My 2 hours with Live 16

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  • 2_headedmonster
    MVP
    • Oct 2011
    • 2251

    #16
    Re: My 2 hours with Live 16

    Originally posted by magiclakers32
    I thought from a sim perspective the shooting was really cool. on 3's getting a shot in the 40% rate was really good. So you hold the button and try to release within the circle/bubble at the top of the meter.

    if you hit it right on you get the highest percentage for that guy. so if i hit it perfect while wide open say I get 45% with curry. That same shot with lebron may be 38% . With tristan thompson it may be 5% (i think that was the highest I saw with him) If I hit it perfect while guarded it may be 38% with curry and maybe only 26% with lebron.

    But attacking the paint I may take a layup in the paint with lebron that hits 95% on the meter and that same layup with curry may be 77%. But change that to a pull up jumper in the paint and it may be 82% for steph and drop to 65% for lebron. all based on there attributes ...And so on. its cool.
    thats dope.... a really good approach to shooting.

    How was defensive footwork?

    Comment

    • magiclakers32
      Rookie
      • Sep 2014
      • 309

      #17
      Re: My 2 hours with Live 16

      I thought defensive footwork was decent. but they said they are tuning it. it's pretty responsive and I saw maybe 4-6 new animations for cut off moves/posturing/hand placement. using angles and using a combo of when to lock on and using the default positioning is a nice change of mentality for me. I never felt like an animation took me out of position or that i was limited by the control. its gonna be interesting to see if they add to it like they said.

      Comment

      • 2_headedmonster
        MVP
        • Oct 2011
        • 2251

        #18
        Re: My 2 hours with Live 16

        Originally posted by magiclakers32
        I thought defensive footwork was decent. but they said they are tuning it. it's pretty responsive and I saw maybe 4-6 new animations for cut off moves/posturing/hand placement. using angles and using a combo of when to lock on and using the default positioning is a nice change of mentality for me. I never felt like an animation took me out of position or that i was limited by the control. its gonna be interesting to see if they add to it like they said.
        thx for the quick response, were you able to split pick and rolls?

        Comment

        • magiclakers32
          Rookie
          • Sep 2014
          • 309

          #19
          Re: My 2 hours with Live 16

          Originally posted by 2_headedmonster
          thx for the quick response, were you able to split pick and rolls?
          yeah. I believe that the split was more based on an animation tied to the ballhandler though. Which is may or may not be a good thing depending on how you look at it. I thought it was more than reasonable to see steph or kyrie do it due to the ball handling ratings they have.

          I felt more like Steph Curry here than on 2k. mostly based on the ball handling and ability to pull shots off based on the space the dribbling created without having to have completely crossed the defender. Hope that made sense.
          Last edited by magiclakers32; 06-17-2015, 03:48 AM.

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          • magiclakers32
            Rookie
            • Sep 2014
            • 309

            #20
            Re: My 2 hours with Live 16

            sidenote: pre loading the passes to "touch pass" the ball around the perimeter was nice. takes some practice for sure. And to see some of defensive animations while trying to steal those passes was pretty nice to see as a counter.

            Comment

            • MielVB
              Rookie
              • Jul 2011
              • 52

              #21
              Re: My 2 hours with Live 16

              Good stuff, thanks for the insight!

              - How was presentation? Is Mark Jackson in the game as a commentator?
              - Replays after big buckets/fouls?
              - Did players still just blow by three players in the lane?
              - Was it actually possible to make some spot up/mid range shots?
              - How did the improved screen system feel?
              Detroit Basketball.

              Comment

              • El_Poopador
                MVP
                • Oct 2013
                • 2624

                #22
                Re: My 2 hours with Live 16

                Originally posted by magiclakers32
                absolutely able to chain together some of those type moves. using curry and kyrie there was definite advantages to the dribbling moves I could pull off versus using lebron or klay or even jr smith. Pretty slick. Reading and reacting instead of just necessarily counting on knowing which sets of animations were gonna kick in was a treat.
                Two questions:

                1. Was there any type of signature style coming in with the freestyle dribbling? Like did a crossover with Kyrie look different than the same thing with Curry? Were you able to do player-specific moves, like the Shamgod, on command?

                2. Did you play against the CPU? If so, how was the AI? Did they run good sets, or did they feed the post most of the time? What about PIP?

                Comment

                • Mintsa
                  All Star
                  • Aug 2002
                  • 6667

                  #23
                  Re: My 2 hours with Live 16

                  How was the ball/rim interaction ??

                  Was every made shot a swish ??

                  Comment

                  • magiclakers32
                    Rookie
                    • Sep 2014
                    • 309

                    #24
                    Re: My 2 hours with Live 16

                    Originally posted by MielVB
                    Good stuff, thanks for the insight!

                    - How was presentation? Is Mark Jackson in the game as a commentator?
                    - Replays after big buckets/fouls?
                    - Did players still just blow by three players in the lane?
                    - Was it actually possible to make some spot up/mid range shots?
                    - How did the improved screen system feel?
                    -no presentation elements were really available
                    -no replays available
                    -NO! much much better recognition and seems that the different system of animation triggers has changed this dynamic. Lots more contest animations and closeouts .
                    -Yes! Absolutely killed pull up game with Klay and Curry.
                    -Screen system was really intuitive. thought this was/could be too effective though. but at least there are supposed to be sliders

                    Comment

                    • DIRK41NOWITZKI
                      Pro
                      • Sep 2013
                      • 956

                      #25
                      Re: My 2 hours with Live 16

                      Did they fix steph curry's sig jumper because lebron's animation is the same from last. Curry's shot wasn't bad last year but it could've been better.


                      Sent from my iPhone using Tapatalk
                      Twitter: BCLG_YT

                      Comment

                      • MielVB
                        Rookie
                        • Jul 2011
                        • 52

                        #26
                        Re: My 2 hours with Live 16

                        Originally posted by magiclakers32
                        -no presentation elements were really available
                        -no replays available
                        -NO! much much better recognition and seems that the different system of animation triggers has changed this dynamic. Lots more contest animations and closeouts .
                        -Yes! Absolutely killed pull up game with Klay and Curry.
                        -Screen system was really intuitive. thought this was/could be too effective though. but at least there are supposed to be sliders
                        Thanks!

                        - Did you get realistic stats overall?
                        - did you or the AI (given you played against AI) make huge runs/comebacks?
                        - Is there a big variety with contested lay-ups, with the physics engine?
                        Detroit Basketball.

                        Comment

                        • magiclakers32
                          Rookie
                          • Sep 2014
                          • 309

                          #27
                          Re: My 2 hours with Live 16

                          Originally posted by El_Poopador
                          Two questions:

                          1. Was there any type of signature style coming in with the freestyle dribbling? Like did a crossover with Kyrie look different than the same thing with Curry? Were you able to do player-specific moves, like the Shamgod, on command?

                          2. Did you play against the CPU? If so, how was the AI? Did they run good sets, or did they feed the post most of the time? What about PIP?
                          1. Ok. I probably don't have a great reply here. I felt a little confused here. It seems just like last year in terms of how you use the direction of the stick to just initiate the moves and the move is/can be signature. So the size up move is definitely sig. the cross or hesi are different for guys but... there was so much to take in it was definitely an area that I didn't feel comfortable in how i felt about it. Im on that today tho


                          2. Cpu. Well only the 2 teams available. So playing a game against each team there was definite improvement overall to the ai. Especially the movement and decisions. The obvious change in play style was obvious as well. to see gs hit jumpers in bunches was impressive. And lebron to hit jumper/fades out of the post and mosgov be big was very cool. I was only able to move the game up to All star I believe tho. Default was pro. And there were only a few options that were not grayed out.

                          Comment

                          • magiclakers32
                            Rookie
                            • Sep 2014
                            • 309

                            #28
                            Re: My 2 hours with Live 16

                            Originally posted by Mintsa
                            How was the ball/rim interaction ??

                            Was every made shot a swish ??
                            every make was defintely not a swish. didn't seem like many different outcomes though. Swish. Bounce on the rim 2/3 times or miss. saw a couple things that I wasn't sure if was buggy or not. Like a line drive shot that hit the back of the rim really hard . i mean like CLANK but went in. And one time it hit the rim. and then bounced straight up and went in. ???

                            Comment

                            • magiclakers32
                              Rookie
                              • Sep 2014
                              • 309

                              #29
                              Re: My 2 hours with Live 16

                              Originally posted by DIRK41NOWITZKI
                              Did they fix steph curry's sig jumper because lebron's animation is the same from last. Curry's shot wasn't bad last year but it could've been better.


                              Sent from my iPhone using Tapatalk
                              cant really tell you in comparison to last game. I really couldn't play last years game long enough to remember those details. I thought stephs shot was just kinda ok from a sig pov. But didn't bother me to make an issue of it. I still think it lacks in overall sig appeal. But I think thats somewhat to be expected.

                              Comment

                              • Tonyattia
                                Pro
                                • Sep 2014
                                • 644

                                #30
                                Re: My 2 hours with Live 16

                                Couple questions.

                                1. Can you manual bounce pass?
                                2. If you did any work in the post, do the post fadeaways have shot feedback?
                                3. Is there moving screen fouls/ over the back fouls?
                                4. Can you do floaters?


                                Sent from my iPhone using Tapatalk

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