No Cavs jersey update?! I'm gutted but I'll live. Just keep making the game better as you all are trying to do.
NBA Live 15 Roster Update Details (11-20-14) Parquet Pride Uniforms Added
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Re: NBA Live 15 Roster Update Details (11-20-14) Parquet Pride Uniforms Added
As the poster said, Chris Paul plays identically to Mario Chalmers. If you can't change that, does that mean the entire code is just 'generic point guard' rather than individual players? LeBron never carries the ball or initiates the offense...he olays like every other SF in the game. I am guessing you can't change that tendency also?Comment
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Re: NBA Live 15 Roster Update Details (11-20-14) Parquet Pride Uniforms Added
What I think the problem is that Carmelo And other guy accessories pad colors are set to team and not black this is a minor change and all it take is you changing Carmelo leg accessories to black not team color pads same for other players (( QUICK SUGGESTION FERNANDO CAN U GIVE CARMELO SAME ACCESSORIES SET UP AS GUY FROM CAVS MATT DELLAVEDOVA IT BE PERFECT FOR HIM HALF CALF WI TH MD SOCKS ALSO ADD "SUPER SATURDAY" AS HOME SHOE MELO 10 PE "KNICKS AWAY" AS AWAY SHOEComment
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Re: NBA Live 15 Roster Update Details (11-20-14) Parquet Pride Uniforms Added
Fernando you should look into those pass accuracy ratings and court vision ratings.
I'm not sure how much they effect the overall rating of a player but if you work on finding away to increase them upwards while maintaining the balance of the overall rating for each player I believe you'll see better CPU half court gameplay.
Also, in the future you guys should consider spreading the ratings out from 0-99 that way it would alleviate certain players all together being able to do something they don't normally do despite having the Synergy Data drive the game.
For example dunking and shot blocking even if you rate a guy in Live at 40 that doesn't mean he can't dunk or block a shot.....in fact he's still going to be quite successful at both of those attributes unless you go lower on the ratings scale.
Dirk's dunk rating should be lowered not because he can't dunk but at that value it's going to trigger his ability to dunk and do it with ease regardless of what his Synergy Data tells the game.
I personally would drop him down into the 10's or 20's but again I'm not sure if you guys are using a 0-99 scale or 40-99 scale.
As for the comments about CP3 I pointed this issue out the moment I saw gameplay video of him (lack of Lob Passes)...I figured most PG's were basically generic in tendency.
This isn't something Synergy can fix and I'm surprised EA doesn't use any kind of code with in the game that relative to players passing skill to pull this off more...
The Lop pass is huge part of the NBA today and Live 15 dropped the ball on this aspect...
Your basically making guys like D.Jordan and Tyson Chandler worthless on because they don't generate their own offense.NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
https://forums.operationsports.com/f...s-dynasty.html
Follow some the Greatest College Football players of All Time in NCAA Football 14Comment
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I haven't tried it yet but this is still not giving the fans like me what we want which is full control of the game and sliders with updates coming more then every three weeks. But for the now good job just give us full control with the next updates EA please.Comment
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Re: NBA Live 15 Roster Update Details (11-20-14) Parquet Pride Uniforms Added
I don't want to sound negative, but this confuses me. We can't edit players.....and you also can't edit tendencies? I mean, you are the roster guy...
As the poster said, Chris Paul plays identically to Mario Chalmers. If you can't change that, does that mean the entire code is just 'generic point guard' rather than individual players? LeBron never carries the ball or initiates the offense...he olays like every other SF in the game. I am guessing you can't change that tendency also?Comment
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Re: NBA Live 15 Roster Update Details (11-20-14) Parquet Pride Uniforms Added
It drove me crazy not seeing the CPU being able to execute a lop more frequently in Live 15.
Wouldn't you guys consider this FLUFF Advertisement by EA if you read this breakdown on Chris Paul by them directly
NBA LIVE 19 redefines the way you play a basketball game. 1v1 Everywhere featuring Real Player Motion gives you control in every possession, providing you the ability to change momentum in any game and dominate your opponent. Pursue basketball glory
CP3 was last year's assist leader with 10.7 dimes per game. The Mayor of Lob City calls the shots for last year's highest-rated offense.
The dude has a 97 Passing rating and your telling me even with Synergy there's no way to incorporate this into the game????
What good is it to rate a guy 90+ in passing if he's going to be generic and do the same exact things as Darren Collison when he gets into the paint?
I also have a beef with the game testers because your telling me no one stopped to think for a second that CPU AI guys like Rondo, Paul and Rubio where playing without much flair to their game at all.
If your going to test the game or invite guys to play the game at your HOUSE (EA Studios) how about for once having guys break down the AI before you release the game.
Educate those guys on how your ratings translate to the court and what Synergy is suppose to control that way you won't be releasing games with Stud PG's who can't throw lop passes to setup Big's.
Could you imagine EA releasing Madden and Peyton Manning not ever take a shot deep in the game because there's no tendency to tell him to do it even if a guy is wide open deep?
That is how I feel about this lack of Tendency/ability for CP3 to throw a Lop to Jordan or Griffin even if they are wide open under the basket.
Chances are he's going to make that pass 10/10 times so they can go up and get it right????
There's a reason why they are called Lob City and the more I think about it the more I realize you can't advertise NBA authentic gameplay when your missing something as simple as this....NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
https://forums.operationsports.com/f...s-dynasty.html
Follow some the Greatest College Football players of All Time in NCAA Football 14Comment
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man it was weird, I was playing on ESPN angle and it was zooming in and out very oddly and the game was closer then normal. I made a clip on my page of James Harden going to the rack and my people was like what angle is that it look so close and I was like you noticed it too, then played it last night and it wasn't zooming as close as it was so it was freaky as hell and I want it back because it looked sick with a closer angle I mean graphics just popping out imagine playing with an angle that is close up like when you are shooting a free throwComment
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Re: NBA Live 15 Roster Update Details (11-20-14) Parquet Pride Uniforms Added
This link?
I'm still not understanding why this doesn't seem like a big issue...
It drove me crazy not seeing the CPU being able to execute a lop more frequently in Live 15.
Wouldn't you guys consider this FLUFF Advertisement by EA if you read this breakdown on Chris Paul by them directly
NBA LIVE 19 redefines the way you play a basketball game. 1v1 Everywhere featuring Real Player Motion gives you control in every possession, providing you the ability to change momentum in any game and dominate your opponent. Pursue basketball glory
CP3 was last year's assist leader with 10.7 dimes per game. The Mayor of Lob City calls the shots for last year's highest-rated offense.
The dude has a 97 Passing rating and your telling me even with Synergy there's no way to incorporate this into the game????
What good is it to rate a guy 90+ in passing if he's going to be generic and do the same exact things as Darren Collison when he gets into the paint?
I also have a beef with the game testers because your telling me no one stopped to think for a second that CPU AI guys like Rondo, Paul and Rubio where playing without much flair to their game at all.
If your going to test the game or invite guys to play the game at your HOUSE (EA Studios) how about for once having guys break down the AI before you release the game.
Educate those guys on how your ratings translate to the court and what Synergy is suppose to control that way you won't be releasing games with Stud PG's who can't throw lop passes to setup Big's.
Could you imagine EA releasing Madden and Peyton Manning not ever take a shot deep in the game because there's no tendency to tell him to do it even if a guy is wide open deep?
That is how I feel about this lack of Tendency/ability for CP3 to throw a Lop to Jordan or Griffin even if they are wide open under the basket.
Chances are he's going to make that pass 10/10 times so they can go up and get it right????
There's a reason why they are called Lob City and the more I think about it the more I realize you can't advertise NBA authentic gameplay when your missing something as simple as this....
Fernando you should look into those pass accuracy ratings and court vision ratings.
I'm not sure how much they effect the overall rating of a player but if you work on finding away to increase them upwards while maintaining the balance of the overall rating for each player I believe you'll see better CPU half court gameplay.
Also, in the future you guys should consider spreading the ratings out from 0-99 that way it would alleviate certain players all together being able to do something they don't normally do despite having the Synergy Data drive the game.
For example dunking and shot blocking even if you rate a guy in Live at 40 that doesn't mean he can't dunk or block a shot.....in fact he's still going to be quite successful at both of those attributes unless you go lower on the ratings scale.
Dirk's dunk rating should be lowered not because he can't dunk but at that value it's going to trigger his ability to dunk and do it with ease regardless of what his Synergy Data tells the game.
I personally would drop him down into the 10's or 20's but again I'm not sure if you guys are using a 0-99 scale or 40-99 scale.
As for the comments about CP3 I pointed this issue out the moment I saw gameplay video of him (lack of Lob Passes)...I figured most PG's were basically generic in tendency.
This isn't something Synergy can fix and I'm surprised EA doesn't use any kind of code with in the game that relative to players passing skill to pull this off more...
The Lop pass is huge part of the NBA today and Live 15 dropped the ball on this aspect...
Your basically making guys like D.Jordan and Tyson Chandler worthless on because they don't generate their own offense.
We'll start with DeAndre and Tyson. Those guys aren't known for initiating their offense but, they're definitely known for finishing offensive possessions.
But, I get what you're saying with the passing there.
Spreading the ratings from 0-99 brings up a couple of problems. They're more on the communication side, though.
Some people would argue that an NBA should never a 0 in any category. It just wouldn't look right, these guys are pro's, etc.
But going forward, it's something that I've thought about and totally get where you're coming from.
I don't want to sound negative, but this confuses me. We can't edit players.....and you also can't edit tendencies? I mean, you are the roster guy...
As the poster said, Chris Paul plays identically to Mario Chalmers. If you can't change that, does that mean the entire code is just 'generic point guard' rather than individual players? LeBron never carries the ball or initiates the offense...he olays like every other SF in the game. I am guessing you can't change that tendency also?
We'll keep the convo going in the accessories thread.
Also, sometimes restarting the game would help. We're aware of the problem and looking to fix it.
Scoring averages are pulled from synergy. We'll look into it.
I don't think anyone would argue that those are great jump shooters, so they're near the bottom of the pack.
Does that make sense?
Thanks everyone for the feedback, greatly appreciate it!TWITTER - FernandoJ_RodComment
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