Tomba's Team/Individual Player Sliders - "Making the game run better"

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  • left4dead
    Banned
    • Oct 2005
    • 693

    #46
    Re: Tomba's Team/Individual Player Sliders - "Making the game run better"

    Having the Brightness set to 6 and Contrast at 7.....it makes it seem like they're playing outdoor basketball in a summer afternoon. The court is way too bright. I reduced the Brightness to 5 and it seems a little better (not as bright). Is this alright or must it be set to 6?

    Comment

    • Tomba
      TOMBA IS ONLINE
      • Sep 2006
      • 8908

      #47
      Re: Tomba's Team/Individual Player Sliders - "Making the game run better"

      well I've just adjusted the seting for contrast and brghtness in my original edit post now as well

      5/7 brightness
      7/8 contrast
      Brand New Tomba Slider sets ready for Next Gen Versions of NBA,Madden and Fifa Stay Tuned...

      Comment

      • left4dead
        Banned
        • Oct 2005
        • 693

        #48
        Re: Tomba's Team/Individual Player Sliders - "Making the game run better"

        I tried making the changes and noticed very little (if any) improvements in gameplay. Honestly it's too much of a task changing 360+ players. You either have to do it for ALL the players for EVERY team or not even bother at all. You can't have the starting 5 on each team performing or moving a certain way and when the sub players come in....they move like they're stuck in quicksand. You also have to take into account future Roster Updates.

        Also I don't like the fact that Highflyers can no longer perform "super-dunks." I mean seeing Kobe Bryant alone on a fastbreak barely get above the rim on an ordinary dunk just doesn't do it for me.

        Your efforts are appreciated, but I've found that using PM's sliders and Playbooks is the way to go. By no means perfect, but it makes Live 07 a playable game once again (as compared to out-of-the-box).

        Comment

        • Tomba
          TOMBA IS ONLINE
          • Sep 2006
          • 8908

          #49
          Re: Tomba's Team/Individual Player Sliders - "Making the game run better"

          ***COMPLETELY UPDATED NOW***


          Use PM's gameplay sliders and playbooks


          Took a different approach and it works
          Brand New Tomba Slider sets ready for Next Gen Versions of NBA,Madden and Fifa Stay Tuned...

          Comment

          • left4dead
            Banned
            • Oct 2005
            • 693

            #50
            Re: Tomba's Team/Individual Player Sliders - "Making the game run better"

            I also took a different approach and it seemed to work for ME. This involves minimal changes to the players ratings (speed, quickness, acc. ONLY) and NOTHING else. The overall speed and smoothness of the gameplay improved. This is to be used with PM's Sliders + Playbooks. I was haoppy with the results (played 2 quick games only...so more tweaking might be needed)/

            *Credit to Tomba321

            GAMESPEED SLIDER: 85

            Athleticism

            Max speed: 20 (all players)

            Quickness:

            Centers: 85
            Power Forwards: 90
            SF/SG: 95
            Point Guards: 99 (max)

            Acceleration:

            Centers: 90
            Power Forwards: 95
            SF/SG/PG: 99 (max)

            Lateral Quickness: 95 (all players)

            Recovery Quickness: 95 (all players)

            Dribbling Speed:

            Centers: 80
            Power Forwards: 85
            SF/SG: 90
            PG: 95
            Last edited by left4dead; 10-04-2006, 02:05 AM.

            Comment

            • Playmakers
              Hall Of Fame
              • Sep 2004
              • 15413

              #51
              Re: Tomba's Team/Individual Player Sliders - "Making the game run better"

              Aight TOMBA I spent nearly 6 hours observing this formula and now I went and just saw that you changed the entire format around on the one I was using from your previous set.

              Here's what I noticed right away the Foot Planting is more obvious with the speed slowed down.

              The animations don't seem to jump from one point to another making things look like they were skipped. You do see the entire animation overall a little better linked together. I'm guessing that was because of the speed being dropped so drastically.

              The players dribbling look more natural kinda like it did in Live 06 again I'm guessing this is because of the speed slowing everything down. But by increasing their dribbling speed it seemed to match up pretty good then it does with game speed set higher.

              Their are less dunks and more layups and the reason why is because you basically took the dunks out of the game by setting Layup/Dunk Aggressiveness to ZERO for all players. In a way that's kinda good but then again it's not because with Vertical at 20 Josh Smith who can basically leap out the gym even though that might be all he's proven to do in his brief NBA career will not try to pull off a dunk on the fast break filling a lane. He passed up dunks on 3-4 seperate occasions to take a conservative layup on me. Again I can see what you were trying to do but Josh Smith is going to dunk on somebody's azz if he has an open lane with his normal vertical.

              I did two teams with all 12 players edited and two teams with only the starters edited and it won't work unless all the players are tweaked or else what wil happen is that starters because of their speed being increased will still move pretty fluid on the lower speed setting (I was actually very familiar to this before hand because I had to this last year) but the sub's who didn't get tweaked might aswell stayed in the bench because they moved as if they had already logged like 40+ of playing time without a breather and they just came into the game. So, it has to be tweaked for all players that's for sure.

              The Layup in Traffic being dropped to 35 stopped alot of And 1's after a player was fouled so that's pretty good but then guy's like Paul Pierce who was one of the players effected by this decreased rating could never finish plays around the basketball for the CPU team aginst me. Pierce is strong player and even though he doesn't always get the bucket and foul he'll convert atleast 2-3 And 1's per game if put into that situation. He got fouled on 7 seperate occasions and never finished the play.

              I think you were on the right track but some ratings will need to come up back up especially vertical......but I saw where you increased it to 40 while I was using 20 during the testing. I can vision what your trying to do after playing 4 games and the ratings do allow you to tweak the hell out of the game and smooth some things out. I could probably take what you have done and tweaked the ratings to seperate the players better but now you've changed the formula on me. So, I don't know which direction you wanting to go.

              I thought your first approach had some solid building blocks and I could've expanded on it my setting the ratings up myself and taking it a little further from wher you left off. You have to tell me which way you were most pleased with because I haven't tested the changes you just made tonight.

              How do they stack up towards each other since you've used both approach. I've started to really enjoy the game simply by messing with the sliders and playbooks but I do feel it can get even better after seeing your initial setup but you changed directions.

              Let me know later which direction you want to go and then I'll build ratings around it for two teams see how it works out.

              Other than that you took a day away from Playbooks man and I should make you finish them up now..................
              NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
              https://forums.operationsports.com/f...s-dynasty.html

              Follow some the Greatest College Football players of All Time in NCAA Football 14

              Comment

              • Tomba
                TOMBA IS ONLINE
                • Sep 2006
                • 8908

                #52
                Re: Tomba's Team/Individual Player Sliders - "Making the game run better"

                I started realzing the same thing.


                I always noticed the foot planting to be kind off.


                Trust me I've been testing this sucker out many hrs too and no matter what it will never be perfect becuaase there's nothing perfect about the game there's only flashes of good but with all the editing options you can maybwe start to see how things should play. i seriously think you're playbooks and your gameplay sliders are where they should be. unfortunately i took into account how my players moved once i added your sliders to their gameplay.
                i saw things that were off just like you noticed. so i kinda logically thought about it. (and If i'm writng sloppy forgive me i just woke up after only 3 hrs of sleep and about 5 hrs of testing myself and i have to go into work in about a half too) i think the game has two things that are initially wrong with it's animations. The players and then the ball. i also wanted to think out exactly what every spped slider ment or did.

                Max speed at zero allows the gamespeed to be at 99 while the animations run more fluid becuse i set the excelleration and quickness to 95-99. then there's the other setting that are just involved oin the movement of the player as well that needed attention.

                To be honest i liked the other edit as well but for me this edit is where it stops. for some reason it made the game solid.
                Brand New Tomba Slider sets ready for Next Gen Versions of NBA,Madden and Fifa Stay Tuned...

                Comment

                • Tomba
                  TOMBA IS ONLINE
                  • Sep 2006
                  • 8908

                  #53
                  Re: Tomba's Team/Individual Player Sliders - "Making the game run better"

                  Ok now i'm at work. had coffee feeling a lil better about life.
                  now I can sit back and type


                  this game is all about bad framerate bad animation linking bad sliders and bad rim sound.

                  i can't fix the rim sound I can't begin to understand the game of basketball well enough to attempt proper game sliders and I can't fix the animation linking, but I can fix the framerate. With a method of taking away texture lighting I can steady the framerate of the ball it's movement and then the players and their movement. When in any camera mode the crowd is visible. having the crowd as detailed and itself having it's own use of light causes the crowd to add to the exsisting animation in the game. when so many things are shown at once and then have their own dynamic shading put into them this is what always happens however for some reason EA decides to put in a brightness and contrast settings in. Understanding this issue of detail and lighting this could the very reason why they put it in. this game has a bunch of sliders that i can only imagine how they will react in the future after refining the game engine to be more spefically targeted towards each setting that even the player of the game can then edit. It's for this very reason though that adjusting the sliders in every department has caused the game to become better. Infinately this game has the groundwork to become very real. but i work with what we got and that's bad framerate bad animation linking and bad rim sound. te framerate can be addressed and thankfully it can be addressed via the user and not through a patch that would be waited on so long that it wouldn't be called a patch anymore but Live 09. the animations and their however (and after further tweaking) still rears their ugly head. whenever they say you go =up for alay-up with certain players or go for adunk the animation can very fast into this motion or slow. it's never ever even(by itself of course). The way to kind of combat all that though is by adjusting the speed of the game and then the speed of the players AND the way they might approach the basket and then move off the basket. the attributes i picked to alter reflect this idea. yes, my original idea was to slow down the speed of the game itself and highten everything about the players and my other original idea was to take away anything that looked to harsh as a animation in the beginning of the game(out of box). things like jumping,agressiveness which make your player have areaction were what i was trying to now lessen as well becuase it would help in the jitteryness/stuttering of everything. After playing with PM's sliders now though WITH what i originally did I felt that i needed to change certain areas because i saw my game struggling to play right. My current editis what i consider to be what works with PM's current sliders and playbook. i got very realistic shooting scores averaging anywhere form 43%-52%. i liked this very much. Once i edited the exsisting things to reflect what now i think to be the case of getting the speed right to the fluidity in the game the game played considerably better and consistantly good.


                  I bought both games NBA 2k7 first and the weekend before I was glued to my computer screen looking at videos and impressions of it, growing increasingly anxious about it. almost two weeks later i'm editing NBA live 07. Who would of thought.


                  EA... I really love this game
                  Brand New Tomba Slider sets ready for Next Gen Versions of NBA,Madden and Fifa Stay Tuned...

                  Comment

                  • Flightwhite24
                    Hall Of Fame
                    • Jul 2005
                    • 12094

                    #54
                    Re: Tomba's Team/Individual Player Sliders - "Making the game run better"

                    Originally posted by left4dead
                    I also took a different approach and it seemed to work for ME. This involves minimal changes to the players ratings (speed, quickness, acc. ONLY) and NOTHING else. The overall speed and smoothness of the gameplay improved. This is to be used with PM's Sliders + Playbooks. I was haoppy with the results (played 2 quick games only...so more tweaking might be needed)/

                    *Credit to Tomba321

                    GAMESPEED SLIDER: 85

                    Athleticism

                    Max speed: 20 (all players)

                    Quickness:

                    Centers: 85
                    Power Forwards: 90
                    SF/SG: 95
                    Point Guards: 99 (max)

                    Acceleration:

                    Centers: 90
                    Power Forwards: 95
                    SF/SG/PG: 99 (max)

                    Lateral Quickness: 95 (all players)

                    Recovery Quickness: 95 (all players)

                    Dribbling Speed:

                    Centers: 80
                    Power Forwards: 85
                    SF/SG: 90
                    PG: 95
                    The question I have is does it ake away individual ratings? Will all playersmoved at the exact same rating say for instance. If I take 2 different guards and give them the same speed rating, will they move at the exact same speed. Iverson and Vujacik of the Lakers in real life Iverson is faster but if I put both of there speeds at say 50 are they equal at this point?
                    The poster formerly know as "FLIGHTWHITE"

                    Comment

                    • Tomba
                      TOMBA IS ONLINE
                      • Sep 2006
                      • 8908

                      #55
                      Re: Tomba's Team/Individual Player Sliders - "Making the game run better"

                      Originally posted by JSKYWALKER1
                      The question I have is does it ake away individual ratings? Will all playersmoved at the exact same rating say for instance. If I take 2 different guards and give them the same speed rating, will they move at the exact same speed. Iverson and Vujacik of the Lakers in real life Iverson is faster but if I put both of there speeds at say 50 are they equal at this point?
                      i don't know it just runs better doing it this way if you REALLY want realism why don't you try NBA 2k7? i'm sorry but this is NOT the game to be worried about such things. if it wasn't for these sliders that i decided to try out i would have thrown the game in the garbage. and thats just my personal gripe with being too strict about everything NBA Live 07

                      i can understand your worry though. i really suggest that IF you have a big man make him lower in the quickness and excelleration settings and higher for anyone that would be a guard or forward. of course there are superstars and i have even done different things to them to reflect the fact that they are a superstar.
                      Last edited by Tomba; 10-04-2006, 09:24 AM.
                      Brand New Tomba Slider sets ready for Next Gen Versions of NBA,Madden and Fifa Stay Tuned...

                      Comment

                      • Tomba
                        TOMBA IS ONLINE
                        • Sep 2006
                        • 8908

                        #56
                        Re: Tomba's Team/Individual Player Sliders - "Making the game run better"

                        NBA 2K7 NBA Live 07
                        Brand New Tomba Slider sets ready for Next Gen Versions of NBA,Madden and Fifa Stay Tuned...

                        Comment

                        • bigp
                          Rookie
                          • Jul 2005
                          • 244

                          #57
                          Re: Tomba's Team/Individual Player Sliders - "Making the game run better"

                          when u change the brightness n color, when i did it it made it darker, u can barely see the away teams jersey like the lettering n numbers looks like there wearing a black jersey, u can barely see there faces, wel ljust black people lol, is that happeneing to u , or do u need a hd tv/plasma, and do you have to change the players ratings, because i dont really want to do that

                          Comment

                          • Tomba
                            TOMBA IS ONLINE
                            • Sep 2006
                            • 8908

                            #58
                            Re: Tomba's Team/Individual Player Sliders - "Making the game run better"

                            Originally posted by bigp
                            when u change the brightness n color, when i did it it made it darker, u can barely see the away teams jersey like the lettering n numbers looks like there wearing a black jersey, u can barely see there faces, wel ljust black people lol, is that happeneing to u , or do u need a hd tv/plasma, and do you have to change the players ratings, because i dont really want to do that
                            I play on a HDTV
                            Brand New Tomba Slider sets ready for Next Gen Versions of NBA,Madden and Fifa Stay Tuned...

                            Comment

                            • bateman11
                              MVP
                              • Jul 2004
                              • 1729

                              #59
                              Re: Tomba's Team/Individual Player Sliders - "Making the game run better"

                              Well I have a Standard TV and I plan on picking this game up tomorrow. I will start off by using Playmaker's sliders and see how it plays. I got 2K7 on Tuesday but it is already getting stale. It's just too much like 2K6.
                              PSN: rose2kobe24

                              Comment

                              • Tomba
                                TOMBA IS ONLINE
                                • Sep 2006
                                • 8908

                                #60
                                Re: Tomba's Team/Individual Player Sliders - "Making the game run better"

                                Please close thread.

                                exsisting sliders DO improve fluidity though so please use.



                                Goodbye signing out...
                                Brand New Tomba Slider sets ready for Next Gen Versions of NBA,Madden and Fifa Stay Tuned...

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