NBA Live 16 Available Today, Post Your Impressions Here

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  • nick_sr
    MVP
    • Oct 2012
    • 1934

    #286
    Re: NBA Live 16 Available Today, Post Your Impressions Here

    Started my rising star because I'm not feeling how they did lut this year

    Beast ed in the rookie gane and got drafted by the sixes but game froze on in my first nba game, is this freezing thing an issue in rising star? Absolutely a fan of of mode now due to the improved gameplay.
    @KingTate84 on twitter.

    Comment

    • Calvenn
      Pro
      • Oct 2002
      • 698

      #287
      Re: NBA Live 16 Available Today, Post Your Impressions Here

      Originally posted by nick_sr
      Started my rising star because I'm not feeling how they did lut this year

      Beast ed in the rookie gane and got drafted by the sixes but game froze on in my first nba game, is this freezing thing an issue in rising star? Absolutely a fan of of mode now due to the improved gameplay.
      I personally have not encountered this issue with freezes. The menu screen in this mode is slow, that's the only issue I've noticed! I just commenced mine and was very shocked how much I enjoyed the mode, player lock and all. I'm normally not into this sort of thing but the rookie showcase game was fantastic and a great way to witness all the greatly scanned rookies this year! Really recommend to those on the fence about Rising Star.

      In regards to gameplay, they continue to tune the game and the results are good. Noticed that they've tweaked defense for the better again while allowing more shots to fall for the cpu especially. Just completed a very Sim like game vs Bulls both teams shooting in the lower 50 % fg range. The game is flowing very smoothly now and the cpu is passing the ball with effectivness. New swing and bounce pass animations have been added or better utilized and walk up dribbling has been sped up ( especially the behind back stutter step types) and implemented more realistically.

      One issue with defense is certain moves are still overpowering. I can usually hit an angled quick burst first step move with a speedy player like Bron or Wall, after walking the ball up court (lulls the cpu to sleep) , and blast down the paint for a dunk. This occurs in successive possessions. Paint contact and help d have surely improved, however, the cpu does not react fast enough or the moves need to be toned down. I did notice this move was more effective against the Pelicans and not as much against the Nets or Bulls. Overall defense still needs work in this game as there are very exploitable holes at present.

      All in all, I really approve of what the devs are doing with the game right now. Hope they continue and eventually bring the game to a stable or consistent state.
      Last edited by Calvenn; 12-05-2015, 01:07 PM.

      Comment

      • Calvenn
        Pro
        • Oct 2002
        • 698

        #288
        Re: NBA Live 16 Available Today, Post Your Impressions Here

        Well, I guess I will be reluctantly going back to implementing sliders! I love the offensive improvements since 1.04 but the defense is still kinda porous!

        Bad news: Reverting to sliders
        Good news: Minimal adjustments should be needed since patch 1.04 improved several aspects of the game.
        Bad news: Synergy/tuning and it's volatile impact on custom sliders.

        Damn!!
        Last edited by Calvenn; 12-07-2015, 03:04 AM.

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        • rudyjuly2
          Cade Cunningham
          • Aug 2002
          • 14813

          #289
          Re: NBA Live 16 Available Today, Post Your Impressions Here

          The shot contest slider is broken. Does nothing. At 0 or 100 or anything in between I see no difference in the shot percentages displayed or results from my eye ball test.

          I think the contested shot is affected a bit too much. This article (https://www.numberfire.com/nba/news/...age-in-the-nba) shows how an open jump shot (8' or more) goes in 40% vs 30% for a highly contested shot. There isn't a huge difference although if teams are putting up 50 jump shots a night getting a quarter less baskets to fall is huge. In Live it seems that jump shots lose 15% or more when contested (and not even red contested, just in the vicinity) from my observations. It depends where on the floor but it seems to have a bigger impact on the shots further away. But you can set the shot contest slider anywhere you want and it does nothing. Disappointing. I'd like to get slider increments in 5 points too. If they can add a slider to a patch (dribble frequency) they should be able to change a lot of things.

          Comment

          • Walt Frazier
            Pro
            • Jan 2014
            • 989

            #290
            Re: NBA Live 16 Available Today, Post Your Impressions Here

            Game plays much better after the patch. Some really good stuff and much more mid range and catch and shoot.

            One big issue though is now the CPU never passes out after an offensive rebound. It is entitely auto put back.

            Anyone seen the cpu kick it out or reset the offense after this patch???

            Comment

            • Calvenn
              Pro
              • Oct 2002
              • 698

              #291
              Re: NBA Live 16 Available Today, Post Your Impressions Here

              Originally posted by Walt Frazier
              Game plays much better after the patch. Some really good stuff and much more mid range and catch and shoot.

              One big issue though is now the CPU never passes out after an offensive rebound. It is entitely auto put back.

              Anyone seen the cpu kick it out or reset the offense after this patch???


              Yes, its definately improved post patch. The kick outs from the post are still there and i think its triggered more by cutting of the cpu. Its not as frequent as you pointed out. Also, low and behold, witnessed 2 bank shots that were not layups. Another rare occurence but glad to see in game.

              Also, the game is now playing well on defense again on All Star level. More contact around the perimeter and collisions and blocks in the paint. The consistency issues with this game can be frustrating! They are making great progress however so hoping they make this game stable soon!
              Last edited by Calvenn; 12-07-2015, 01:13 AM.

              Comment

              • Walt Frazier
                Pro
                • Jan 2014
                • 989

                #292
                Re: NBA Live 16 Available Today, Post Your Impressions Here

                Originally posted by Calvenn
                Yes, its definately improved post patch. The kick outs from the post are still there and i think its triggered more by cutting of the cpu. Its not as frequent as you pointed out. Also, low and behold, witnessed 2 bank shots that were not layups. Another rare occurence but glad to see in game.

                Also, the game is now playing well on defense again on All Star level. More contact around the perimeter and collisions and blocks in the paint. The consistency issues with this game can be frustrating! They are making great progress however so hoping they make this game stable soon!
                I meant after offensive rebounds...the CPU now simply throws the ball back at the basket after every offensive rebound. Even when they are not even facing the basket, they just throw it up.

                Dellavadova gets an ORB and I have Drummond blocking him...he has three point shooters open...but just throws it back up from a ridiculous position.

                The cpu does this now after every offensive rebound.

                Played five games post patch and yet to see the CPU pass out after an ORB.

                Really frustrating.

                Rebounding itself is better...but now offensive rebounding is completely ruined.

                Seems every time they fix something with a patch, they break something else.

                Comment

                • Justonepost
                  Rookie
                  • Nov 2015
                  • 482

                  #293
                  Re: NBA Live 16 Available Today, Post Your Impressions Here

                  I found that before the patch as well, no different for me - they almost always throw it back up after an offensive rebound.

                  That's always been a problem in the game. So that plus the 'I'm open at the three point line I must charge to the hoop like a wild bull' offensive flaws hurt the otherwise nice flow to the CPU offense.

                  Comment

                  • Walt Frazier
                    Pro
                    • Jan 2014
                    • 989

                    #294
                    Re: NBA Live 16 Available Today, Post Your Impressions Here

                    Originally posted by Justonepost
                    I found that before the patch as well, no different for me - they almost always throw it back up after an offensive rebound.

                    That's always been a problem in the game. So that plus the 'I'm open at the three point line I must charge to the hoop like a wild bull' offensive flaws hurt the otherwise nice flow to the CPU offense.
                    Yes, definitely always a problem.

                    It was not an issue in the demo though...I actually made videos and a comparison with 2K as that game had no kicks outs when released. Since fixed by Beluba's patch.

                    So, it is really, really frustrating that LIVE actually had it right...and then their tuner updates ruined it.

                    You are 100% correct...the flow of th cpu offense is really nice. It is just let down by the offensive rebounding and the wild charge to the hoop stuff you mentioned. If they could just address these two things and continue to tidy up the post moves, we would have a really decent basketball game on our hands.

                    Comment

                    • rudyjuly2
                      Cade Cunningham
                      • Aug 2002
                      • 14813

                      #295
                      Re: NBA Live 16 Available Today, Post Your Impressions Here

                      I think the shot contest slider does work but it's weak and reversed. At 100 it seems to be a smaller effect than 0 on jump shooters but still affects them significantly. Overall I wish the sliders were in at least five point increments and more powerful. The blocking and stealing sliders are weak too although stealing is more about passing lanes.

                      Comment

                      • Playmakers
                        Hall Of Fame
                        • Sep 2004
                        • 15344

                        #296
                        Re: NBA Live 16 Available Today, Post Your Impressions Here

                        Originally posted by rudyjuly2
                        I think the shot contest slider does work but it's weak and reversed. At 100 it seems to be a smaller effect than 0 on jump shooters but still affects them significantly. Overall I wish the sliders were in at least five point increments and more powerful. The blocking and stealing sliders are weak too although stealing is more about passing lanes.
                        It works perfectly if your using Ratings ONLY shooting
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                        • rudyjuly2
                          Cade Cunningham
                          • Aug 2002
                          • 14813

                          #297
                          Re: NBA Live 16 Available Today, Post Your Impressions Here

                          Originally posted by Playmakers
                          It works perfectly if your using Ratings ONLY shooting
                          I use skill + ratings. It's a video game and I want to have more impact on the game.

                          Comment

                          • RoyalBoyle78
                            Aka."Footballforever"
                            • May 2003
                            • 23918

                            #298
                            Re: NBA Live 16 Available Today, Post Your Impressions Here

                            I have to agree, the game play much different and Better I mean after the few patches, Im a basketball fan, but yeah I prefer LIVE over 2K this year.


                            Just love the graphics as a whole.

                            Call me crazy I enjoy the gameplay, I play on superstar and I love how the game flows, I have to fight for a win and It seems honest when Im losing.
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                            Twitter - @RoyalBoyle78
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                            Comment

                            • Calvenn
                              Pro
                              • Oct 2002
                              • 698

                              #299
                              Re: NBA Live 16 Available Today, Post Your Impressions Here

                              Originally posted by Walt Frazier
                              I meant after offensive rebounds...the CPU now simply throws the ball back at the basket after every offensive rebound. Even when they are not even facing the basket, they just throw it up.

                              Dellavadova gets an ORB and I have Drummond blocking him...he has three point shooters open...but just throws it back up from a ridiculous position.

                              The cpu does this now after every offensive rebound.

                              Played five games post patch and yet to see the CPU pass out after an ORB.

                              Really frustrating.

                              Rebounding itself is better...but now offensive rebounding is completely ruined.

                              Seems every time they fix something with a patch, they break something else.

                              Perhaps my explanation was not clear enough. The kick out after O reboundoing is more likely if your defender/s maintains good defensive positioning to cut off and discourage the auto putback attempt I just witnessed it in a game today where Mahinmi of the Pacers got the O rebound but then after sensing the presence of my 2 defenders, Derozan and Valancianus, quickly passed the ball to Solomon who was camping out at the 3pt arc. I am sure this was more prevalent pre patch and player rating around the rim comes into play, but it's doable. Just like the mid range game pre patch, though it was present, it still needed further tweaks to get it to its present state which appears to be well received this time around.
                              Last edited by Calvenn; 12-08-2015, 02:05 AM.

                              Comment

                              • Walt Frazier
                                Pro
                                • Jan 2014
                                • 989

                                #300
                                Re: NBA Live 16 Available Today, Post Your Impressions Here

                                Originally posted by Calvenn
                                Perhaps my explanation was not clear enough. The kick out after O reboundoing is more likely if your defender/s maintains good defensive positioning to cut off and discourage the auto putback attempt. I just witnessed it in a game today where Mahinmi of the Pacers got the O rebound but then after sensing the presence of my 2 defenders, Derozan and Valancianus, quickly passed the ball to Solomon who was camping out at the 3pt arc. I am sure this was more prevalent pre patch and player rating around the rim comes into play, but it's doable. Just like the mid range game pre patch, though it was present, it still needed further tweaks to get it to its present state which appears to be well received this time around.

                                Cool...shall try. I have been doubling the cou the moment they get a cou, but they still go back up every time.Even on long rebounds.

                                I did see instances of what you mentioned pre patch.....hoping it is still there post patch, but yet to see any.

                                BTW Are you back on default sliders bro?

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