
12-min quarters
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Re: 12-min quarters
Originally posted by bulls96So guys... how do the stats go when playing 12-min quarters? that's the way i have always played -
Re: 12-min quarters
Originally posted by bulls96So guys... how do the stats go when playing 12-min quarters? that's the way i have always playedComment
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Re: 12-min quarters
Originally posted by camulosFor me they were way too high....games in the 130's. I've found 9 minutes is just about perfect.Comment
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Re: 12-min quarters
Originally posted by camulosFor me they were way too high....games in the 130's. I've found 9 minutes is just about perfect.Comment
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Re: 12-min quarters
Originally posted by durvasaI never really understood the logic behind decreasing minutes to get realistic point totals. If the points are too high, doesn't that simply mean that the game is too fast paced and some slider adjustments are needed (decreasing speed, increasing defensive pressure, etc.)? Just decreasing the quarter length might achieve realism in a superficial way ("realistic" stats), but the pace of the game would still be too fast. Am I missing something here?
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Re: 12-min quarters
Originally posted by durvasaI never really understood the logic behind decreasing minutes to get realistic point totals. If the points are too high, doesn't that simply mean that the game is too fast paced and some slider adjustments are needed (decreasing speed, increasing defensive pressure, etc.)? Just decreasing the quarter length might achieve realism in a superficial way ("realistic" stats), but the pace of the game would still be too fast. Am I missing something here?
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mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} </style> <![endif]-->[OS Vets NBA 2k7 Champion]
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Operation Sports is NOT a website for you to bitch and moan about sports gaming.
That's not the meaning of constructive criticism.
*Official Miami Heat Haters Club Member #1*Comment
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Re: 12-min quarters
Its all in the sliders man, and how you play the game.
Me it takes me about a month to get satisfactory stats from 12 min quarters. I use set plays and dont play run and gun. and if its applicable, i set playsfor the CPU too.
Right now with Live 2004, in current season, my team averages about 97 ppg and leads the league in holding opponents to about 89 ppg. thats with 12 minute quarters.
But when i first got the game a year ago, man, i did get 130's and 120'swas just wondering if its the same this year
Comment
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Re: 12-min quarters
Its all in the sliders man, and how you play the game.
Me it takes me about a month to get satisfactory stats from 12 min quarters. I use set plays and dont play run and gun. and if its applicable, i set playsfor the CPU too.
Right now with Live 2004, in current season, my team averages about 97 ppg and leads the league in holding opponents to about 89 ppg. thats with 12 minute quarters.
But when i first got the game a year ago, man, i did get 130's and 120'swas just wondering if its the same this year
Comment
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Re: 12-min quarters
when yall people play a 12 min quarter do yall play on superstar level. it seens that yall play on all-star and the other weak levels on nba live 2005. i played on superstar level in a 12 minute game with the indiana pacers and went against the sacramento kings and i won 97 to 92 in sacramento yesterday when i was playing the game.Comment
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Re: 12-min quarters
when yall people play a 12 min quarter do yall play on superstar level. it seens that yall play on all-star and the other weak levels on nba live 2005. i played on superstar level in a 12 minute game with the indiana pacers and went against the sacramento kings and i won 97 to 92 in sacramento yesterday when i was playing the game.Comment
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Re: 12-min quarters
Originally posted by bulls96Its all in the sliders man, and how you play the game.
Me it takes me about a month to get satisfactory stats from 12 min quarters. I use set plays and dont play run and gun. and if its applicable, i set playsfor the CPU too.
Right now with Live 2004, in current season, my team averages about 97 ppg and leads the league in holding opponents to about 89 ppg. thats with 12 minute quarters.
But when i first got the game a year ago, man, i did get 130's and 120'swas just wondering if its the same this year
Of course, a lot of people (including myself, much of the time) simply don't have the patience to play through 12 minute quarters. That's another matter.Comment
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Re: 12-min quarters
Originally posted by bulls96Its all in the sliders man, and how you play the game.
Me it takes me about a month to get satisfactory stats from 12 min quarters. I use set plays and dont play run and gun. and if its applicable, i set playsfor the CPU too.
Right now with Live 2004, in current season, my team averages about 97 ppg and leads the league in holding opponents to about 89 ppg. thats with 12 minute quarters.
But when i first got the game a year ago, man, i did get 130's and 120'swas just wondering if its the same this year
Of course, a lot of people (including myself, much of the time) simply don't have the patience to play through 12 minute quarters. That's another matter.Comment
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Re: 12-min quarters
Originally posted by durvasaPersonally, I don't think its too big a deal to be scoring in the 130s. I mean, that happened fairly often in the early 80s. As you say, the casual gamer wouldn't have the patience to run the clock and run set plays like they do in the NBA these days. As you suggest, slider adjustments which make the CPU much more aggressive on D (like it is in the real NBA) might actually force the user to play a slow-down, methodical pace just to win games and the scores will naturally go down. I think that's a more realistic way of getting the right stats than simply bumping down quarter length.
Of course, a lot of people (including myself, much of the time) simply don't have the patience to play through 12 minute quarters. That's another matter.Comment
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Re: 12-min quarters
Originally posted by durvasaPersonally, I don't think its too big a deal to be scoring in the 130s. I mean, that happened fairly often in the early 80s. As you say, the casual gamer wouldn't have the patience to run the clock and run set plays like they do in the NBA these days. As you suggest, slider adjustments which make the CPU much more aggressive on D (like it is in the real NBA) might actually force the user to play a slow-down, methodical pace just to win games and the scores will naturally go down. I think that's a more realistic way of getting the right stats than simply bumping down quarter length.
Of course, a lot of people (including myself, much of the time) simply don't have the patience to play through 12 minute quarters. That's another matter.Comment
Comment