Live or 2k5

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Jimplication
    MVP
    • Aug 2004
    • 3591

    #16
    Re: Live or 2k5

    Originally posted by BSB215
    So this makes the shots go down depending more on a player's ratings over the user's timing?? Sounds interesting. Never even noticed this option before. I will have to give this a try. Live is definitely the chouce this year by the way.
    Yea, I am pretty sure it does.

    For instance let's assume that a "perfect" release results in 100% of a players shot rating from his given distance. IE, Kobe's rating from short range might be 90 (hypothetically). If you get a "perfect release" then he is shooting with his 90 rating determining success.

    However, in the exact same scenario, assume you control Kobe's shot and give him a poor release. Therefore, he might only be shooting at 70% due to the user timing being off.

    IMO, I don't like the fact that a user's ability to misjudge the best release point can cause the players shot rating to go down. The CPU player's are all shooting at their peaks, so it only seems fair to also utilize the best shooting release point.

    Furthermore, it isn't like CPU assisted shooting is allowing your shot rating to be 100 every shot. It's just allowing you to have your player shoot at his given rating, and not one that is based on the user's timing and proficiency.

    I like the CPU shot assist a lot, because I know that shots are being made and missed based on a players rating, and not my poor timing.

    It's a really neat option I've never seen (or looked for) before, but it's definitely an option I will use, and enjoy.

    It isn't unfair at all; if anything it makes the game more fair and balanced, because it puts the focus more on ratings and less on the user's timing.

    Take care.
    Enjoy football? Enjoy Goal Line Blitz!

    Comment

    • Jimplication
      MVP
      • Aug 2004
      • 3591

      #17
      Re: Live or 2k5

      Originally posted by BSB215
      So this makes the shots go down depending more on a player's ratings over the user's timing?? Sounds interesting. Never even noticed this option before. I will have to give this a try. Live is definitely the chouce this year by the way.
      Yea, I am pretty sure it does.

      For instance let's assume that a "perfect" release results in 100% of a players shot rating from his given distance. IE, Kobe's rating from short range might be 90 (hypothetically). If you get a "perfect release" then he is shooting with his 90 rating determining success.

      However, in the exact same scenario, assume you control Kobe's shot and give him a poor release. Therefore, he might only be shooting at 70% due to the user timing being off.

      IMO, I don't like the fact that a user's ability to misjudge the best release point can cause the players shot rating to go down. The CPU player's are all shooting at their peaks, so it only seems fair to also utilize the best shooting release point.

      Furthermore, it isn't like CPU assisted shooting is allowing your shot rating to be 100 every shot. It's just allowing you to have your player shoot at his given rating, and not one that is based on the user's timing and proficiency.

      I like the CPU shot assist a lot, because I know that shots are being made and missed based on a players rating, and not my poor timing.

      It's a really neat option I've never seen (or looked for) before, but it's definitely an option I will use, and enjoy.

      It isn't unfair at all; if anything it makes the game more fair and balanced, because it puts the focus more on ratings and less on the user's timing.

      Take care.
      Enjoy football? Enjoy Goal Line Blitz!

      Comment

      • Rocky
        All Star
        • Jul 2002
        • 6896

        #18
        Re: Live or 2k5

        How much can you get from NBA2K5 if you sell it. Can't be more than 10 bucks.
        "Maybe I can't win. But to beat me, he's going to have to kill me. And to kill me, he's gonna have to have the heart to stand in front of me. And to do that, he's got to be willing to die himself. I don't know if he's ready to do that."
        -Rocky Balboa

        Comment

        • Rocky
          All Star
          • Jul 2002
          • 6896

          #19
          Re: Live or 2k5

          How much can you get from NBA2K5 if you sell it. Can't be more than 10 bucks.
          "Maybe I can't win. But to beat me, he's going to have to kill me. And to kill me, he's gonna have to have the heart to stand in front of me. And to do that, he's got to be willing to die himself. I don't know if he's ready to do that."
          -Rocky Balboa

          Comment

          • Jimplication
            MVP
            • Aug 2004
            • 3591

            #20
            Re: Live or 2k5

            Originally posted by Rocky
            How much can you get from NBA2K5 if you sell it. Can't be more than 10 bucks.
            I doubt you can get much for it..

            I was thinking of selling NFL 2K5 and NBA 2K5 on eBay.. Maybe make a few bucks back.

            I'd throw in ESPN Hockey too, as I am not really into hockey this year, but I'm not sure.

            All are solid games, I just prefer EA's product this year.. Except for hockey, which I have trouble getting into, seeing that there is no season this year.
            Enjoy football? Enjoy Goal Line Blitz!

            Comment

            • Jimplication
              MVP
              • Aug 2004
              • 3591

              #21
              Re: Live or 2k5

              Originally posted by Rocky
              How much can you get from NBA2K5 if you sell it. Can't be more than 10 bucks.
              I doubt you can get much for it..

              I was thinking of selling NFL 2K5 and NBA 2K5 on eBay.. Maybe make a few bucks back.

              I'd throw in ESPN Hockey too, as I am not really into hockey this year, but I'm not sure.

              All are solid games, I just prefer EA's product this year.. Except for hockey, which I have trouble getting into, seeing that there is no season this year.
              Enjoy football? Enjoy Goal Line Blitz!

              Comment

              • kennytomson
                Pro
                • Feb 2003
                • 757

                #22
                Re: Live or 2k5

                posted this over at the espn section:

                Things ESPN needs to steal from live

                -responsivness (rebounding and jumping especially seem a second too late)
                -'isomotion' needs to just bite the bullet and become 'freestyle'
                -seperate 'dunk/layup' button
                -free throw system
                -using the 'post up' button on defense to block out for rebound
                -(personal preference): 'pass icons' stay highlighted when button held

                Things Live could steal from ESPN:

                -graphics / player models
                -specific play calling
                -double tap pass button for lead passes on fast breaks
                -broadcast camera and overall presentation style

                what both titles need:

                -risky/fancy pass button(behind the back, etc. for players like j williams)
                -both could steal animations from each other
                -during jump shots, players seem to be jumping too high

                Comment

                • kennytomson
                  Pro
                  • Feb 2003
                  • 757

                  #23
                  Re: Live or 2k5

                  posted this over at the espn section:

                  Things ESPN needs to steal from live

                  -responsivness (rebounding and jumping especially seem a second too late)
                  -'isomotion' needs to just bite the bullet and become 'freestyle'
                  -seperate 'dunk/layup' button
                  -free throw system
                  -using the 'post up' button on defense to block out for rebound
                  -(personal preference): 'pass icons' stay highlighted when button held

                  Things Live could steal from ESPN:

                  -graphics / player models
                  -specific play calling
                  -double tap pass button for lead passes on fast breaks
                  -broadcast camera and overall presentation style

                  what both titles need:

                  -risky/fancy pass button(behind the back, etc. for players like j williams)
                  -both could steal animations from each other
                  -during jump shots, players seem to be jumping too high

                  Comment

                  • PeTeM
                    Rookie
                    • Aug 2004
                    • 214

                    #24
                    Re: Live or 2k5

                    Originally posted by Jimplication
                    Yea, I am pretty sure it does.

                    For instance let's assume that a "perfect" release results in 100% of a players shot rating from his given distance. IE, Kobe's rating from short range might be 90 (hypothetically). If you get a "perfect release" then he is shooting with his 90 rating determining success.

                    However, in the exact same scenario, assume you control Kobe's shot and give him a poor release. Therefore, he might only be shooting at 70% due to the user timing being off.

                    IMO, I don't like the fact that a user's ability to misjudge the best release point can cause the players shot rating to go down. The CPU player's are all shooting at their peaks, so it only seems fair to also utilize the best shooting release point.

                    Furthermore, it isn't like CPU assisted shooting is allowing your shot rating to be 100 every shot. It's just allowing you to have your player shoot at his given rating, and not one that is based on the user's timing and proficiency.

                    I like the CPU shot assist a lot, because I know that shots are being made and missed based on a players rating, and not my poor timing.

                    It's a really neat option I've never seen (or looked for) before, but it's definitely an option I will use, and enjoy.

                    It isn't unfair at all; if anything it makes the game more fair and balanced, because it puts the focus more on ratings and less on the user's timing.

                    Take care.
                    Yes I see your points, but I've played 10 games now and I'm pretty sure I have the release down. It just seems more gratifying when you hit the open jumper with your own control. To each his own tho!

                    Comment

                    • PeTeM
                      Rookie
                      • Aug 2004
                      • 214

                      #25
                      Re: Live or 2k5

                      Originally posted by Jimplication
                      Yea, I am pretty sure it does.

                      For instance let's assume that a "perfect" release results in 100% of a players shot rating from his given distance. IE, Kobe's rating from short range might be 90 (hypothetically). If you get a "perfect release" then he is shooting with his 90 rating determining success.

                      However, in the exact same scenario, assume you control Kobe's shot and give him a poor release. Therefore, he might only be shooting at 70% due to the user timing being off.

                      IMO, I don't like the fact that a user's ability to misjudge the best release point can cause the players shot rating to go down. The CPU player's are all shooting at their peaks, so it only seems fair to also utilize the best shooting release point.

                      Furthermore, it isn't like CPU assisted shooting is allowing your shot rating to be 100 every shot. It's just allowing you to have your player shoot at his given rating, and not one that is based on the user's timing and proficiency.

                      I like the CPU shot assist a lot, because I know that shots are being made and missed based on a players rating, and not my poor timing.

                      It's a really neat option I've never seen (or looked for) before, but it's definitely an option I will use, and enjoy.

                      It isn't unfair at all; if anything it makes the game more fair and balanced, because it puts the focus more on ratings and less on the user's timing.

                      Take care.
                      Yes I see your points, but I've played 10 games now and I'm pretty sure I have the release down. It just seems more gratifying when you hit the open jumper with your own control. To each his own tho!

                      Comment

                      • marshall750
                        Banned
                        • Sep 2003
                        • 482

                        #26
                        Re: Live or 2k5

                        Originally posted by PeTeM
                        Yes I see your points, but I've played 10 games now and I'm pretty sure I have the release down. It just seems more gratifying when you hit the open jumper with your own control. To each his own tho!
                        I agree, I definitely prefer hitting jumpers based on my skill/timing/poise under pressure. It is for this reason that I could constantly say that I was a better 3-point shooter than my brother in Live '04 . If we used CPU-assisted shooting, there would have been no difference between us.

                        Comment

                        • marshall750
                          Banned
                          • Sep 2003
                          • 482

                          #27
                          Re: Live or 2k5

                          Originally posted by PeTeM
                          Yes I see your points, but I've played 10 games now and I'm pretty sure I have the release down. It just seems more gratifying when you hit the open jumper with your own control. To each his own tho!
                          I agree, I definitely prefer hitting jumpers based on my skill/timing/poise under pressure. It is for this reason that I could constantly say that I was a better 3-point shooter than my brother in Live '04 . If we used CPU-assisted shooting, there would have been no difference between us.

                          Comment

                          • goh
                            Banned
                            • Aug 2003
                            • 20755

                            #28
                            Re: Live or 2k5

                            I don't like auto aim in NBA or NHL because players don't shoot the exact same way everytime.

                            ESPN HAD risky/fancy lead passes on fast breaks in 2K4 but they appear to be completly gone now wich is just plain stupid. They're not even in the street mode. The only fancy passes I've seen were on alley oops.

                            Comment

                            • goh
                              Banned
                              • Aug 2003
                              • 20755

                              #29
                              Re: Live or 2k5

                              I don't like auto aim in NBA or NHL because players don't shoot the exact same way everytime.

                              ESPN HAD risky/fancy lead passes on fast breaks in 2K4 but they appear to be completly gone now wich is just plain stupid. They're not even in the street mode. The only fancy passes I've seen were on alley oops.

                              Comment

                              • MK47
                                Rookie
                                • Sep 2004
                                • 348

                                #30
                                Re: Live or 2k5

                                I dont see his point at all. He's basically saying it'd be unfair if the shooting success depended on the skill of the human player instead of the ratings given to the players in the game by the developers. But eh isnt it sorta the whole idea of video games to have your own skills decide how good your results are? Otherwise you may as well just trade for and sign your team and then let the CPU play the games, I suppose that'd be "only fair" as well.

                                And no, this isnt any different from NHL games or other sports games, executing shots is an integral part of basketball isnt it? So how is letting the CPU do it perfectly by default less "cheap" then the same in a NHL game or other sports game? The fact that there's a lot of shooting in basketball doesnt change that, there's loads of fancy martial arts moves in games like Mortal Kombat as well and youd still not let the CPU do it. Repetition is also part of video gaming.

                                Basically letting the CPU "control" the shots is just a way of making the game easier and he's invented an entire rationalization around that. The game doesnt actually play any differently, you still have to press the button and all, it just increases the % of your shots that will go in because it removes your own judgement and skill from the process. I mean I seriously dont care whether anyone does this, I used to do it at times too, I just dont buy the explanation since it's pretty weak. It's the same as putting the sliders more into your favor, you can do it but theres no other explanation for it than you wanting to make the game easier for yourself (which is fine with me, its about having fun after all).

                                I'd also just like to know how this is a reason you should get Live over ESPN? Im sure theres plenty of ways to make the game easier for the human player in ESPN too.

                                Comment

                                Working...