NBA Live 15 and First In-Game Update Available Today, Post Your Impressions

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  • CMH
    Making you famous
    • Oct 2002
    • 26203

    #736
    Re: NBA Live 15 and First In-Game Update Available Today, Post Your Impressions

    I've seen threes hit the back iron but that's the only variety to the three besides the swish.

    Would like to see the accidental banker every couple of games or so, and also some that hit the front iron, bounce to the backboard and in, or ones that roll in (and out!). Just have to add the animation and let them trigger every now and again.

    With threes being as they are, what it means is the shots are basically scripted. Now, don't jump on me for saying gameplay is scripted. I'm not going that far. I'm just saying that the ball isn't exactly live. It's already pre-determined to go in as soon as the shot is released.

    There's no other factor that contributes to a shot doing the several other animations like it coming off the finger tips differently, or the ball drifting slightly to the right or left because pressure changes the shot slightly or the player is leaning a certain direction or the shot clock is winding down.

    Those things and more affect shot attempts.
    "It may well be that we spectators, who are not divinely gifted as athletes, are the only ones able to truly see, articulate and animate the experience of the gift we are denied. And that those who receive and act out the gift of athletic genius must, perforce, be blind and dumb about it -- and not because blindness and dumbness are the price of the gift, but because they are its essence." - David Foster Wallace

    "You'll not find more penny-wise/pound-foolish behavior than in Major League Baseball." - Rob Neyer

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    • Philstat
      Pro
      • Oct 2002
      • 864

      #737
      Re: NBA Live 15 and First In-Game Update Available Today, Post Your Impressions

      I finally decided to return my game today, will buy again in the next couple of months if they do some serious updates. EA is on to something, though they have a long ways to go IMHO. I love the gameplay of Live, outside of the animations, though the game needs some serious TLC when it comes to customization, and allowing you to play the game they way you want to. My final straw was playing against the Jazz with the Bucks and leading by almost 30 before halftime on SuperStar Setting, the Jazz were essentially non existent. The Spurs play great ball in this game, the only team to put up a serious challenge in a lot of ways. Will be back later on if the situation improves. In closing, this game has some serious potential and ultimately with a lot of work, dedication and commitment from the development team could ultimately become the Live that we all grew up playing, many, many years ago.
      Last edited by Philstat; 11-04-2014, 06:51 PM.

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      • bigeastbumrush
        My Momma's Son
        • Feb 2003
        • 19245

        #738
        Re: NBA Live 15 and First In-Game Update Available Today, Post Your Impressions

        Originally posted by BL8001
        Going to do a synergy test tonight.

        Currently the Pistons are the worst 3pt shooting team in the NBA.

        So if I play against them and play sound D, they should not hit more than 5 or 6 tops.

        Detroit -per game
        <table class="tablehead" cellpadding="3" cellspacing="1"><tbody><tr class="evenrow team-46-8" align="right"><td>3pm 4.7</td><td> 3pa 21.3</td><td class="sortcell"> 3pt. % .219</td></tr></tbody></table>
        I'll do the same thing and post my results.

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        • jahswill
          Rookie
          • Dec 2004
          • 625

          #739
          Re: NBA Live 15 and First In-Game Update Available Today, Post Your Impressions

          From what I've experienced, manually contesting definitely brings the shooting percentages down inside and outside the paint. I've also noticed that putting your body on the players trying to finish inside creates more misses. I kind of bump them as they're going up. Whoever was saying they are beasting the CPU on Superstar, they have a point. I've been rolling the CPU lately. Although, LUT games seem harder. I was playing one of the challenges that was rookle difficulty, and they hung pretty tough.
          JahsWill

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          • Nabz
            Banned
            • Sep 2010
            • 386

            #740
            Re: NBA Live 15 and First In-Game Update Available Today, Post Your Impressions

            So I played with Shooting: Just Ratings and I noticed how less point I scored. But I also wanted to ask does shot timing matter when you do only ratings? I noticed the shot timing screen on the top right or left (Can't remember) doesn't show up.

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            • Philstat
              Pro
              • Oct 2002
              • 864

              #741
              Re: NBA Live 15 and First In-Game Update Available Today, Post Your Impressions

              Originally posted by jahswill
              From what I've experienced, manually contesting definitely brings the shooting percentages down inside and outside the paint. I've also noticed that putting your body on the players trying to finish inside creates more misses. I kind of bump them as they're going up. Whoever was saying they are beasting the CPU on Superstar, they have a point. I've been rolling the CPU lately. Although, LUT games seem harder. I was playing one of the challenges that was rookle difficulty, and they hung pretty tough.
              I've often wondered was the settings off in this game, seems like the AI put up a better game on the lower AI than they often did on SuperStar level.

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              • WTF
                MVP
                • Aug 2002
                • 20274

                #742
                Re: NBA Live 15 and First In-Game Update Available Today, Post Your Impressions

                Well, here's my playtest against the Pistons:







                Just finished, it was back and forth til the fourth quarter, then I broke away from them pretty hard core.

                The game was actually really fun, Jennings broke out some spin gathers on layups, Monroe and Drummond both did some post animations that I hadn't seen yet. I busted out an alley oop from Waiters to Lebron from 1 step inside of half court. I had another possession that I blocked a layup attempt, they gathered it, went back up and Love swatted it out towards the 3 point line, Meeks picked it up and fired a desperation 3 which of course clanked. It was good team defense. A LOT of fun.

                Lastly, I heard some new commentary coming through. I had a dunk that Van Gundy said "MY OH MY... We'll definitely be seeing that one on SportsCenter's Top 10". It was pretty sick.

                I saw a LOT of mid range j's by them too.
                Twitter - WTF_OS
                #DropMeAFollow

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                • WTF
                  MVP
                  • Aug 2002
                  • 20274

                  #743
                  Re: NBA Live 15 and First In-Game Update Available Today, Post Your Impressions

                  Also, this is probably my favorite thing that I saw during the game.

                  <object width="560" height="315"><param name="movie" value="//www.youtube.com/v/QseBmR4zXmk?hl=en_US&amp;version=3&amp;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="//www.youtube.com/v/QseBmR4zXmk?hl=en_US&amp;version=3&amp;rel=0" type="application/x-shockwave-flash" width="560" height="315" allowscriptaccess="always" allowfullscreen="true"></embed></object>

                  Monroe was in foul trouble, I broke down Jennings, and drove, and instead of jumping to contest the jumper, he stood with his arms up.
                  Twitter - WTF_OS
                  #DropMeAFollow

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                  • bigeastbumrush
                    My Momma's Son
                    • Feb 2003
                    • 19245

                    #744
                    Re: NBA Live 15 and First In-Game Update Available Today, Post Your Impressions

                    Played against Detroit, Superstar, 12 minute quarters, Foul Sliders at 100.

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                    Detroit shot 40%, 6/15 from 3-point range. Most of the 3s came from Kyle Singler and DJ Augustin.

                    The Pistons dumped the ball into the post on most possessions.

                    Most disheartening was some of the moves by Monroe and Drummond. They are good players but they hit every shot imaginable. It became cheese at some point. You just knew when they touched it, they'd score.

                    Seems like Synergy will allow some players to score regardless of how poor the shot is just to keep in line with the player averages.

                    At one point, Monroe shot a fadeaway that bounced off the shot clock and rolled in.

                    I was cool with the 3 point shooting because the majority of the ones they sank were wide open because of my slow help defense. I've seen much, much worse playing earlier.

                    That being said, it was a very fun game. I guess pick your poison.

                    Comment

                    • Gotmadskillzson
                      Live your life
                      • Apr 2008
                      • 23428

                      #745
                      Re: NBA Live 15 and First In-Game Update Available Today, Post Your Impressions

                      I've been saying for a week now that Synergy causes players to make their season stats no matter what. I don't think it is a good idea only to rely on Synergy. Nothing can replace the human touch and hands on tweaking. Leave it completely up to a machine and you end up with some unnatural stuff.

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                      • Moses Shuttlesworth
                        AB>
                        • Aug 2006
                        • 9435

                        #746
                        Re: NBA Live 15 and First In-Game Update Available Today, Post Your Impressions

                        How do you call timeout?

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                        • Gotmadskillzson
                          Live your life
                          • Apr 2008
                          • 23428

                          #747
                          Re: NBA Live 15 and First In-Game Update Available Today, Post Your Impressions

                          Originally posted by Moses Shuttlesworth
                          How do you call timeout?
                          On the PS4, left side of the touch pad.

                          Comment

                          • Playmakers
                            Hall Of Fame
                            • Sep 2004
                            • 15345

                            #748
                            Re: NBA Live 15 and First In-Game Update Available Today, Post Your Impressions

                            Originally posted by Gotmadskillzson
                            I've been saying for a week now that Synergy causes players to make their season stats no matter what. I don't think it is a good idea only to rely on Synergy. Nothing can replace the human touch and hands on tweaking. Leave it completely up to a machine and you end up with some unnatural stuff.
                            So really ratings don't seem to matter much?

                            I followed just about everyone one of those updated ratings threads and I was excited to see them but it appears SOME ratings aren't really driving gameplay it's all about Synergy from one game to the next.

                            Maybe that's why they stopped all editing this year....it wouldn't have mattered what we did with the ratings.

                            Maybe the ratings are just being used to set the overall(s) for each team...

                            Hopefully they can find away to make ratings factor into the game along with synergy later
                            NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
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                            • bigeastbumrush
                              My Momma's Son
                              • Feb 2003
                              • 19245

                              #749
                              Re: NBA Live 15 and First In-Game Update Available Today, Post Your Impressions

                              Originally posted by Gotmadskillzson
                              I've been saying for a week now that Synergy causes players to make their season stats no matter what. I don't think it is a good idea only to rely on Synergy. Nothing can replace the human touch and hands on tweaking. Leave it completely up to a machine and you end up with some unnatural stuff.
                              I don't think it causes players to make their season stats.

                              I definitely believe it gives certain players a boost (an unrealistic boost) if they're playing well and a drop off if they're not.

                              Like no matter how good the defense is...they'll hit the shot. Or no matter how wide open they are...they'll miss a shot.

                              I think it's more percentage-focused than number-focused.

                              And if that's the case...they need to ease up off the human shot timing and tune it in their next patch.

                              Comment

                              • Moses Shuttlesworth
                                AB>
                                • Aug 2006
                                • 9435

                                #750
                                NBA Live 15 and First In-Game Update Available Today, Post Your Impressions

                                How do I not get called for so many shooting fouls?

                                Having fun nonetheless
                                Last edited by Moses Shuttlesworth; 11-04-2014, 09:58 PM.

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