There is some new information on the play calling in here that guys should like. Some of the things have been talked about before, but some new tidbits, and some that have been expanded upon.
There is some new information on the play calling in here that guys should like. Some of the things have been talked about before, but some new tidbits, and some that have been expanded upon.
Enjoy
Damn man WTF. You couldn't transcribe this or give us the bullet points so we don't have to give this clown hits lol?
If you watched Dual Shockers interview, it is literally the same thing covered. Only thing different is he talked about All Star weekend still won't be in NBA Live this year and the new playbook. Didn't get deep into the play calling, just the controls of it. Going to be like NBA 2K's play calling basically, where you have simple quick plays, then more advanced play calling.
Informative interview. Good to see the muscle flex trash talk animation made its way into Live 16, cause they had it in a video for Live 15.
One thing I hate about the play call icons in 15 is that you had to be precise where you stood for the play to even generate, I hope they fixed that for 16 and give us a bigger circle or square to stand on to generate the play accurately without being too precise if that makes any sense lol.
Can't wait to set screens and re-screen, cause screens are a big part of my offense when I'm playing. Overall good interview. HHG was getting hype lmao
If you watched Dual Shockers interview, it is literally the same thing covered. Only thing different is he talked about All Star weekend still won't be in NBA Live this year and the new playbook. Didn't get deep into the play calling, just the controls of it. Going to be like NBA 2K's play calling basically, where you have simple quick plays, then more advanced play calling.
I believe him, he definitely wasn't this enthusiastic about last year's game and said he had a feeling that EA didn't truly feel comfortable showing the game off last year. That's definitely not the case this time around.
That's one of the things that kills me with EA Sports right now. If every sports game (minus PGA) is using the Ignite engine, we should be seeing real time injuries just like in FIFA. That being said, at this point in game injuries would be welcomed in any form.
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