it just didn't bother me as much as it bothered others. The continuous pump fake in the post, I've saw a handful of times. The round the world dribbling around the defender I haven't saw. The bulldozing over a player with no call, I've seen quite a bit.
Overall though, I was able to play extremely competitive games, that felt like I either won or lost. I didn't feel cheated, and I lost a ton of games.
Overall, I'm pretty excited about this years title. I can see a reason for a pessimistic approach for others though.Twitter - WTF_OS
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Re: NBA Live 15 - 20 Things You Need To Know About the Game
Yeah I understand the pessimistic approach too. Probably no editing options , no dynasty improvements , not to mention live 14 felt like a Beta lol . And we really don't know if the gameplay improvements are marketing talk or not.#1 Laker fan
First Team Defense !!!Comment
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Re: NBA Live 15 - 20 Things You Need To Know About the Game
I hope they really did completely redo the passing. It got a little better after the patch but that was what made the game just unplayable for me after awhile.
With the Demo and EA Access at least we won't have a blind purchase.Gamertag and PSN Mrclutch1013
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Re: NBA Live 15 - 20 Things You Need To Know About the Game
The passing game should be much improved if they went back to Live 10 controls. It seems that Live 15 is using Live 10's control scheme. Maybe they will bring back the shooting controls of Live 10 and other things like the size-up dribbling feature.Comment
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Re: NBA Live 15 - 20 Things You Need To Know About the Game
I just want to see it. Thats all. If they show me videos and I see gameplay improvements, I will be happy. Its not likely that I will buy Live because of all of the dynasty/franchise improvements the other game made and because I dont need both games but I would love to see Live step up the competition.Comment
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People did not play dynasty because it wasnt very deep and engaging. This is one instance where they need to not look at the data points for their next plan of actions. Im glad they are deciding to invest where people are spending their time in game, but I can guarantee that players would play dynasty just as much as the other modes if it were more engaging. Not spending time on it based off of one year worth of data is a mistake.“As we express gratitude, we must never forget that the highest appreciation is not to utter words, but to live by them.” - for the uninformed, it's a quote from JFK on Thanksgiving.Comment
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"Given the popularity of Ultimate Team, Live Seasons, and Rising Star, by default Dynasty is becoming less prominent in the development cycle. That said, the team is determined to fix the sim engine so it creates better results with the right teams winning and more believable player movement through trades and free agency.
EA has not altered the trade mechanics to let you include future draft picks. "
I read this and it put me off. Since 2010, it was looking more and more likely that I was going to get both games... Not so sure now because i'm a huge Dynasty/Association player. Actually, it's the only mode I play....we held several meetings to discuss the future of the franchise. After going through those meetings, it became very clear that the vision I had for the game was different from where the leadership wanted to take it. I parted ways with EA shortly after...Comment
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This stuff sounds great, but I'm gonna need some footage, which seems to constantly be a problem each year with EA and NBA Live. Screenshots are one thing, but the fact that they seem wary of offering a single gameplay clip, to show where they are in comparison with 2k, has not been a good sign in the past and is probably not a good sign this year either.
Don't get me wrong, I'm a long time fan of the series, and I'm not trolling by any means. I just know how amazing 2k14 was on my PS4, and it's going to take something really innovative and special to compete with that, especially considering 2k15 will be improved from last year as well. You have to love the competition though, it keeps these developers from getting lazy and redundant with their work.Comment
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Re: NBA Live 15 - 20 Things You Need To Know About the Game
Where is the NEWS at bruh they slackin' for a game that NEEDS to Prove itselfLOUISVILLE
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BRON IS THE GOAT!!Comment
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Re: NBA Live 15 - 20 Things You Need To Know About the Game
Exactly! I don't understand why they are still playing hide and seek with this game. They screwed up last year, so they have no choice but to show their hand early to get people interested. If they choose to play this safe again then Live 15 will sale under 200,000 units like Live 14 did total on both the xb1 and ps4. You cannot play things safe when you have things to prove. Especially now with Scott O' Gallagher going over to the other side and sharing vital info on what you guys were doing with the production of the game.Comment
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