if Live 17 wants to be taken seriously. they need this

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Ownal0t
    MVP
    • Jul 2014
    • 1244

    #1

    if Live 17 wants to be taken seriously. they need this

    DEFENSE.


    this game cant be taken seriously without defense. im sorry. this game need to allow real bball heads to rise up and to kill the cheese. you have people just bum rushing the paint doing unrealistic dunks and layups over whole squads. like comeon. i dont see how in 3 games this is still a problem.

    FIX THIS CRAP.
  • Shakedowncapo
    MVP
    • Aug 2002
    • 4031

    #2
    Re: if Live 17 wants to be taken seriously. they need this

    Ran into this problem tonight. I did a pretty decent job, but there's only so much you can do with Durant and Westbrook going into the paint the whole game. On the flipside I was running plays almost every time down court, getting WIDE OPEN looks with Ginobli, Kawhi, Parker and Green...NOTHING. I couldn't hit a shot to save my life and he would just grab the rebound, sprint down court with KD or Westbrook and get some wild *** layup to go in.

    As frustrating as it was, I actually had a lot of fun calling plays and getting open looks. The game really excels in that area.

    Back to your point about the paint though, I agree 100%.

    Comment

    • chisportsfan23
      Rookie
      • Jul 2013
      • 78

      #3
      Re: if Live 17 wants to be taken seriously. they need this

      I don't see these defensive problems you guys seem to be having, I play solid on ball defense stay in front of the offensive player (I use the LT on XB1 a lot) and deny the ball if possible with solid off ball defense. Now I will admit blocking still isn't 100%, I'd put it at 65% but I find myself getting some good blocks in the paint when I'm controlling a good rim protector (I've been successful with players like Gobert and Noel) but it's nowhere near as frequent as 2k is (imo blocking happens too frequently and easily on). Also, after the latest big update I found that picking up a steal happens now, so stealing or at least attempting to steal is effective now because your player isn't being pushed away by some kind of unseen force. I'd actually say that the AI defense is the side that needs tweaking, I still find myself in-bounding the ball and running the full length of the court with minimal resistance and scoring with ease.

      Comment

      • sarlndr
        MVP
        • Apr 2009
        • 1083

        #4
        Re: if Live 17 wants to be taken seriously. they need this

        I understand 100% with your issue regarding the defense in this game, it's horrible.

        I have a personal problem with the damn rebounding. There is nothing more infuriating then having 3 guys below the basket, all over 6'8", and watching them get out rebounded by a 6'2 point guard....multiple times in a row. I want to snap my controller at times.

        Sent from my Z1 using Tapatalk

        Comment

        • The 24th Letter
          ERA
          • Oct 2007
          • 39373

          #5
          Re: if Live 17 wants to be taken seriously. they need this

          The Live team did a pretty good job of bolstering interior defense this year offline....I play on Superstar no slider changes and there a big difference from when the game is released. This has been the case every year it seems. The interior defense is patched, then has regressed upon the next release. I would like to see them keep momentum going into 17 this time. The CPU still has the auto hook at their disposal at any time, but that's playing the CPU for you...plus sliders are available. I'm speaking on Tip Off BTW, I hear LUT is a different story.

          Now online, which I think is where the OP is speaking from, defense is a complete mess on the interior. It seems to either have been tuned differently, or the game cant handle the situations humans put you in in comparison to the CPU. Your presence in the paint isn't even acknowledged a lot of the time.

          I know a lot of people praise Live's physics, but it's hard for me to get behind that when their effect only seems to be cosmetic. Limbs bending and etc. is definitely nice to look at but I would like to see more body to body collisions and weight being taken into account.

          Comment

          • nick_sr
            MVP
            • Oct 2012
            • 1934

            #6
            Re: if Live 17 wants to be taken seriously. they need this

            Originally posted by sarlndr
            I understand 100% with your issue regarding the defense in this game, it's horrible.

            I have a personal problem with the damn rebounding. There is nothing more infuriating then having 3 guys below the basket, all over 6'8", and watching them get out rebounded by a 6'2 point guard....multiple times in a row. I want to snap my controller at times.

            Sent from my Z1 using Tapatalk
            Don't even get me started on this! I expect another patch b4 all star weekend a d hopefully it is addressed !
            @KingTate84 on twitter.

            Comment

            • BL8001
              MVP
              • Jul 2010
              • 1884

              #7
              Re: if Live 17 wants to be taken seriously. they need this

              This, like all EA's games, follows the same patterns.

              Far too often the Human players AI becomes brain dead and incompetent as a form of difficulty.

              Want to see good defense? Turn it up to all star or superstar and watch the CPU defense. Flying across the lane to swat balls, invisible barrier defense powers, jumping passing lanes, etc

              Meanwhile on your end of the floor the CPU is constantly running 4-1 O spreading you wide. And yeah d-pad to pack paint. Except nope that doesn't work at all. Like not at all, not one bit. In fact I don't see any of the DPad things working, like pressure shooters or star shutdown or whatever that one is doing, they seem to have no affect at all.

              So I get to watch the cpu dribble up to the top of the key, drop a shoulder and dribble repeatedly in place while my players are spaced wide, then they chuck it down to the block and it's one on one and nobody is packing the paint with my C and you can feel on the controller when you are "locked" into the D animation and you can feel when the CPU unlocks you and there is ZERO you can do about the cpu scoring because they enter a scoring animation.

              Then on the other end the cpu is clogging the paint and if I chuck it out to a wide open player they miss the shot.

              Which led me to this and this infuriated me last night. I went into the Kings coach settings and made them loose pressure and double team on perimeter catch.

              All I had to do is get the double team occurring and then chuck it over to a hot shooter who was WIDE OPEN.
              Except no, and this is what is infuriating. EA punishes wide open shots. if you are open you will make a 3 if you are slightly covered you might make one but if you are WIDE OPEN the % goes way down.

              I shot 34 wide open 3's and made 4. It became ridiculous when the announcer would say Wow they left him wide open for 3 and then clank or even airball. WTF is this?

              I turned the D back to default and passed it around in the same manner and hit someone reasonably open and buried it.


              Another "beautiful EA basketball moment" is if you do get broken down up high, once you get passed, NOBODY ROTATES TO DEFEND!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!
              Ever.

              Nothing like watching Marc Gasol stand there in the paint while a PG lays it in the hoop next to him.
              resident curmudgeon

              Comment

              • Ownal0t
                MVP
                • Jul 2014
                • 1244

                #8
                Re: if Live 17 wants to be taken seriously. they need this

                the next thing this game also needs is INJURIES.

                people running their teams INTO THE GROUND. played a guy last night (rank 13 CMOBB on ps4) who ran melo and Zinger @ the 1 and 2 and charge cheesed his way to a 1 point win via a last sec zinger layup over a whole team

                take a page from FIFA. IF YOU WANT TO RUN YOUR TEAM LIKE A SLAVE DRIVER. HAVE THEM GET HURT. like damn. this too will cut the cheese. like im really seeing no reason why i nor anyone would have to sub people out . of the 20 min game those 2 played 18

                Comment

                • BL8001
                  MVP
                  • Jul 2010
                  • 1884

                  #9
                  Re: if Live 17 wants to be taken seriously. they need this

                  Originally posted by Ownal0t
                  the next thing this game also needs is INJURIES.

                  people running their teams INTO THE GROUND. played a guy last night (rank 13 CMOBB on ps4) who ran melo and Zinger @ the 1 and 2 and charge cheesed his way to a 1 point win via a last sec zinger layup over a whole team

                  take a page from FIFA. IF YOU WANT TO RUN YOUR TEAM LIKE A SLAVE DRIVER. HAVE THEM GET HURT. like damn. this too will cut the cheese. like im really seeing no reason why i nor anyone would have to sub people out . of the 20 min game those 2 played 18
                  Yeah on one hand I really like no cumulative fatigue when playing the cpu challenges.

                  I always have hated how I have to manage my teams tiredness in FIFA with fitness cards while the CPU is always fresh as can be.

                  But like you said, not having enough fatigue effect in Hum vs. Hum games means people can push players to the limit with no recourse.

                  Since "pushing" your player into a defender is contact of some sort it (the game) should factor in how often you abuse this and cause injury if it's being exploited.


                  I post another gameplay gripe...why is it so hard to get an And 1? Am I doing something wrong? I get them, don't get me wrong, but if I was to weigh getting a shot off and getting fouled and watching the ball not go in vs. watching it fall for And 1, it would be like 60/1.
                  And 1 also seems to be tied to animation, if I pro hop or euro step the ball will more often fall in for And 1. If I just play normally and drive the hoop and get fouled the ball does not go in and it's 2 shots.

                  Basically there are far too many instances where the animation produces the result, not the organic flow of the game.
                  resident curmudgeon

                  Comment

                  • seanhazz1
                    Rookie
                    • Nov 2006
                    • 416

                    #10
                    Re: if Live 17 wants to be taken seriously. they need this

                    Originally posted by chisportsfan23
                    I don't see these defensive problems you guys seem to be having, I play solid on ball defense stay in front of the offensive player (I use the LT on XB1 a lot) and deny the ball if possible with solid off ball defense.
                    I agree with this right here. I'd also add it helps to learn the position and defensive angles (respect the court spacing, player by player as each is different) necessary to initiate enough physical contact to stop the dribble, which changes from team to team and player to player. It appears from their frustrated posts, that some users are still getting caught up in the "must-guard-the-ball-handler-all-the-time" mode, and get caught in bad defensive angles constantly for reasons varying from not mastering the subtle movement controls to, bringing 2K habits, to over-turbo, to using a bad camera.

                    Some seem to forget through play style, that it's a team game, and solid off-ball positioning and defensive play (can't stress this enough) can cure a lot of that bad defense some are complaining about experiencing. The CPU ALWAYS will take the path of least resistance, and will some users, if they think you can't stop them, especially if it keeps working. Also, if you are getting constantly beaten with a chosen defensive style, why keep using it?

                    "Dead stick" (as I've been calling it) controller operations (positioning in front of the defender and just leaving it there), also work on defense, and allow you to quickly cut off drive angles or switch to the help defense without giving up much if any on-the-ball momentum to the driving player (think chip blocking in Madden). Slowing the player's momentum, by any and all means will often result in a drive coming up short (loss of momentum and speed) or the shot falling short (short shots because there is not enough stored energy to shoot) if you get the right players and the right positioning its not difficult, but it will require constant off-ball player monitoring and adjustments. It can be challenging to pick up the little nuances if you don't clean your NBA Live slate and approach it without preconceived opinions.

                    I would also suspect some of those complaining are playing with/against upper echelon teams/players, and/or in camera views (baseline high/low?) more designed for man on man play, like those I see used mostly frequently in pro am.

                    Camera angles DO affect how the game is played on the court by the user and is one of the noted shortcomings (lack of camera customization) this year. Each camera angle has its own strengths and weaknesses, as player focus on different things in each angle. Some will say it shouldn't matter, but it really does, and can change your experience sour if you don't find the combo that suits you best. The camera philosophy can also be applied to 2k, except they have included the necessary camera customization and some of those desired angles.
                    Currently playing:
                    MLB The Show 17
                    NBA Live 18
                    NBA 2k18
                    Madden 18
                    Absolver
                    STO
                    TWITCH Stream
                    BEAM Stream

                    Comment

                    • seanhazz1
                      Rookie
                      • Nov 2006
                      • 416

                      #11
                      Re: if Live 17 wants to be taken seriously. they need this

                      Originally posted by BL8001
                      Since "pushing" your player into a defender is contact of some sort it (the game) should factor in how often you abuse this and cause injury if it's being exploited.
                      Exactly! As long as its not overdone (Madden collarbone injury?)
                      Currently playing:
                      MLB The Show 17
                      NBA Live 18
                      NBA 2k18
                      Madden 18
                      Absolver
                      STO
                      TWITCH Stream
                      BEAM Stream

                      Comment

                      • BL8001
                        MVP
                        • Jul 2010
                        • 1884

                        #12
                        Re: if Live 17 wants to be taken seriously. they need this

                        Yep and it could be controlled just by having fatigue from contact equal cramps or just slowing down of everything.

                        No player pushes all game IRL because they would have no legs near the end.

                        So if a user did this for 2 or 3 qtrs straight by the 4th the players should barely be able to sprint ever.

                        It could be visually warned to the user easily by the players being affected bending down and grabbing their shorts or walking around shaking their legs or arms out or even putting a hand up signalling they would like a sub.

                        Van Gundy could be asking, "Why is this coach doing this? His players look exhausted. Not sure how long he will keep his job if he asks this much from his players nightly."
                        resident curmudgeon

                        Comment

                        • The 24th Letter
                          ERA
                          • Oct 2007
                          • 39373

                          #13
                          Re: if Live 17 wants to be taken seriously. they need this

                          Definitely not just a user error thing, interior defense is something the series has struggled with since the relaunch....especially online

                          Comment

                          • Insight23
                            MVP
                            • Aug 2010
                            • 1585

                            #14
                            if Live 17 wants to be taken seriously. they need this

                            I agree, I was frustrated earlier today because of this. The interior paint "at times" becomes none existent. It's as if you can't deny the paint shots unless it's a block. I am playing with some sliders on superstar so maybe that has something to do with it but it can't be all. Otherwise I'm having a good time with the game. What are the best settings to play with in some of you guys opinion?


                            Sent from my iPhone using Tapatalk
                            Last edited by Insight23; 01-08-2016, 10:37 PM.

                            Comment

                            • worstsportsgamer1977
                              Rookie
                              • Jul 2013
                              • 277

                              #15
                              Re: if Live 17 wants to be taken seriously. they need this

                              I think lives defense about the waist needs tweaking. below the waist is good. I like to time my opponents passes like i would do in 2k, in live my guy will do every thing in his power to avoid the ball. Other then that i think the defense is solid for the most part. I would like to get my hands on more shots taken around the basket. especially with my bigs. seems like they have a easier time swatting those crazy pg layups then the easy to track down post jumpers.

                              Comment

                              Working...