Good and Bad of Live

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  • mitsurugi_78
    Rookie
    • Nov 2014
    • 134

    #1

    Good and Bad of Live

    So I've had plenty of time to play live now since having it as a pre-order with the demo and all, and there are some things I feel need to change in order for the game to be better than it is, which right now is a fun multiplayer game...but not very good vs cpu game (franchise/lut) modes.

    One of my biggest gripes, and I know many may disagree...but I can't stand that I can't hit guarded shots with a perfect release. I'm a huge Lakers fan, and I watch ALL of the lakers games, so I see Clarkson and KCP and others hit shots in players faces plenty, but you cannot do this in NBA Live. I get it, percentages should absolutely drop if guarded, and I don't expect to hit every guarded shot...nor do I want to. Sadly though, the way EA has this programed into the game, if a guy is within 5 ft of you...you're guarded, and unless you're playing with a team like Okc, Hou, Bos or any team with superstars, you can't make anything that is slightly covered.

    This is terrible, because I can play a great game...and pretty solid defense, but my opponent can play weak defense...and my guys can't make shots. I don't feel like against a decent opponent that there is a chance of winning with a weak team like LA vs a great team, and that shouldn't be the case. I should have to work for it...yes...but it should be possible.

    Let me hear thoughts on this...because I don't really see others complaining about this...maybe no one is playing head to head since EA didn't give the option to play people we know. (Maybe this is why there is no H2H invite option)

    I want that feeling of hitting a perfect release even while being covered to knock down a tough shot. I feel like this is missing from Live. I play ball every week, and I have been in guys faces to the point where I don't know how they even got the shot off...and guess what...they can make them sometimes. I've made shots with defenders right in my face...why? why can't the NBA players in this game do it? It just doesn't make sense.

    This is also something I think has changed since the initial demo, the demo had better shooting, you could make contested shots...and you should be able to, anyway...just my opinion/rant but it absolutely makes me put the game down in anger and frustration as the CPU and other teams knock down shot after shot and my guys throw up brick after brick with perfect releases all day. Just because they're rated low they don't get a green bar and you can't make the shots. Kuzma can barely hit an open shot in Live, Randle is so slow and weak in Live, it is not at all like him...Randle is a short but powerful PF who can also dribble, I've watched him go coast to coast and dunk on people...try that in Live...lol...better yet don't...you'll just be annoyed at how sad he looks attempting to move in this game.

    I really like a lot about live...better than 2k...but certain things just make Live feel broken to me. If EA doesn't put in H2H, I'm done...I will not buy another game from them without H2H, luckily I'm on PS4 and can shareplay with my brother and we can still play h2h that way...but it's BS that it isn't in the game.

    Sorry for the long winded post, but some things I felt I wasn't seeing anyone else really saying. As much as I want to give this game praise for the things it does right(offense/defense interaction, 1v1 attack/counter system is great) there are these lacking things that just can't go without saying which really bring Live down to a poor rating at best.
  • bigkinky
    Rookie
    • Nov 2017
    • 12

    #2
    Re: Good and Bad of Live

    Maybe it has something to do with the difficulty settings or sliders?

    In my experience, being guarded takes your green away, yes. But it is possible to hit the shot. It's improbable, but possible..which is realistic, imo.

    I do believe that it would be nice for superstar players to still have a small window of opportunity to get a green even when contested.

    As far as my particular playing style, most of my contested shots are either from the post or perimeter step back jump shots, and I gotta say I absolutely hit my fair share of both.

    Sent from my SAMSUNG-SM-G890A using Tapatalk

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    • mitsurugi_78
      Rookie
      • Nov 2014
      • 134

      #3
      Re: Good and Bad of Live

      Originally posted by bigkinky
      Maybe it has something to do with the difficulty settings or sliders?

      In my experience, being guarded takes your green away, yes. But it is possible to hit the shot. It's improbable, but possible..which is realistic, imo.

      I do believe that it would be nice for superstar players to still have a small window of opportunity to get a green even when contested.

      As far as my particular playing style, most of my contested shots are either from the post or perimeter step back jump shots, and I gotta say I absolutely hit my fair share of both.

      Sent from my SAMSUNG-SM-G890A using Tapatalk
      What team are you using?

      Can you play a few games with the lakers and just tell me if they suck in the game? I have no problems hitting with much better players like Harden, Curry and others...but almost all NBA players are capable of hitting contested shots...some not as much as others but the lakers in this game...terrible. I think Brook Lopez and Brandon Ingram are the two highest rated contested shot guys on the team...and while Lopez can hit them sometimes...Brandon Ingram will not...at least I really haven't hit any with him, and I've tried a lot.

      Oh, and as for sliders...all on default on All-Star difficulty. I want it to be the same experience as if I played online. I don't like sliders...never use them in any game...ever. I have tried that before...and it never feels like it plays better to me...could be I just know i've changed something and it's effecting it I don't know...never liked sliders.
      Last edited by mitsurugi_78; 11-20-2017, 10:42 AM.

      Comment

      • mitsurugi_78
        Rookie
        • Nov 2014
        • 134

        #4
        Re: Good and Bad of Live

        So I should have went back after writing my op and changed the title because it got way off track...but seriously, no other responses? Does anyone else use LA?

        Comment

        • bigkinky
          Rookie
          • Nov 2017
          • 12

          #5
          Re: Good and Bad of Live

          If you're not willing to adjust sliders, then there's not much yo can do to improve your experience...

          I was drafted by LAL in The One... I can tell you that they play as expected. I get Lopez to score a bunch in the post. Ingram is good at contested drives.

          In any case, just play smart basketball. You shouldn't be taking a bunch of contested shots, anyway. Move the ball, get everyone involved. I'm a Post Anchor and I average almost a triple double.

          Sent from my SAMSUNG-SM-G890A using Tapatalk

          Comment

          • mitsurugi_78
            Rookie
            • Nov 2014
            • 134

            #6
            Re: Good and Bad of Live

            Originally posted by bigkinky
            If you're not willing to adjust sliders, then there's not much yo can do to improve your experience...

            I was drafted by LAL in The One... I can tell you that they play as expected. I get Lopez to score a bunch in the post. Ingram is good at contested drives.

            In any case, just play smart basketball. You shouldn't be taking a bunch of contested shots, anyway. Move the ball, get everyone involved. I'm a Post Anchor and I average almost a triple double.

            Sent from my SAMSUNG-SM-G890A using Tapatalk
            I hear you, but that is in The One mode...not head to head or play now.

            Why should you have to adjust sliders for the game to play like a basketball game? All the sliders I've seen and tried end up making other things happen that make for an ok experience at best...guys missing wide open layups, one extreme from the next...tons of blocks or no blocks...I don't want to bother with that...besides...then EA does an update and all that is changed again.

            I'm not taking tons of contested shots and I'm playing smart basketball, I can win and all...but it's silly that a guy is 5 feet from you and doesn't even have a hand up and it says your were guarded. Most of the Lakers players don't even have a green release...guarded or not.

            Eh...it's alright, I'm not expecting a solution, I guess I was just looking for agreement on the issue or if people are just going to defend EA and the issue. Sliders to me just means the game don't work right and you have to try to fix it with a crappy method. At least maybe it will bring some light to the issue and others thinking about picking up the game can get some insight to my experience...I play both games...like both...just would like this game to be better I guess.

            Comment

            • MLBNFLNBALGS
              Banned
              • Aug 2017
              • 81

              #7
              Re: Good and Bad of Live

              To the OP.....

              YOUR ABSOLUTELY RIGHT!!!

              I play with the Bulls only so of course I can relate with you interms of feeling undermanned and undermined by the devious plans EA suits use to force players over to transaction modes...

              To say the least: Maybe EA didn't want to fill this game with everything until they've completely transition the game over to Frostbite and or convince those stock holders that they've actually figured out how to combat NBA 2K!

              I'm done with NBA LIVE 18 until they patch the disconnections!! In head2head, there's some type of latency issue that won't allow you to make shots for a short time and your opponent can drain the impossible all over the hardwood.. The game is good... The abuse the NBA LIVE community is receiving outweighs the authenticity 18 holds so hopefully they get it this time... WE NEED A FULL GAME FROM THE NBA LIVE DEVELOPMENT TEAM!!!! Simple as that...
              Last edited by MLBNFLNBALGS; 11-20-2017, 03:37 PM.

              Comment

              • mitsurugi_78
                Rookie
                • Nov 2014
                • 134

                #8
                Re: Good and Bad of Live

                Originally posted by MLBNFLNBALGS
                To the OP.....

                YOUR ABSOLUTELY RIGHT!!!

                I play with the Bulls only so of course I can relate with you interms of feeling undermanned and undermined by the devious plans EA suits use to force players over to transaction modes...

                To say the least: Maybe EA didn't want to fill this game with everything until they've completely transition the game over to Frostbite and or convince those stock holders that they've actually figured out how to combat NBA 2K!

                I'm done with NBA LIVE 18 until they patch the disconnections!! In head2head, there's some type of latency issue that won't allow you to make shots for a short time and your opponent can drain the impossible all over the hardwood.. The game is good... The abuse the NBA LIVE community is receiving outweighs the authenticity 18 holds so hopefully they get it this time... WE NEED A FULL GAME FROM THE NBA LIVE DEVELOPMENT TEAM!!!! Simple as that...
                Glad to hear it's not just me feeling this way.

                I guess I'm lucky...I haven't had the issues with the disconnects, but the shooting to me just isn't right...sometimes guys missing shots that just aren't really guarded...or wide open layups...but then they go reverse layup against 3 defenders and make that...lol.

                Comment

                • rudyjuly2
                  Cade Cunningham
                  • Aug 2002
                  • 14815

                  #9
                  Re: Good and Bad of Live

                  Originally posted by mitsurugi_78
                  Glad to hear it's not just me feeling this way.

                  I guess I'm lucky...I haven't had the issues with the disconnects, but the shooting to me just isn't right...sometimes guys missing shots that just aren't really guarded...or wide open layups...but then they go reverse layup against 3 defenders and make that...lol.
                  I think the reverse layup is a 100% make, unblockable, undefendable glitch lol. Not sure if that has been fixed yet but it's odd.

                  I agree with you about contested shots in Live. I think it's better than at release but sliders also help offline. They made the game almost impossible to hit a guarded shot but give away 100% green shots too easily when wide open. In the NBA a jump shot more than 8' away falls a little over 40% when open vs 30% when contested. Over the course of a game that means a lot but it's not this 60% vs 10% effect that seemed to exist with the game on default settings (at least initially). I lower the contested shot slider to help but if you go too low then you get a lot of green open shots which makes it too easy.

                  Comment

                  • mitsurugi_78
                    Rookie
                    • Nov 2014
                    • 134

                    #10
                    Re: Good and Bad of Live

                    Originally posted by rudyjuly2
                    I think the reverse layup is a 100% make, unblockable, undefendable glitch lol. Not sure if that has been fixed yet but it's odd.

                    I agree with you about contested shots in Live. I think it's better than at release but sliders also help offline. They made the game almost impossible to hit a guarded shot but give away 100% green shots too easily when wide open. In the NBA a jump shot more than 8' away falls a little over 40% when open vs 30% when contested. Over the course of a game that means a lot but it's not this 60% vs 10% effect that seemed to exist with the game on default settings (at least initially). I lower the contested shot slider to help but if you go too low then you get a lot of green open shots which makes it too easy.
                    I've seen the reverse layup missed...but it's not really due to contest...more just a miss programed in so that they're not 100% makes...lol.

                    I agree though, I think a better balance of the green releases and contests can be found, I recall the other game going through something similar...but recently it seems has found a sweet spot.

                    I thought the demo was a little easy to hit the open uncontested shots...but the demo only had 4 teams...and those teams were all really good teams...so maybe it shouldn't have been toned down the way we thought...as that made the low rated teams unable to hit what they should have been able to make.

                    It's a video game, so hard to get it exactly like the nba...especially in 5 min quarters, but I think the players defense should really dictate if you're getting that many open looks, and if they're actually contesting your shots the percentages would fall. they need to do away with the contested shots from a player just in the vicinity and not even looking your way...they should be attempting to guard you to actually get a contest.

                    Comment

                    • dasunsrule32
                      Rookie
                      • Nov 2014
                      • 494

                      #11
                      Re: Good and Bad of Live

                      Originally posted by rudyjuly2
                      I think the reverse layup is a 100% make, unblockable, undefendable glitch lol. Not sure if that has been fixed yet but it's odd.

                      I agree with you about contested shots in Live. I think it's better than at release but sliders also help offline. They made the game almost impossible to hit a guarded shot but give away 100% green shots too easily when wide open. In the NBA a jump shot more than 8' away falls a little over 40% when open vs 30% when contested. Over the course of a game that means a lot but it's not this 60% vs 10% effect that seemed to exist with the game on default settings (at least initially). I lower the contested shot slider to help but if you go too low then you get a lot of green open shots which makes it too easy.
                      I've blocked it several times, it's the angle that you get on it. Also, I've seen that of you time it right, you can reach and steal or knock the ball out of their hands as well.

                      Sent from my Pixel 2 XL using Tapatalk

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