Let's talk about the passing in this game

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  • FR3SH1
    Rookie
    • Jul 2014
    • 174

    #16
    Re: Let's talk about the passing in this game

    Originally posted by The 24th Letter
    Passing bothers me when you are forced to finish an animation and gather before the ball is released......then there are the long pass receiving animations...

    This makes driving and kicking so frustrating sometimes...


    Sent from my SM-G955U using Tapatalk


    Yes after a 3 second animation the ball is passed and it makes it look like you threw a careless pass. Happens a lot on the pick and roll. Why not just cancel the pass if you get put in a ridden hip animation. And also the call for pass button needs a change. You can call for pass at the exact moment cpu throw the ball to you and you will end up making a extra pass that was unintentional. Now if the cpu always hit the open man we wouldn't call for it as much, but we all know you can be open and the cpu would ignore you 6/10.


    Sent from my iPad using Operation Sports

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    • FearlessKaz
      Rookie
      • Jan 2009
      • 260

      #17
      Re: Let's talk about the passing in this game

      I would love to see better awareness for passes into the post. It's nice that we have the option for lobs (sometimes the lob pass registers as a normal pass regardless) and bounce passes but it doesn't seem like it matters because the player just kinda nonchalantly throws it wherever. Better awareness that puts the pass at a spot where the defender can't so easily pick it off would be nice.

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