NBA Live 15 Delayed Until October 28th, Three Short Gameplay Videos Revealed

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  • da ThRONe
    Fire LesS Miles ASAP!
    • Mar 2009
    • 8528

    #271
    Re: NBA Live 15 Delayed Until October 28th, Three Short Gameplay Videos Revealed

    Originally posted by lakers24
    TBH it looks like a decent alternative and it definitely resembles Live 10 way more than 14. With that said, that's sad because they should be way beyond 10 instead of just trying to replicate that 5 years later. They added 500 animations, and you can clearly tell by how much more smoother and lifelike things move versus last year, but they have a ways to go when the other game is claiming to add 1000's EACH YEAR. If Live 10 would've been the base and they just added on like 2k is doing, I can only imagine where Live would be at this point, but we have what we have. It isn't bad and it isn't great and it looks like something I'll definitely like to try because I saw some really good things here that replicate real ball I just can't get elsewhere. The Harden hesitation, overall footplanting & player movement is crazy.
    If I'm not mistaken those 500 animations where just for drives in the paint.
    You looking at the Chair MAN!

    Number may not tell the whole story ,but they never lie either.

    Comment

    • da ThRONe
      Fire LesS Miles ASAP!
      • Mar 2009
      • 8528

      #272
      Re: NBA Live 15 Delayed Until October 28th, Three Short Gameplay Videos Revealed

      Originally posted by The 24th Letter
      Relying solely on synergy didn't work last year...and I doubt it will this year....sliders and roster editing need to be in next years game, period..we can make excuses for the absence of these features all day...but it's ridiculous they're not in the game...

      Fortunately, I think they know that...

      That's kind of my point. Sliders are necessary because things aren't right in other areas.
      You looking at the Chair MAN!

      Number may not tell the whole story ,but they never lie either.

      Comment

      • macmizzle13
        Rookie
        • Aug 2009
        • 5

        #273
        Only thing next gen about this **** is the sound. Player chatter is nice but other than that...

        Comment

        • aholbert32
          (aka Alberto)
          • Jul 2002
          • 33106

          #274
          Re: NBA Live 15 Delayed Until October 28th, Three Short Gameplay Videos Revealed

          Originally posted by da ThRONe
          The point is no two games/season will be the same. So being slightly below or slightly above the average depending on who's in the game would be "realistic" not sure how or why anybody would say it's not. I mean we could go back and forward about what's realistic but if there's never been a game in the history of the league with less than 5 offensive rebound and in the game all the teams average less than 5 ORB that's just isn't realistic. People feeling about what is taking place on the court will be illogically impacted by a lot of things, but the numbers won't have the same illogical emotions on what they feel.


          If I play Live at the highest level 12 min quarters and the stats are on par for all the real nba stats, as far as points in the paint, rebounds, fouls, dunks, 3pt %'s, blocks, steals, travel calls, flagrant, turnovers, etc. Why would I need sliders?
          Still a bunch of nonsense. Again why do you get to determine what I think is realistic? Why is your range the standard for realistic? Like I said before, If the average is 10 offensive rebounds and I have 3 straight games where I get 13, I may feel that thats unrealistic and not "on par" with what


          Finally your whole point is just dumb and its the same dumb point anti sliders people have been saying for years. The old "Devs are relying on us to use sliders instead of making the game realistic" argument which is BS.

          1. I have friends who want dunkfests and three point shooting contests in their basketball video games.

          2. I have friends that want a super simulation and who obsess over the
          simmed stats and realism. They obsess over the number of fouls called.

          3. I have friends who fall in the middle and who want a psuedo realistic game but dont care if the number of offensive rebounds is realistic or if the stats are on par with the NBA average.

          Now under your "make it hyper realistic and remove the options to tweak it" theory, my friends in 1 and probably 3 wouldnt buy your game and there are alot of people in those 2 camps.

          With sliders, I can guarantee that all 3 groups are happy. How? Because they can tweak the game to make it so they get the type of game they want.

          Anyway, I cant see how anyone can suggest taking away options is a good thing. Thats just dumb.

          Comment

          • da ThRONe
            Fire LesS Miles ASAP!
            • Mar 2009
            • 8528

            #275
            Re: NBA Live 15 Delayed Until October 28th, Three Short Gameplay Videos Revealed

            Originally posted by aholbert32
            Still a bunch of nonsense. Again why do you get to determine what I think is realistic? Why is your range the standard for realistic? Like I said before, If the average is 10 offensive rebounds and I have 3 straight games where I get 13, I may feel that thats unrealistic and not "on par" with what


            Finally your whole point is just dumb and its the same dumb point anti sliders people have been saying for years. The old "Devs are relying on us to use sliders instead of making the game realistic" argument which is BS.

            1. I have friends who want dunkfests and three point shooting contests in their basketball video games.

            2. I have friends that want a super simulation and who obsess over the
            simmed stats and realism. They obsess over the number of fouls called.

            3. I have friends who fall in the middle and who want a psuedo realistic game but dont care if the number of offensive rebounds is realistic or if the stats are on par with the NBA average.

            Now under your "make it hyper realistic and remove the options to tweak it" theory, my friends in 1 and probably 3 wouldnt buy your game and there are alot of people in those 2 camps.

            With sliders, I can guarantee that all 3 groups are happy. How? Because they can tweak the game to make it so they get the type of game they want.

            Anyway, I cant see how anyone can suggest taking away options is a good thing. Thats just dumb.


            1st calling my points dumb is very non productive and down right unnecessary. We are all grown men discussing a hobby we all share here no need to be disrespectful.


            2nd it's not a matter of enforcing anybody's concept of realistic on others. It's basing the product on the video game court so that it mirrors what happens on the real court. If that isn't SIM what is? All we hear from developers are how they are trying to make games as SIM as possible.


            There will be game levels and honestly I wouldn't mind a arcade and SIM option for gamers. I think people undervalue the act that not having the game tuned to be sim out of the box is the reason why SIM gamers struggle to get a solid SIM product every year.
            Last edited by da ThRONe; 09-09-2014, 02:13 AM.
            You looking at the Chair MAN!

            Number may not tell the whole story ,but they never lie either.

            Comment

            • Ermolli
              MVP
              • Jul 2009
              • 3315

              #276
              Re: NBA Live 15 Delayed Until October 28th, Three Short Gameplay Videos Revealed

              Unrelated to what is being commented lately in this topic what I also liked in these clips are the off-ball animation on offense. Finally there some explosion and urgency from the AI teammates not like in Live 14 which seemed like they dragged all over the court. Despite that these need to be more often, in LeBron's dive to the basket Love should've spot up from a kickout three in the corner if he wanted to pass it, instead he was walking slowly not trying to leave his defender behind, I really hope that in the extra month they've now they fix that and the other several stuff that needs fixing.

              Comment

              • lakers24
                MVP
                • Jun 2008
                • 2013

                #277
                Re: NBA Live 15 Delayed Until October 28th, Three Short Gameplay Videos Revealed

                Originally posted by da ThRONe
                If I'm not mistaken those 500 animations where just for drives in the paint.
                That's sad....I'm sorry, but this day and age they really need to be adding way more animations. I understand they want to give control, but people want signature playing styles and smoother gameplay. The only way is more animations. As far as dribbling and the like I prefer how they have it and always have pretty much, but everything definitely needs to be added to.
                PSN - QfRmCpT

                https://www.youtube.com/channel/UC8D...Y0FbPFHI6e-Wpg

                Comment

                • da ThRONe
                  Fire LesS Miles ASAP!
                  • Mar 2009
                  • 8528

                  #278
                  Re: NBA Live 15 Delayed Until October 28th, Three Short Gameplay Videos Revealed

                  Originally posted by Ermolli
                  Unrelated to what is being commented lately in this topic what I also liked in these clips are the off-ball animation on offense. Finally there some explosion and urgency from the AI teammates not like in Live 14 which seemed like they dragged all over the court. Despite that these need to be more often, in LeBron's dive to the basket Love should've spot up from a kickout three in the corner if he wanted to pass it, instead he was walking slowly not trying to leave his defender behind, I really hope that in the extra month they've now they fix that and the other several stuff that needs fixing.


                  This is one of the problems in most games when running sets. Must guys are kind of jogging to the points they need to be at and at nearly as explosive getting open. Which is another thing that kills spacing.
                  You looking at the Chair MAN!

                  Number may not tell the whole story ,but they never lie either.

                  Comment

                  • bumpyface
                    Rookie
                    • Aug 2011
                    • 383

                    #279
                    Fine with me. Take your time EA. If you care about the QUALITY of your product, take all the time you need. Also, I want to note on the gameplay videos shown here. I would just like to say that I love the ball speed on with the passing. One of my biggest gripes about the competitor is the players moving faster than the ball for tips and interceptions. As we all know, this is impossible and shouldn't be in any so called sim basketball game. I'm not looking for EA to blow the competitor out of the water, I just want them to deliver a FUN, FUNCTIONAL, game.

                    Comment

                    • Jano
                      You Dead Wrong
                      • May 2004
                      • 3161

                      #280
                      Re: NBA Live 15 Delayed Until October 28th, Three Short Gameplay Videos Revealed

                      Originally posted by lakers24
                      That's sad....I'm sorry, but this day and age they really need to be adding way more animations. I understand they want to give control, but people want signature playing styles and smoother gameplay. The only way is more animations. As far as dribbling and the like I prefer how they have it and always have pretty much, but everything definitely needs to be added to.
                      500 animations was added for driving to the lane or layups/dunks I believe.

                      O'Brien talked about it but he also said that those animations were only one area.

                      There were animations added in other areas as well. I don't think he meant only 500 animations were added and they were only for driving in the lane... Cuz if that's the case you're right that is a shame lol.

                      Sent from my HTC One_M8 using Tapatalk

                      Comment

                      • MarvinOida
                        MVP
                        • Feb 2012
                        • 4859

                        #281
                        NBA Live 15 Delayed Until October 28th, Three Short Gameplay Videos Revealed

                        I want CPU vs CPU. Or CPU vs Human, unless that's how they indicate players as red vs blue. (Which I doubt is the case)

                        At least give me what the CPU would do as I probably would play a couple CPU games.


                        Sent from my iPhone using Tapatalk

                        Comment

                        • Tomba
                          TOMBA IS ONLINE
                          • Sep 2006
                          • 8908

                          #282
                          24TH! i COULD AGREE MORE WITH YOUR POST
                          Brand New Tomba Slider sets ready for Next Gen Versions of NBA,Madden and Fifa Stay Tuned...

                          Comment

                          • KingofATL
                            Banned
                            • Jan 2010
                            • 84

                            #283
                            Overall Impressive!!!

                            Originally posted by Klayups
                            Good for them.

                            Their focus is clearly on making sure they put out a quality product. Making sure every feature/gameplay mechanic is functioning as it should and tested thoroughly.

                            If I had to guess id say that physics stuff in the paint caused a bit of unforeseeable problems that they just needed a couple more weeks to iron out.

                            No big deal.
                            100% AGREE

                            I would rather them delay and take their time then to rush an unfinished product. Some of you guys are amazing, you'll complain about anything. If they release it and it is not finished then you would complain about that. This is a positive thing. At least they care now, there was a point and time when the Devs over Live could care less. I feel they are at least trying now and it shows.

                            The gameplay was pretty damn good in these videos
                            -------------------------------------------------------------
                            PROS:
                            - AI defense seemed to be much improved over last year. Every player defended their man and contested shots. Very pleasing to my eyes.

                            - Animations are more fluid and smooth. I loved the running & shooting animations. The second video with Harden driving to the hole looked very good. That is a spot-on James Harden & how he dribbles in real life. The dribbling is some of the best I have ever seen in a Live game.

                            - Graphics are starting to look more and more closer to what 2K is doing. I don't see a huge gap anymore as far as how the game looks.

                            - Player reactions. I see that players reactions have greatly improved. In the first video when Lebron dunked you can see the bench erupt in celebration. And Lebron had a lil swag in his walk right before he celebrated. Everything looks all around more realistic and alive this year.

                            CONS:
                            - I don't love the crowd models in this footage, they just don't look as good as NHL 15. Guess we will have to wait until NBA Live 16 to get that... (smh). Hopefully they will address that before the release date.

                            - In the first video LeBron dunked viciously and celebrated like the game was on the line. The game had just started...(lol) I hope that they don't over do it this year with the dunks. That has always plagued the series, waaaay too much dunking in the past. Dunks that played out very acarde-ish in previous versions. And with no sliders in Live 15 this year we are left to depend on the Devs for pretty much everything gameplay wise :-(

                            - Andrew Wiggins Jerseys??? ........WTF????
                            Last edited by KingofATL; 09-09-2014, 01:59 AM.

                            Comment

                            • lakers24
                              MVP
                              • Jun 2008
                              • 2013

                              #284
                              Re: NBA Live 15 Delayed Until October 28th, Three Short Gameplay Videos Revealed

                              Originally posted by Jano
                              500 animations was added for driving to the lane or layups/dunks I believe.

                              O'Brien talked about it but he also said that those animations were only one area.

                              There were animations added in other areas as well. I don't think he meant only 500 animations were added and they were only for driving in the lane... Cuz if that's the case you're right that is a shame lol.

                              Sent from my HTC One_M8 using Tapatalk
                              Seems odd they haven't just blatantly stated how much they've added. I don't mind because it does look decent, but it's obvious more could never hurt this game. They just really need to focus on getting more signature styles if they ever want players to act/look different while controlling.

                              Btw, if anyone notice the contact on LeBron's dunk? He gets a forearm in the side and it looks more like a natural collision vs. a regular dunk on animation.
                              PSN - QfRmCpT

                              https://www.youtube.com/channel/UC8D...Y0FbPFHI6e-Wpg

                              Comment

                              • ClevelandinDistress
                                Pro
                                • Mar 2011
                                • 547

                                #285
                                Re: NBA Live 15 Delayed Until October 28th, Three Short Gameplay Videos Revealed

                                Originally posted by da ThRONe
                                2nd it's not a matter of enforcing anybody's concept of realistic on others. It's basing the product on the video game court so that it mirrors what happens on the real court. If that isn't SIM what is? All we here from developers are how they are trying to make games as SIM as possible.
                                And SIM is good as a base, but don't try and tell everyone that's the only way to play. Everyone has their own opinion, and yes, that includes what people would consider SIM.

                                I've been playing sports games for 10 years and not once did I not play around with the settings and sliders. It's all about options and customization. Would you also like it if they only made the game playable in 12minute quarters? Because that sounds pretty sim to me. What about if they also made it so if a player busted his knee it would take 1 year before you were allowed to play with him again virtually.

                                I'm all about that SIM. But having options is something we deserve and in my opinion, it's the most realistic way to ensure everyone gets to enjoy the game we all play and love.

                                NBA 2K "its in the game."
                                I'm referring to sliders of course.
                                Welcome to Operation Sports, official breeding grounds for the NBA 2K development team!

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