NBA Live doesn't need to be realistic to be successful does it?
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NBA Live doesn't need to be realistic to be successful does it?
When Live was successful back in the day, and for those old enough to remember, NBA Live was never exactly a basketball simulator. It was definitely not realistic. But why was it so popular? It was FUN. Fun factor should be the developers goal. I can handle crazy dunks and maybe some nutty gameplay as long as the game is a blast to play. Most Live fans of late would agree Live 10 had some "unrealistic" moments occasionally, but we didn't care right? The game was fun to play. Live 2000-05 I had some amazing memories of that and I never said it was realistic, but man what a great time I had. EA needs to come through on just making it fun again, I don't really care what route they take, but if making it a little unrealistic makes it more accessible, I'll be there on launch day.Tags: None -
Re: NBA Live doesn't need to be realistic to be successful does it?
When Live was successful back in the day, and for those old enough to remember, NBA Live was never exactly a basketball simulator. It was definitely not realistic. But why was it so popular? It was FUN. Fun factor should be the developers goal. I can handle crazy dunks and maybe some nutty gameplay as long as the game is a blast to play. Most Live fans of late would agree Live 10 had some "unrealistic" moments occasionally, but we didn't care right? The game was fun to play. Live 2000-05 I had some amazing memories of that and I never said it was realistic, but man what a great time I had. EA needs to come through on just making it fun again, I don't really care what route they take, but if making it a little unrealistic makes it more accessible, I'll be there on launch day.
The times have changed and the community is now asking for a more realistic style basketball game from both sides. In everything you have to learn how to adapt and innovate yourself, which live has fallen short in doing so throughout the years. All those past Lives were fun, but they are out-dated games. They can have a balance between making it fun and realistic, but they have to nail the basics first like making the animations look more believable. I've invested about $455 dollars into my PS4 and I want to see this Live team become innovative to warrant a $60 purchase, just as others in the community would as well. Last if Live is trying replicating the NBA sport on the pro level, then they have to make it look as authentic as possible. They can always dust off NBA Street if they cannot accomplish replicating the authenticity of the pro-level NBA game to save time and money. -
Re: NBA Live doesn't need to be realistic to be successful does it?
In today's standard 1st generation live might not be considered as realistic as today's iteraions of basketball games, but for 1994 live 95 was as real as it got as far as other basketball games were concerned..
It was fun it even had simulation settings if im correct
.For the time frame that we were in back then what made those live games fun was the fact they mimicked the closest thing to basketball to us. Times and technology have changed but the goal is still the same if EA could recreate the closest game to real life the masses would love it.....its just nowadays they have been slipping...just because its free for all b-ball like nba jam doesnt necessarily equal fun (to me imo)...
Me personally I want/expect to EA to do better and not take the weak way out.Last edited by swac07; 09-11-2014, 02:43 PM."Wisdom is ALWAYS an overmatch for strength"........The Zen MasterComment
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Re: NBA Live doesn't need to be realistic to be successful does it?
In today's standard 1st generation live might not be considered as realistic as today's iteraions of basketball games, but for 1994 live 95 was as real as it got as far as other basketball games were concerned..
It was fun it even had simulation settings if im correct
.For the time frame that we were in back then what made those live games fun was the fact they mimic-ed the closest thing to basketball to us. Times and technology have changed but the goal is still the same if EA could recreate the closest game to real life the masses would love it.....its just nowadays they have been slipping...just because its free for all b-ball like nba jam doesnt necessarily equal fun (to me imo)...
Me personally I want/expect to EA to do better and not take the weak way out.Comment
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Re: NBA Live doesn't need to be realistic to be successful does it?
Of course it needs to be realistic. I've used this example before and I think it still rings true. Live is similar to the Chicago Cubs and that fanbase (that I have both the fortunate and unfortunate pleasure of being apart of). Live 95, 96 etc. they were fun games to play for the era they were in. Technology didn't allow the game of basketball to be represented as accurately as it can be today back then and when NBA Live and that brand of "simulation" basketball was all we knew was possible, it was great. We're all older, we have better understandings of the sport, we've had other companies show that there is more out there and more importantly technology is there now to replicating the game more accurately than it's ever been. The Cubs finally spent money and put a good team together and almost got that title in 03. Other long suffering teams started winning doing things differently than what we were used to seeing in Chicago and once we got that taste of it there was no turning back. All that lovable losers, A for effort crap was done. It was time to take winning and putting a good product on the field seriously. Pretty much the same thing here.
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Re: NBA Live doesn't need to be realistic to be successful does it?
When Live was successful back in the day, and for those old enough to remember, NBA Live was never exactly a basketball simulator. It was definitely not realistic. But why was it so popular? It was FUN. Fun factor should be the developers goal. I can handle crazy dunks and maybe some nutty gameplay as long as the game is a blast to play. Most Live fans of late would agree Live 10 had some "unrealistic" moments occasionally, but we didn't care right? The game was fun to play. Live 2000-05 I had some amazing memories of that and I never said it was realistic, but man what a great time I had. EA needs to come through on just making it fun again, I don't really care what route they take, but if making it a little unrealistic makes it more accessible, I'll be there on launch day.
People arent turning away from this game because its unrealistic. They are turning away because the gameplay, animations and features dont appear up to par yet.Comment
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Re: NBA Live doesn't need to be realistic to be successful does it?
I would love to see a new edition of NBA Jam to tickle our itch for arcade basketball. I played a ton of the On Fire edition a couple years back.
But NBA Live is a game trying to simulate the real NBA experience, so it needs to be realistic. Realistic sports game should be fun because:
1) Players and teams play like their real-life counterparts.
2) It is challenging and satisfying to play strategically to use your team/player's strengths and take advantage of of the opposition's weaknesses, including taking calculated risks (speeding up the game to wear down a veteran team at the risk of committing a lot of turnovers or taking bad shots, for example).
I wish more games, including Live, would emphasize the strategy of the sport more so than stick skills. That's what makes sim games fun, IMO. It's great to be able to look back on a game you lost against another person and think something to the effect of "wow, they really pounded me inside, I should have been more aggressive with doubling down low" rather than "man, that guy was really good at full-court passing cheese".Ryan Spencer
University of Missouri '09
Twitter: @RyanASpencer
Royals / Chiefs / Kings / Mizzou / Sporting KC
PSN: MizzouTigerrr
XBox: MizzouRhinoComment
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Re: NBA Live doesn't need to be realistic to be successful does it?
I would love to see a new edition of NBA Jam to tickle our itch for arcade basketball. I played a ton of the On Fire edition a couple years back.
But NBA Live is a game trying to simulate the real NBA experience, so it needs to be realistic. Realistic sports game should be fun because:
1) Players and teams play like their real-life counterparts.
2) It is challenging and satisfying to play strategically to use your team/player's strengths and take advantage of of the opposition's weaknesses, including taking calculated risks (speeding up the game to wear down a veteran team at the risk of committing a lot of turnovers or taking bad shots, for example).
I wish more games, including Live, would emphasize the strategy of the sport more so than stick skills. That's what makes sim games fun, IMO. It's great to be able to look back on a game you lost against another person and think something to the effect of "wow, they really pounded me inside, I should have been more aggressive with doubling down low" rather than "man, that guy was really good at full-court passing cheese".
The franchise always suffered from a pace aspect (so does FIFA) where every team played the same, ie.- Utah running and gunning like Phoenix.
And they never really implemented playbooks properly. Everyone just dealt with it because it played a fun game of basketball.
The word SIM gets thrown around way too much these days.
People have turned SIM into meaning a near-perfect representation of the sport.
Not sure if we'll ever see that.
But when solid fundamental aspects of the game aren't there, yes it goes to beyond realistic. Some people will not care about a rebound hitting the floor or no injuries.
But that's why they made NBA Jam and NBA Street.
Live can't toe the line and try to blame it on the "lack of tech" because that's just a blatant slap in the face.Comment
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Re: NBA Live doesn't need to be realistic to be successful does it?
To your first point, Live 10's players did play like their real life counterparts. That was never an issue with Live. The superstars would always put up big games. They didn't suffer from the Jeremy Lamb syndrome where role players were dropping 30+ points.
The franchise always suffered from a pace aspect (so does FIFA) where every team played the same, ie.- Utah running and gunning like Phoenix.
And they never really implemented playbooks properly. Everyone just dealt with it because it played a fun game of basketball.
The word SIM gets thrown around way too much these days.
People have turned SIM into meaning a near-perfect representation of the sport.
Not sure if we'll ever see that.
But when solid fundamental aspects of the game aren't there, yes it goes to beyond realistic. Some people will not care about a rebound hitting the floor or no injuries.
But that's why they made NBA Jam and NBA Street.
Live can't toe the line and try to blame it on the "lack of tech" because that's just a blatant slap in the face.Comment
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Re: NBA Live doesn't need to be realistic to be successful does it?
When Live was successful back in the day, and for those old enough to remember, NBA Live was never exactly a basketball simulator. It was definitely not realistic. But why was it so popular? It was FUN. Fun factor should be the developers goal. I can handle crazy dunks and maybe some nutty gameplay as long as the game is a blast to play. Most Live fans of late would agree Live 10 had some "unrealistic" moments occasionally, but we didn't care right? The game was fun to play. Live 2000-05 I had some amazing memories of that and I never said it was realistic, but man what a great time I had. EA needs to come through on just making it fun again, I don't really care what route they take, but if making it a little unrealistic makes it more accessible, I'll be there on launch day.What we know so far about NBA 2K14 - FAQ/QA:
http://www.operationsports.com/forum...post2045267769
My thoughts on how replays should be handled:
http://www.operationsports.com/Kyoto...plays-replays/Comment
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Re: NBA Live doesn't need to be realistic to be successful does it?
Back in the day, Live used to set standards, unlike today where it's struggling to reach low standards. Back in the day, it was just fine to have players moving like weird creatures, today it isn't. Live went from "I set the standards here", to "I'll do the best I can, maybe I can make it, but it's going to take some time".My Specs:
ZX Spectrum
CPU: Z80 @ 3.5 MHz
GPU: Monochrome display
RAM: 48 KB
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Re: NBA Live doesn't need to be realistic to be successful does it?
NBA Live 10 was fun and played more realistic than previous efforts at least. EA could've just kept improving upon NBA Live 10 but something happened on the way to heaven and decided to start over. It nearly killed the Live series.
Now they are getting hammered in sales and millions of dollars have been wasted. The sad part is that NBA Live 14 was inferior to NBA Live 10 in almost every aspect and EA has lost most of their loyal fan base by now.
NBA Live needs to be a game that both sim and casual players enjoy; it cannot be a dunk-fest and CPU shouldn't be doing stuff you know their counterparts would never do in real life. It has to play somewhat realistic.
Hopefully NBA live 15 is a much better game that's at least fun to play.Last edited by Air_Carter; 09-12-2014, 05:31 PM.Comment
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Re: NBA Live doesn't need to be realistic to be successful does it?
The fun factor of live for me is due to the control of the game and overall atmosphere. The devs themselves say that control will hamper the look of animations but I think they've done a good job of improving the foot planting. The paint physics will just add another great dimension to attacking the paint and I'm looking forward to feeling it for myself. I'm really hoping it's better than live 10 cause I miss playing online.Comment
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Re: NBA Live doesn't need to be realistic to be successful does it?
But when solid fundamental aspects of the game aren't there, yes it goes to beyond realistic. Some people will not care about a rebound hitting the floor or no injuries.
But that's why they made NBA Jam and NBA Street.
Live can't toe the line and try to blame it on the "lack of tech" because that's just a blatant slap in the face."Wisdom is ALWAYS an overmatch for strength"........The Zen MasterComment
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