NBA Live 15 Available Now For EA Access Subscribers, Post Your Impressions
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Re: NBA Live 15 Available Now For EA Access Subscribers, Post Your Impressions
Thank you for the very in depth impressions. Your honesty and detail is much appreciated. The late game AI issue has just sealed a 'no buy' for me. I can't believe they didn't address that.Comment
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Re: NBA Live 15 Available Now For EA Access Subscribers, Post Your Impressions
Played two games:
- Somethings terribly wrong with the shooting: Animations and releases are super quick, not fun to shoot at all
- Graphics alook great
- Nice standard camera angle
- Good presenation and crowd sounds
- Animations hit and miss (more miss tbh)
- Controls need to be tightend up
- Rim physics are bad, net physics are great
- Signature size up dribbles look nice
- Dribbling as a whole not as smooth as it should be
- Great spacing
- Overall the game has an overall hectic feel to it - kind of like the opposite of Live 14
= Good improvement but a lot of work still to do. Please patch the shooting its terrible!Comment
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Re: NBA Live 15 Available Now For EA Access Subscribers, Post Your Impressions
Thanks for the impressions. Looking forward to giving it a spin tonight.Comment
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Re: NBA Live 15 Available Now For EA Access Subscribers, Post Your Impressions
Is the Day One patch within the trial? I'm asking because I believe I've read that one if it's improvements was better defense in the paint which is something many people here aren't liking.Comment
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Re: NBA Live 15 Available Now For EA Access Subscribers, Post Your Impressions
I love how the crowd watches the game instead of staring at nothing
Theres plenty of hair movement for some players
I love the small details, for example Russell Westbrooks red Jordan rubberbands
Game play is pretty fun...some signature shots are ugly lol the game is smooth and very responsive, I've never felt out of control. The dribbling moves need some work but the sig size ups are great. it's not perfect, but it's not bad. This game is very much playable
Lots of good animations and emotions from players
The courts are top notch...best I've seen, especially the bk nets arena
I feel they nailed the atmosphere of an nba game
Day 1 buy for meComment
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just fired it up. quick thoughts.
pros
looks waaaay better than last year.
espn integration is great. arenas look great.
shooting fouls at 100 gave very realistic results to me.
half time is my second favorite thing.
my favorite thing is the blocks. they generally look fantastic. I love watching a great rejection where the ball leaves the court in a hurry.
cons
almost everything with movement or animations just looks weird to me.
shot release mechanic is off and just not good.
contact in the paint also is weird. reminds me of the first year madden did the real physics.
I played it on all star and I really have no idea what im doing and destroyed the cpu. shooting numbers were crazy. I only missed one 3 out of 12 attempts.
alot of people seemed to like the atmosphere but im just not feeling it.
I bought EA access for the other games so I figured id try it. Im not gonna lie im probably bias towards the other bball game so maybe I shouldnt even have posted my impressions but I guess thats why im giving that as my disclaimer. I definetly see potential but to me its a ways off yet. I hope the live fans get the game they deserve soon and hopefully live 15 is the start of that but I definetly dont think were there yet.2016 NLL Champion Saskatchewan Rush
2018 NLL Champion Saskatchewan Rush
2019 CEBL Champion Saskatchewan RattlersComment
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Re: NBA Live 15 Available Now For EA Access Subscribers, Post Your Impressions
Better than 14 but not ready for the spotlight. Shot releases are button taps , paint defense needs patched, and some animations like passing are rough. The crowd is the same which is great and the game works without many bugs. Good job EA can't wait til 16. I will place this in the arcade/Sim category .Last edited by thedream2k13; 10-23-2014, 06:23 AM.#SIMNATION
fighting for truth, justice and SIMULATION gameplayComment
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I love the shooting for those who say the releases are too quick... In the NBA players have quick releases they don't wind up and shoot like the other game, but we shall see how things progress with patches in the future. I believe there is a day one patch releasing and I'm sure the game we play now isn't with the day one patchComment
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Re: NBA Live 15 Available Now For EA Access Subscribers, Post Your Impressions
Overall it is a huge improvement over 14 still a lot of work needed to be done in order to compare it to the "Competitor" it's definitely a good change of pace from 2k15 but a few improvements away it's a least in same league with it now they actually did somethings better than 2k like arena atmosphere and court spacing is done really nice graphics aren't there yet only had few games under my belt I'll be picking this up on 28th
-Edit player option not in this year (really disappointed this Is Next Gen that should be standard in all Sports Titles we shouldn't have to wait on roster updates to change player #, or make trades sign free agents or update gear
-sig shots need to recaptured follow through after release on some aren't realistic I played with Melo shot looks and feel nasty Jr smith as well hopefully they address this in 16 not a game changer for me
-player movement still feel lil funny at time better than 14 tho
Hopefully day 1 patch fixes that when u do sig crossover it's like a lil slight delay before player transition into next animation whether that driving to hoop or taking jumperComment
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NBA Live 15 Available Now For EA Access Subscribers, Post Your Impressions
Stayed up way too late trying this out, lol
They need to ship the game with a minimum of last years Synergy info...at least I think that's what the issue is. The pull up J's, triple threat moves that KD & Melo did last year don't seem to be in. Player's (and teams for that matter) really lack an identity right now.
Man there are a lot of detail's that are impressive. The players eyes track the ball even better than last year. You look at a replay of a player getting a block...he's tracking the ball with his head and really swatting it with his hand...it's pretty cool to see. The atmosphere is amazing, and the presentation of the game really draws you in visually. Breen, JVG, and Jalen are much improved form last year but they all still do those awkward pauses....I can see that being an issue last year, but I'm not sure why it would still sound like that...The sound team nailed everything else, but that's a rough spot.
On the offensive side of the ball, the game is pretty fun. Still a lot of awkward animations, especially close to the basket. There's a lot of sweeping high arching hooks by big men that just look odd. The dribbling looks to be on a completely different animation system than every thing else, because its so smooth (the size ups anyway). The animations don't feel as good as the looked on the Live stream, but they look like basketball movements, which is a big step from last year, lol. I love how a lot of Live's set shots look.
The defense is my biggest sticking point. The CPU PG is inept against any forward moving crossover, you can push them all the way into the lane consistently, and if a big doesn't come over for a block, its a done deal. There is still a distinct lack of defensive counters to what the offense does...help defenders whiff often on direct drives to the basket. When contact does occur, it looks nice and you can tell the added a good variety of animations, but it's not consistent at all. The CPU is untouchable underneath the rim, a lot of dunking put backs, and layup animations that cant be interrupted...This was tweaked last year, no idea why it has returned. Going to keep playing and learning the nuances of the game and see if that helps.
Last thing ill say is EA HAS to fix the AI late game logic...I didn't even entertain the idea that this would be something that could return, and it HAS!. Players aren't holding the ball until the clock runs out any more but they have no awareness in late game situations. Ive seen Derrick Rose dribble into a 2 pointer down 3 with 10 seconds left and the Warriors post David Lee in the final seconds and end the game in an awkward fade away down 2. It's incredibly frustrating to play a whole game and have the A.I behave like this at the end of games.
I've been hearing late game A.I and defense were worked on in the delay...if that's the case, we have ourselves a ball game...Last edited by The 24th Letter; 10-23-2014, 06:42 AM.Comment
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This game is pretty good, the players seem alive when you see the up close like shooting free throws, the fouls on the games is crazy. I never see a basketball game actually call foul when the hand touches the shooters hands after it made contact, you usually your clips through the players but not on this game, westbrook got like three four point plays on me cause I didn't want to give him a open shot , I charged at him to jump late and touched his hands...foul! Lol I was like omg! Like I just watched my team do something crazy...I lost in double OT to Westbrook n Durant .they dominated like their real selves...if you leave them open at the three or any where they will take the shot!Comment
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