Any word on if the Paint D has been fixed?

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  • Ownal0t
    MVP
    • Jul 2014
    • 1244

    #1

    Any word on if the Paint D has been fixed?

    its really funny watching the BS that happens when you try to stop a lay up. i hope one the of the new animations they added was to make defense in the paint not so embarrasing.

    when the game is laggy or the game decides that no shots will fall today, the game literally turns to a hulk smash fest in the paint with gaurds doing the most acrobatic moves to finish in the hole over your bigs. lol

    that was this game major flaw for me in 15. i hope its way more improved in 16
  • LeBron_On_Mars
    Rookie
    • Jul 2015
    • 175

    #2
    Re: Any word on if the Paint D has been fixed?

    Honestly I had and have no problem with the "smash fest" in the paint with 15. Since there is legitimate ways defensively to stop running drives. Such as pulling and holding the right analog stick down with any defensive man, to draw a charge foul in time. Also, or going for a steal at the right time (from ball handlers take off) works too.

    But since 16 is pretty much here in over a month. I highly believe they've beefed up their paint defense physics. Them just adding more post move animations for 16 would mean they'd have to beef up the paint D animations/physics.

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    • The 24th Letter
      ERA
      • Oct 2007
      • 39373

      #3
      Re: Any word on if the Paint D has been fixed?

      They added some more collision animations a long the way, but overall paint defense was pretty bad in Live '15...

      Too many whiffs when it comes to contact in the paint....

      This is where the supposed physics engine should shine....hopefully this year is the year we finally see it have an effect on the actual game.

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