1.11 update October 23

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  • MeowingForVengeance
    Pro
    • May 2016
    • 576

    #46
    Re: 1.11 update October 23

    Originally posted by TSGuy
    Question for all: How the hell do you guys create space to get a shot? People just glued on me. I'm tryna get some space to shoot with Booker but it just aint happening
    Off-ball movement with the right stick. Push-offs and cuts. Check out the in-game tutorial for it if you haven't yet.

    Of course, even if you do get open the CPU recovers insanely fast, and most times will still get a hand in your face to contest.

    I've started just playing like the Spurs and passing, passing, passing. 'Cause every time I think I've got a good shot, nope, someone flies in to contest. So I just keep chucking it around until the defense gets tired or the shot clock runs out.

    Comment

    • DJ
      Hall Of Fame
      • Apr 2003
      • 17756

      #47
      Re: 1.11 update October 23

      Game I played today was a big improvement from yesterday. Probably helped that I used the Bucks, haha. Psycho blocks were gone. CPU had nice shot variety and I hit some contested jumpers.

      This game has great moments, I just wish they were more consistent.
      Currently Playing:
      MLB The Show 25 (PS5)

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      • TSGuy
        Rookie
        • Nov 2014
        • 282

        #48
        Re: 1.11 update October 23

        I cant control the off-ball player for my life I keep doing the tap r1, tap r1 + hold player icon but the player with ball does something else, I only managed to get it once any tips? ****s so hard

        Comment

        • ILLSmak
          MVP
          • Sep 2008
          • 2397

          #49
          Re: 1.11 update October 23

          Originally posted by TSGuy
          The demo was really really good imo. I also liked it better than the current game.


          First game of my Suns franchise Kawhi dropped 36 on me, unstoppable.

          Question for all: How the hell do you guys create space to get a shot? People just glued on me. I'm tryna get some space to shoot with Booker but it just aint happening

          Just pull it. Drive to the ft line and pull a shot. Jab step, pull it. Dribble in place. Pull it. Haha.



          If you want a catch and shoot wait til dude is moving then hit him w o getting it stolen then immediately shoot. Mainly pull it. Is there feedback like bad shot selection in regular gm? That's helpful. If it says guarded or minus sixeen you took an awful shot.



          Just alittle dribbling, go one way and pull on them is what I do. I'm not shooting a great percentage on any player tho. I am a volume shooter haha. I think my percentages match up pretty well with real life, tbh, but searching for the mythical open shot is tough. A lot of the times dude is open for a catch and shoot even tho it looks like the cpu can contest.



          I don't do step backs really. Would be nice to add in but I like to push it and shoot by controlling pace. Get out on the break. Don't be afraid. Just shoot. Shoot and miss and miss and miss then learn why you are missing and the subtle differences between a good shot and an awful one. Really like a half step forward in some cases is the difference. You can shoot by people yknow? Like I used to tell people draw a line between your player and the rim and when that line is open you can shoot. That seems to be what works in live. Esp w someone like booker. Got him starting on my court battle team and while I hadn't played court battles in awhile, he makes everything you just need to get some momentum then pull.


          Edit: basically if you can get to the point u hit the top yellow bar and get the blink you're gonna make a lot of shots. Seems like shooting is more about that unless, like I said, you are taking an awful shot. But usually when you are the yellow bar is really tiny.



          -Smak
          Last edited by ILLSmak; 10-27-2018, 07:49 AM.

          Comment

          • Gramps91
            MVP
            • Sep 2010
            • 2116

            #50
            Re: 1.11 update October 23

            I'm still enjoying the game although I do find it harder now. Passes seem to be deflected more often and blocks are definitely happening more often. Oddly enough my production in The One is staying about the same. My turnovers have gone up a tad but it's not anything "game-breaking" imo. Might start a season mode on the side soon.
            NCAA: Kentucky Wildcats
            MLB: Atlanta Braves
            NBA: San Antonio Spurs

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            • TSGuy
              Rookie
              • Nov 2014
              • 282

              #51
              Re: 1.11 update October 23

              My problem is I can't control the off-ball player it, I guess I keep timing it wrong cause when I do press it something bad ends up happening

              Comment

              • MeowingForVengeance
                Pro
                • May 2016
                • 576

                #52
                Re: 1.11 update October 23

                Post offense is a joke at the moment. Soon as I post up with my big I get the ball stolen. By Nene. Twice in one ****ing game.

                Back to playing wing until the next update, I guess.

                Comment

                • The 24th Letter
                  ERA
                  • Oct 2007
                  • 39373

                  #53
                  Re: 1.11 update October 23

                  Originally posted by MeowingForVengeance
                  Post offense is a joke at the moment. Soon as I post up with my big I get the ball stolen. By Nene. Twice in one ****ing game.

                  Back to playing wing until the next update, I guess.
                  Insta- post steals have been rampant since launch...its in need of a nerf badly.

                  Post game is straight up awful to put it plainly. The post game wasn't necessarily strong in previous Lives but it's somehow took a major step back. Stringing moves feels clunky and they are incredibly slow.

                  I remember making this vid in 18. It was a LOT more functional then.

                  Comment

                  • teofross
                    Rookie
                    • Dec 2007
                    • 83

                    #54
                    Re: 1.11 update October 23

                    Originally posted by TSGuy
                    I cant control the off-ball player for my life I keep doing the tap r1, tap r1 + hold player icon but the player with ball does something else, I only managed to get it once any tips? ****s so hard
                    Whwn you double tap R1 then you you press player's icon only once.Then you take the control on him.(You don't have to hold player's icon , if you do you are going to pass him).When you understand how you do it ,it is easy.And then it gives you so many shooting options.I do it a lot coming from the wing to the other side from screens for open shots.On 3-2 high formation I double tap right for screen play select player and then when he starts the move (to come from screens) somewhere in the middle of the play I take control of him in order to come from the screen "more open".It helps a lot

                    Comment

                    • MeowingForVengeance
                      Pro
                      • May 2016
                      • 576

                      #55
                      Re: 1.11 update October 23

                      Originally posted by The 24th Letter
                      Insta- post steals have been rampant since launch...its in need of a nerf badly.

                      Post game is straight up awful to put it plainly. The post game wasn't necessarily strong in previous Lives but it's somehow took a major step back.
                      I'm late to the party because I just recently decided to try and learn the post game, which I hadn't really paid much attention to. Doesn't take long to find it's got some problems.

                      Like the post spin, which straight up doesn't work sometimes--my dude will just stand there dribbling in post until I shoot or pass.

                      Maybe in the meantime I'll make a Big Kat stretch big (+6 dribbling) and just...not post up?

                      Comment

                      • ILLSmak
                        MVP
                        • Sep 2008
                        • 2397

                        #56
                        Re: 1.11 update October 23

                        I like the post gm, but Yea if you don't spin fast enough you get caught in some weird animation. That wasn't in the gm before as far as I know. It's been since the nerf patch n fix.



                        You can also double dribble if you trigger a moving fake (the opening dream shake pass fake), and the cpu cannot get 3 sec called on them. Ever. I've held those dudes in the paint forever.



                        If you want to post up, spin, do a drop step, do a series of fakes etc then I can see how you'd say it was clunky, but for it giving you the option to pump fake (doesn't seem to be a good way to face up other than that?) and go around people, bang them and do various lay in depending on your input and theirs, I really like that part.


                        The steals are Def wack, you can spin away from them but that's only luck cuz who knows when someone will do it. I was playing v the pelicans (and lost, sad face) in the one league playoffs. Was going at it v ad who makes everything. He's finally not blocking me but he Def got some steals. They put in Emeka Okafor to body me a bit as well. Watching this old *** dude hit hooks over me I had to check out whether he was even in the league any more. He's not as far as I know, I remember hearing about his comeback, but I doubt he'd be getting minutes vs The One. And succeeding alil. They thew both Emeka and jahlil at me.



                        In summary, love the tools, could use a lot better ball protection, more moves, but the actual finishing moves like hooks, fades, lay ups work pretty well I think. Id rather them have that part right then work on getting more moves to set up those finishes. Would Def like a way to face up and know I was keeping my dribble. Cuz my dude is built to step around guys who can contest him and bang those who can't.


                        Clunky isn't the word I would use tho. Basic. V basic. From what I understand it's not a dice roll whether you get blocked, it has to do with your directional input and theirs, timing, and if you were holding turbo or they were. Like I said I see good tools there. I enjoy my post guy the most. Esp v someone like ad cuz scoring wise he plays me to an almost dead heat. If my teammates don't step up (looking at you booker) then I take losses.



                        Was also sad at how the off-season went by and there wasn't like a resign period. I just reupped for a max contract (haha after my 1 yr first pick contract got a 1 yr max) and they signed a bunch of different people/ some retirements. Def needs fleshing.



                        Post game tho, work w it alil more. It's pretty rewarding. I haven't felt that in control of a guy in a game for awhile. Sure I could do more fakes in other games but in terms of deciding my finish and going up with the shot I wanted, I feel satisfied. Just my pov tho.



                        Edit : but I'm more of a Shaq do your work before the catch type of post player. I know whether they are gonna double and am ready to hit whoever it comes from, I know when I catch it deep I'm trying to get to the rim, and I know when I get it baseline I'm gonna pump (they jump now sometimes too) to face up and drive around or instantly spin.



                        -Smak
                        Last edited by ILLSmak; 10-28-2018, 09:49 AM.

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                        • The 24th Letter
                          ERA
                          • Oct 2007
                          • 39373

                          #57
                          Re: 1.11 update October 23

                          I'm looking at 'tools' as to what you can do other than backing down and pressing square. (The fact that you can do that isn't really worth lauding in my personal opinion, I expect that basic function) If those tools dont work/chain effectively, and are unnaturally slow, "clunky" is the first word that comes to mind. All of this is IF you dont get the ball automatically stripped from you. How much the CPU can do it effectively has nothing on an actual user. They'll lock you into a steal animation dead in the middle of a move.

                          The idea should never be "Just dont use those moves" if they are there to use. I picked Dream as my icon so I could be Dream. Other than that, I've blocked people automatically, activated contested hooks without pressing anything so I dont know if that much actual strategy is integrated in it. It just needs to be reworked.

                          First thing I do in any basketball game I buy is learn the post....just feels like what little was there has progressively gotten worse over the course of the patches.

                          Comment

                          • ILLSmak
                            MVP
                            • Sep 2008
                            • 2397

                            #58
                            Re: 1.11 update October 23

                            Originally posted by The 24th Letter
                            I'm looking at 'tools' as to what you can do other than backing down and pressing square. (The fact that you can do that isn't really worth lauding in my personal opinion, I expect that basic function) If those tools dont work/chain effectively, and are unnaturally slow, "clunky" is the first word that comes to mind. All of this is IF you dont get the ball automatically stripped from you. How much the CPU can do it effectively has nothing on an actual user. They'll lock you into a steal animation dead in the middle of a move.

                            The idea should never be "Just dont use those moves" if they are there to use. I picked Dream as my icon so I could be Dream. Other than that, I've blocked people automatically, activated contested hooks without pressing anything so I dont know if that much actual strategy is integrated in it. It just needs to be reworked.

                            First thing I do in any basketball game I buy is learn the post....just feels like what little was there has progressively gotten worse over the course of the patches.

                            Sucks but be real we probably have completely different play styles.


                            It's like the step back post shot in 2k. Or the step back in this. Not my shot. Don't think that way. If you imagine a world where you cannot be auto stripped and imagine you can still spin on demand and don't get sucked into that shoot or pass brick wall, what are you wanting to do that you can't?



                            I mean, "pressing square" in different spots with the defender in different positions while pressing different directions on the stick with or without holding turbo is a lot of different things.



                            Drop step works. But it's harder cuz you have to execute a fireball instead of just tapping square. Spin works, you can spin, hop step and finish. You can make lay ups, draw fouls, you just have to play angles more than saying I'm gonna use the right stick back to fake back then forward to do an up and under.



                            Can you do a proper up and under in live? I don't think so. Like a 2k up and under. So fair enough. I've never shot without meaning to. I've executed all sorts of finishing animations and if I get blocked I can go back and look at it and see I went to the side the guy was on.



                            So it's less about chaining moves than creating angles. And executing moves at the proper time.


                            I play post too tho. You can look thru my post history and read thousands of words on how I feel the post game should work and what my impressions are per game. In live Yea it's frustrating to get auto stripped. It's also frustrating to get snatch blocked from behind. I think those are like o u moments. I don't like them but they don't ruin it. It doesn't happen that often.



                            At launch scoring inside was easier but it was for everyone. Then they made that patch which I grew to loathe. It's better now tho. I mean if you get the ball near the hoop, shoot a hook. Pump fake. Fade. Power lay in. What more do you want to do? If you catch it outside with a little space you have room to operate with a face up j, ability to spin (God willing), and get moving towards the basket. That's when lay up shines. Lay off turbo sometimes. Get an and 1.


                            Like I said it's basic but I feel I have plenty of tools. I'd like more. I'd like some of the post imbalances and what I see as bugs (the inability to perform post moves after you back people down, which is huge and new and sucks)... But in general. Hey I bought 18 at launch. Made a post anchor then was like hmm. I'll just make a 6'8 rim protector and I can finish almost as well and dominate on d. And did.



                            I don't feel at all that the post game was better last year. It was easier to score inside for sure. You needed that rim protector to make people miss. They made a lot of trash at launch 19 too. Still there is trash. If you get your dude moving toward the basket I think you will appreciate lay ups more. Give him like one step to gain momentum.



                            Live is a gm of angles and Seconds. It's pvp balanced imo. Like I told dude just shoot it. I took some screen shots of a shot the cpu took that I got assisted open team mate from. Booker was in the corner and his defenders face was like two feet from him, but when his hand came up it wasn't contesting the shot it was kind of to the side, so he had gained that slight opening. Same w the post. Plenty you can do.


                            I agree you're not Hakeem but you're not anyone imo. Ivo isn't some guy who shot only step backs. But he gets a big boost to them so if you're gonna master Ivo, best to master the step back, etc...



                            Long post but that's where I stand, in full. I'll prol want to say more later but don't worry I won't.



                            -Smak

                            -

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                            • TSGuy
                              Rookie
                              • Nov 2014
                              • 282

                              #59
                              Re: 1.11 update October 23

                              I don't know I have such a love and hate relationship with this game, I love being able to shoot. Reason I got tired of 2k was I felt like I needed to always fill up the post or drive, only way to shoot was through running a play. But in Live I just can't shoot for **** like nothing, even if I fill the meter while being guarded. Even with good shooters unless their open. It's ruining the fun for me

                              Comment

                              • CujoMatty
                                Member of Rush Nation
                                • Oct 2007
                                • 5444

                                #60
                                Re: 1.11 update October 23

                                Originally posted by TSGuy
                                I don't know I have such a love and hate relationship with this game, I love being able to shoot. Reason I got tired of 2k was I felt like I needed to always fill up the post or drive, only way to shoot was through running a play. But in Live I just can't shoot for **** like nothing, even if I fill the meter while being guarded. Even with good shooters unless their open. It's ruining the fun for me
                                Sounds like you might be struggling to get momentum going which is so crucial in Live. If you start out the game shooting poorly it’s real hard to get out of it. Live has a real exaggerated momentum system.

                                I strongly suggest trying to get a few high percentage shots/dunk/layups to start the game. Same thing applies through out the game. If your struggling call a time out. Then after the time out try and get a couple high percentage shots to get some momentum back. Also if you get a guy hot feed him.
                                2016 NLL Champion Saskatchewan Rush
                                2018 NLL Champion Saskatchewan Rush
                                2019 CEBL Champion Saskatchewan Rattlers

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