You got me itching to start the season my man! Just waiting (maybe too patiently) for a few things to fall into place. I've come up with a good set of recently modified All Star sliders but also waiting to see how Playmaker pending Pro sliders will perform from a realism and challenge perspective. Glad to hear you're enjoying Dynasty mode.
NBA Live 16 Available Today, Post Your Impressions Here
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Re: NBA Live 16 Available Today, Post Your Impressions Here
You got me itching to start the season my man! Just waiting (maybe too patiently) for a few things to fall into place. I've come up with a good set of recently modified All Star sliders but also waiting to see how Playmaker pending Pro sliders will perform from a realism and challenge perspective. Glad to hear you're enjoying Dynasty mode. -
Re: NBA Live 16 Available Today, Post Your Impressions Here
You simply can't do that cheese any more. Even the manual screen and drive is much improved since 15 in terms of the CPU defense.
Likewise, the cheese from abusing (while still somewhat possible) the euro-step is largely toned down.
With the right sliders, on the right difficulty you will find it very hard to cheese and score at will in this game. The CPU is pretty impressive, I'll give it that.
I am 36-10 in UT and have had some nailbiting wins thanks to some tough CPU efforts.
It was very difficult to contain Young who ended the game as their lead scorer. Joe Johnson had a quiet night on offense (guarded by Lebron) but became a facilitator dishing out 6 dimes in 5 min qtrs. There were 8 mid range shots attempted by the cpu, fg% 46 Cavs 50% Nets.
Finally, I actually saw good decision making as it relates to late game AI, this on All Star mode with my newly modified sliders.They actually went for the right plays with less that a minute on the clock down 7 points. They swung the ball around and when I shut down the designated 3 point shooter, they successfully found another capable perimeter scorer on the wings. I definitely hope to see this outcome more consistently going forward.Last edited by Calvenn; 10-15-2015, 06:23 PM.Comment
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NBA Live 16 Available Today, Post Your Impressions Here
Not sure what you mean, I watched it be done....and can duplicate.....
https://vid.me/9gg0
Fortunately sliders are there this year to help ....the inside game still needs to be rebuilt though IMO....this is were the touted physics should come into play...
Sent from my iPhone using TapatalkLast edited by The 24th Letter; 10-15-2015, 07:15 PM.Comment
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Re: NBA Live 16 Available Today, Post Your Impressions Here
Finally got my Rising Star games to work which I'm happy about. My gripe with the mode so far is that I'm on the Celtics and they don't ever play Isiah Thomas while I'm playing for some reason. Instead they'll run with Evan Turner or Avery Bradley at point for some reason. Also there seems to be this thing where you sim until your subbed in and when it's time for me to come in it just go backs to the simulation screen a couple of times. I do like how I struggle to score against the real good defensive guys and how I have to run through plays to get a good open shot.
By the way I hope they add more stuff to do pro-am wise during the year. I'm guessing they'll wait until next year to add new venues to the game but I basically only have the last Jordan court to go through and then I'm done. I'll probably play Live Run every once in awhile but without the ability to set up an official squad I don't see myself playing that much. I wish they touched on an offline mode to make the game worth playing throughout the season.twitter.com/Laneyville
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Re: NBA Live 16 Available Today, Post Your Impressions Here
I think the late game AI might be a level issue as opposed to gameplay issue...
I've played over 30 games on Pro level and to be honest the reason why I've never posted about late game issues is because i wasn't really seeing any problems.
I think the people who are seeing these issues should start posting what level they are playing on because it would help the live team figure out why one level isn't redering this issues and another level is having issues.
I'm seeing tons of fouls on Pro Level, some off target passes leading to unforced turnovers which is cool and nice game managment decisions by the CPU AI.
You guys know I"ve been really hard on this series for the past 2-3 releases blasting EA for their efforts....
I'm still very unhappy with the lack of editing but the game this year has been a pleasant surprise for me.NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
https://forums.operationsports.com/f...s-dynasty.html
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Re: NBA Live 16 Available Today, Post Your Impressions Here
I see them at Superstar. Have you had a lot of close games?
The most consistent example I have seen is when I am up 3 in the last 40 or so seconds.Comment
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Re: NBA Live 16 Available Today, Post Your Impressions Here
The CPU fouls too quickly too. If they are only down one possession they shouldn't intentionally foul with over 30 seconds left. All Star and some superstar.Comment
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Re: NBA Live 16 Available Today, Post Your Impressions Here
I think the late game AI might be a level issue as opposed to gameplay issue...
I've played over 30 games on Pro level and to be honest the reason why I've never posted about late game issues is because i wasn't really seeing any problems.
I think the people who are seeing these issues should start posting what level they are playing on because it would help the live team figure out why one level isn't redering this issues and another level is having issues.
I'm seeing tons of fouls on Pro Level, some off target passes leading to unforced turnovers which is cool and nice game managment decisions by the CPU AI.
You guys know I"ve been really hard on this series for the past 2-3 releases blasting EA for their efforts....
I'm still very unhappy with the lack of editing but the game this year has been a pleasant surprise for me.Comment
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