NBA Live 18 - The One Details, Including Playstyles

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  • illwill10
    Hall Of Fame
    • Mar 2009
    • 19829

    #61
    Re: NBA Live 18 - The One Details, Including Playstyles

    Originally posted by Housh123
    I cant believe 2k didn't hit on this before. if your a guard who does nothing but pump fake on the 3 point line and step in and shoot mid ranges, floaters or layups then that's how you should be rewarded. No mindless grind to cheese out a 3 point shooting badge just so you can start shooting bad 3s on Walk on. If you do the skill then you get rewarded. My game is built upon post moves and passing out the paint. So if Live is really built how I think it is, my player is going to have very high post scoring and passing ratings on Live because I plan on getting a lot of assists at the center position.
    This is something that I will enjoy if implemented correctly. Why should I be forced to boost ratings that I don't use. I play a certain away and I want my ratings to reflect that. Why should I have to boost post scoring to boost Shot Inside. I have hated that 2k made grouped ratings instead of individual. I like the fact that you cant buy XP to boost ratings. It forces you to truly grind. But they have made it easier too grind since they allow your play in Streets and Pro-am to actually matter.

    My biggest question about 'The One' is the depth outside of street ball/Pro-am. I'm not much of an online player, so I might not touch street ball or Pro-am. So I want to know how the league part of it will be. I am getting tired of forced storylines of 2k MyCareer, but not sure if I would like a bland season mode type of The One. Where I hope it isn't just play game and advance,

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