Question to Lynnsanity (Player Lock)

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  • Lynsanity
    Rookie
    • Mar 2003
    • 462

    #31
    Re: Question to Lynnsanity (Player Lock)

    Out of the box the computer will block more shots than not. I am using a modified version of Pared's sliders. As far as them playing without passing me the ball, that was probably the fist 5 minutes of a nine minute quarter. I was not actually in the play, as I was observing the player movement.

    When I was Yao, I was in the post, and they did give me the ball, or at the least, they would give it to Howard.

    The only buzzer beaters they take are at the end of a break down/post up animation. If the animation starts with only a couple seconds left, they do nothing, and you have to force the shot. This leads to a shot, a foul, or a block.

    I had to set blocks to zero. Even then, there are a multitude of blocks when the computer takes jumpers. The computer does not always know when to look for it's offense, then again, human beings take bad shots.

    Most of the forced layups with a trailer end up as hits or misses. Some are blocked, it just depends on the position of the defender.

    3 Point Play... The computer will line the outside with players, but the players never go for the 3, as the lane is now open. The 3 point play is being used as an isolation.

    Never had a teammate shoot a 3. Like I said, the computer has a few quirks, and is sometimes a bit silly with it's shot selection.

    Comment

    • k3yD
      Rookie
      • Oct 2003
      • 237

      #32
      Re: Question to Lynnsanity (Player Lock)

      Originally posted by Lynsanity
      Out of the box the computer will block more shots than not. I am using a modified version of Pared's sliders.
      Have you also tried setting the shot control to USER together with Pared's sliders? I've read that it helps a lot.

      Comment

      • k3yD
        Rookie
        • Oct 2003
        • 237

        #33
        Re: Question to Lynnsanity (Player Lock)

        Originally posted by Lynsanity
        Out of the box the computer will block more shots than not. I am using a modified version of Pared's sliders.
        Have you also tried setting the shot control to USER together with Pared's sliders? I've read that it helps a lot.

        Comment

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