has anyone played the rising star mode? if so what does it consist of starting off
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NFL: New England Patriots, San Diego Chargers
NHL: San Jose Sharks, Anahiem Ducks
NBA: San Antonio Spurs
MLB: Boston Red Sox, Atlanta Braves
MLS: Seattle Sounders
NCAAFB: Miami (FL), Mississippi State, Arkansas
International Soccer: AC Milan, PSG, US National Soccer, German National Soccer
How do you properly log out of EA Access so I wont use all my 6 hours?
Just make sure you completely close the game. Not sure how it works on the PS4, but on XB1, go back to the home screen, press Start (or where Start used to be) with the game highlighted, and go to Quit Game.
When I started up live 15 I noticed that the game controls are different from 14, it's easy and hard at the same time.. For the live 14 hardcore fans it's gonna take a few games to adjust.. First game everyone was blowing rite past me for an easy bucket.. As I learned more control I see that if you are a good defender you can shut the guards down from driving all the time.. Also I noticed teams run a lot of plays for the superstar on the team.. Layup were contested often.. Physics are there in the paint like they said.. I played bulls vs Knicks and Melo and rose had great games.. It was hard to stay in front of rose as it should be.. Melo was posting up on the block also pulling up for 3's.. When the knocks went on an 8-0 streak my team automatically called a time out. That was missing on 14.. I think they need to tone the dunking down a little.. Rose had 4 down the middle.. Fatigue plays a big part.. What I loved is when Melo was facing up on gasol did a couple of fakes then pulled up for a jay.. Got the and one fell to the floor .. When I viewed the replay I did notice I hit his arm .. They nailed the contact physics on this one..
Players that were scanned look amazing arenas look amazing crowd sounds on he court action.. Still a few odd animations but nothing to cry over.. What I also think needs to be addressed is the ball physics when the ball hits the rim.. Feels like it's pre set to hit a certain part of the back board all the time.. I didn't see any repeat anamations in the two games I played.. Gasol and Noah owned the boards.. Passing is crisp.. Last years live I thought played better on the ps4.. Don't get me wrong I like xbox1 version as well.. Do I think there will be a live 16???? Not only will there be a 16 but 17,18,19 lol .. It's a fun game true to its Fans .. I couldn't be more happy with where there going.. It's a different game so don't come in thinking it 2k.. It's not live IMO give you the user more control over you player.. And not pressing a button just to watch the anamations play out.
1. How likely are you guys to pick up the full retail game ? Full price or not ?
2. Does this game make you hopeful for 16?
1. I will. Not for $60 though. We'll see how fast there is a decent sale.
2. I'd say yes. After playing a couple hours this morning I would say 15 is what 14 should have been. I think if this was a launch title folks would be real happy with it but after a year in to the current Gen they are still just trying to catch up to the pack.
Gamertag and PSN Mrclutch1013
Currently Playing
XBOX :Overwatch, NBA 2k22, random old stuff [/B][/COLOR]
PS4: Nothing currently
From all the recent videos the game seems to be geared towards either dunks or 3-pt shots....
Is there any Mid range game going on in Live 15?????
It might just be the way some people were playing the game in the recent videos but I didn't see any mid range game or plays being utilized.
Also can the CPU playbooks be modified by the USER to get more mid range jump shots going???
There's a lack of weight with the players to enjoy a mid range game right now. Live 14 was better in this area in terms of weight, hopefully they patch something in to make a difference. Most games are played either by shooting threes or in the paint. I was using the Pacers, I can do somethings with David West mid range wise, but the overall spacing from the 3pt line down, needs to be tuned a bit. In my opinion!!!
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