>>> cabrillo24's NBA Live 2010 Gameplay Sliders <<<

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  • fatboy
    Rookie
    • Jan 2008
    • 93

    #136
    Re: &gt;&gt;&gt; cabrillo24's NBA Live 2010 Gameplay Sliders &lt;&lt;&lt;

    Yo Cab, still enjoying the sliders man but I do have one question though, is there a way to fix mins for the rotation? Or is dependent on the player DNA or fatigue sets? Do you guys play on auto subs on or just manually sub in players???

    Comment

    • jason990
      Rookie
      • Sep 2009
      • 15

      #137
      Re: &gt;&gt;&gt; cabrillo24's NBA Live 2010 Gameplay Sliders &lt;&lt;&lt;

      Originally posted by cabrillo24
      What are you asking?
      If it's just those 3-4 games that will be like that or will every game be high scoring when simmed?

      Comment

      • Flightwhite24
        Hall Of Fame
        • Jul 2005
        • 12094

        #138
        Re: &gt;&gt;&gt; cabrillo24's NBA Live 2010 Gameplay Sliders &lt;&lt;&lt;

        Just had a decent game Lakers[me] vs Bucks. I won 110-101 in LA. Bucks led all throughout the game until the beginning of the 4th qtr when I was finally able to control the 4th qtr. FG pct's was around 45% for both teams. Redd lit me up for 40pts. Bryant had 37pts. Finally the game seems to be falling into place for me. I had 12 fast break points.:wink:. Most of the problems I'm having with the cpu blocks is in the paint. Bucks had 14blks to my 10blks. Gonna roll with this slider set and see what happens. Peace!!!!!
        The poster formerly know as "FLIGHTWHITE"

        Comment

        • stizz
          MVP
          • Sep 2006
          • 1718

          #139
          Re: &gt;&gt;&gt; cabrillo24's NBA Live 2010 Gameplay Sliders &lt;&lt;&lt;

          Originally posted by jason990
          If it's just those 3-4 games that will be like that or will every game be high scoring when simmed?
          These slider's don't affect simmed stats. The simmed stats are broken.

          Comment

          • DTX3
            Hall Of Fame
            • Jun 2003
            • 13022

            #140
            Re: &gt;&gt;&gt; cabrillo24's NBA Live 2010 Gameplay Sliders &lt;&lt;&lt;

            Could someone upload these for PS3 users? EA really dropped the ball with no number values on sliders.
            XBL: DTX3
            PSN: DTX987
            WII U: DodgerBlue760

            Comment

            • cabrillo24

              #141
              Re: &gt;&gt;&gt; cabrillo24's NBA Live 2010 Gameplay Sliders &lt;&lt;&lt;

              Originally posted by fatboy
              Yo Cab, still enjoying the sliders man but I do have one question though, is there a way to fix mins for the rotation? Or is dependent on the player DNA or fatigue sets? Do you guys play on auto subs on or just manually sub in players???
              Yeah this is an issue for me. The substitution logic is broken, hopefully EA fixes this.

              Comment

              • cabrillo24

                #142
                Re: &gt;&gt;&gt; cabrillo24's NBA Live 2010 Gameplay Sliders &lt;&lt;&lt;

                Originally posted by JSKYWALKER1
                Just had a decent game Lakers[me] vs Bucks. I won 110-101 in LA. Bucks led all throughout the game until the beginning of the 4th qtr when I was finally able to control the 4th qtr. FG pct's was around 45% for both teams. Redd lit me up for 40pts. Bryant had 37pts. Finally the game seems to be falling into place for me. I had 12 fast break points.:wink:. Most of the problems I'm having with the cpu blocks is in the paint. Bucks had 14blks to my 10blks. Gonna roll with this slider set and see what happens. Peace!!!!!
                Did you adjust the global player ratings (i.e. vertical?)

                Comment

                • biZounc3
                  Rookie
                  • Oct 2009
                  • 3

                  #143
                  Re: &gt;&gt;&gt; cabrillo24's NBA Live 2010 Gameplay Sliders &lt;&lt;&lt;

                  Originally posted by DTX3
                  Could someone upload these for PS3 users? EA really dropped the ball with no number values on sliders.

                  Comment

                  • drewbaby1414
                    Rookie
                    • Oct 2008
                    • 438

                    #144
                    Re: &gt;&gt;&gt; cabrillo24's NBA Live 2010 Gameplay Sliders &lt;&lt;&lt;

                    Originally posted by stizz
                    These slider's don't affect simmed stats. The simmed stats are broken.
                    LOL..yeah no way to mess up these simmed stats
                    "Don't complain about the show if the ticket is free."

                    Comment

                    • Flightwhite24
                      Hall Of Fame
                      • Jul 2005
                      • 12094

                      #145
                      Re: &gt;&gt;&gt; cabrillo24's NBA Live 2010 Gameplay Sliders &lt;&lt;&lt;

                      Originally posted by cabrillo24
                      Did you adjust the global player ratings (i.e. vertical?)
                      Did not touch any Global edits just your sliders. Good D and running the offensive plays was the key for me. Took me a little while to figure Live out but I think I'm coming around.
                      The poster formerly know as "FLIGHTWHITE"

                      Comment

                      • DTX3
                        Hall Of Fame
                        • Jun 2003
                        • 13022

                        #146
                        Re: &gt;&gt;&gt; cabrillo24's NBA Live 2010 Gameplay Sliders &lt;&lt;&lt;

                        So I tried my best to input these into my PS3 game, took awhile but I think it's good. Also using the player edits, so going to test them out right now.
                        XBL: DTX3
                        PSN: DTX987
                        WII U: DodgerBlue760

                        Comment

                        • Playmakers
                          Hall Of Fame
                          • Sep 2004
                          • 15357

                          #147
                          Re: &gt;&gt;&gt; cabrillo24's NBA Live 2010 Gameplay Sliders &lt;&lt;&lt;

                          Originally posted by JSKYWALKER1
                          Did not touch any Global edits just your sliders. Good D and running the offensive plays was the key for me. Took me a little while to figure Live out but I think I'm coming around.
                          James trust me your going to want to after the patch man.

                          You gotta understand DNA is like the body. But the ratings is like the heart. The body can't survive without the heart man.

                          Then after that you have FRANCHISE PLAYERS who are the like SOUL of the game. Those are the guys who you must seperate to an even larger degree by way of ratings from the others.

                          DNA alone makes the game shallow, nothing great happens.

                          Do you ever sense that the CPU Kobe is going to go off for 50-60 points on you and nothing you can do will stop him?

                          CPU star players never put up those types of explosive games themselves.

                          Why because too many other guys including scrubs are quick to shoot the damn ball. All those scrubs we talked about man are going to be just that "SCRUBS" and they are going to give up the rock more and accept their roles on the roster file. You gotta force them to pass up shots at times which leads to more ball movement out of them as a team.

                          I've got a laundry list of individual player tweaks that is going to put some life into this game. Rebounding with D.Howard is going to feel so much different from "BIG Z" or Yao. One guy is going to feel like he really is Super Man when jumping and the other two guys are going to feel and look grounded to the floor when they jump.

                          Things that EA don't take into consideration.

                          Things like giving Jason Kidd 99 Court vision, 99 difficult pass ability and 99 Fast break Awareness is the shiiit that will serperate more guys from one another. That is how you get the AI driven Jason Kidd to beat teams with his mind and passing not some half azz ratings that make the guy no different from Steve Blake at seing the floor or making sick passes.

                          Honestly I've never seen any CPU player simply take over or do something that WOWS me. No sliders is going to fix that and none of the current DNA is going to correct it.

                          Why the hell hold back on LBJ?

                          The guy is a BEAST how about for once giving him 99+ Triple Threatt effectivness, 99 Court Vision, 90+ Post Savy & 90+ Offensive post footwork so he can abuse clowns in the paint when post up. I don't think anyone in their right mind would disagree with LBJ having those types offensive of ratings.

                          I mean seriously what part of LBJ's game on offense should be in the 60's?

                          Yet the dude has 67 post moves, 67 post savy and 63 Double team Composure so he can start freaking out the minute he see's two defenders run at him. We ain't talking about no avg guy here man were talking about a FRANCHISE player with offensive skills being limited based on those ratings. LBJ can be stripped of the ball just easy as next guy once he gets into the paint. The dude arguably has the best hands in the NBA. LBJ Played WR in school to back it up.
                          Last edited by Playmakers; 10-15-2009, 03:09 AM.
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                          Comment

                          • carnalnirvana
                            Pro
                            • Jan 2007
                            • 1981

                            #148
                            Re: &gt;&gt;&gt; cabrillo24's NBA Live 2010 Gameplay Sliders &lt;&lt;&lt;

                            Originally posted by Playmakers
                            James trust me your going to want to after the patch man.

                            You gotta understand DNA is like the body. But the ratings is like the heart. The body can't survive without the heart man.

                            Then after that you have FRANCHISE PLAYERS who are the like SOUL of the game. Those are the guys who you must seperate to an even larger degree by way of ratings from the others.

                            DNA alone makes the game shallow, nothing great happens.

                            Do you ever sense that the CPU Kobe is going to go off for 50-60 points on you and nothing you can do will stop him?

                            CPU star players never put up those types of explosive games themselves.

                            Why because too many other guys including scrubs are quick to shoot the damn ball. All those scrubs we talked about man are going to be just that "SCRUBS" and they are going to give up the rock more and accept their roles on the roster file. You gotta force them to pass up shots at times which leads to more ball movement out of them as a team.

                            I've got a laundry list of individual player tweaks that is going to put some life into this game. Rebounding with D.Howard is going to feel so much different from "BIG Z" or Yao. One guy is going to feel like he really is Super Man when jumping and the other two guys are going to feel and look grounded to the floor when they jump.

                            Things that EA don't take into consideration.

                            Things like giving Jason Kidd 99 Court vision, 99 difficult pass ability and 99 Fast break Awareness is the shiiit that will serperate more guys from one another. That is how you get the AI driven Jason Kidd to beat teams with his mind and passing not some half azz ratings that make the guy no different from Steve Blake at seing the floor or making sick passes.

                            Honestly I've never seen any CPU player simply take over or do something that WOWS me. No sliders is going to fix that and none of the current DNA is going to correct it.

                            Why the hell hold back on LBJ?

                            The guy is a BEAST how about for once giving him 99+ Triple Threatt effectivness, 99 Court Vision, 90+ Post Savy & 90+ Offensive post footwork so he can abuse clowns in the paint when post up. I don't think anyone in their right mind would disagree with LBJ having those types offensive of ratings.

                            I mean seriously what part of LBJ's game on offense should be in the 60's?

                            Yet the dude has 67 post moves, 67 post savy and 63 Double team Composure so he can start freaking out the minute he see's two defenders run at him. We ain't talking about no avg guy here man were talking about a FRANCHISE player with offensive skills being limited based on those ratings. LBJ can be stripped of the ball just easy as next guy once he gets into the paint. The dude arguably has the best hands in the NBA. LBJ Played WR in school to back it up.
                            agree 10000 %

                            however i would experiment with those post numbers because i am noticing something with guys with lower post numbers doing different animations, i saw guys with lower post numbers backed down players and battled in the post, and i would rather james did that than an auto spin off which a 90+ rating would have him do.....

                            post is something i am really trying to figure out every other aspect of the game i have playing very good, this dna thing gives you sooooo much control when editing
                            NOW PLAYING: NBA Live, madden 11,12, battlefield v, F1 2020 and injustice 2 and COD:MW

                            #18 greatest EVA....

                            Comment

                            • Jabrony
                              Rookie
                              • Sep 2009
                              • 121

                              #149
                              Re: &gt;&gt;&gt; cabrillo24's NBA Live 2010 Gameplay Sliders &lt;&lt;&lt;

                              How can I get this on EA locker?

                              Comment

                              • Flightwhite24
                                Hall Of Fame
                                • Jul 2005
                                • 12094

                                #150
                                Re: &gt;&gt;&gt; cabrillo24's NBA Live 2010 Gameplay Sliders &lt;&lt;&lt;

                                Originally posted by Playmakers
                                James trust me your going to want to after the patch man.

                                You gotta understand DNA is like the body. But the ratings is like the heart. The body can't survive without the heart man.

                                Then after that you have FRANCHISE PLAYERS who are the like SOUL of the game. Those are the guys who you must seperate to an even larger degree by way of ratings from the others.

                                DNA alone makes the game shallow, nothing great happens.

                                Do you ever sense that the CPU Kobe is going to go off for 50-60 points on you and nothing you can do will stop him?

                                CPU star players never put up those types of explosive games themselves.

                                Why because too many other guys including scrubs are quick to shoot the damn ball. All those scrubs we talked about man are going to be just that "SCRUBS" and they are going to give up the rock more and accept their roles on the roster file. You gotta force them to pass up shots at times which leads to more ball movement out of them as a team.

                                I've got a laundry list of individual player tweaks that is going to put some life into this game. Rebounding with D.Howard is going to feel so much different from "BIG Z" or Yao. One guy is going to feel like he really is Super Man when jumping and the other two guys are going to feel and look grounded to the floor when they jump.

                                Things that EA don't take into consideration.

                                Things like giving Jason Kidd 99 Court vision, 99 difficult pass ability and 99 Fast break Awareness is the shiiit that will serperate more guys from one another. That is how you get the AI driven Jason Kidd to beat teams with his mind and passing not some half azz ratings that make the guy no different from Steve Blake at seing the floor or making sick passes.

                                Honestly I've never seen any CPU player simply take over or do something that WOWS me. No sliders is going to fix that and none of the current DNA is going to correct it.

                                Why the hell hold back on LBJ?

                                The guy is a BEAST how about for once giving him 99+ Triple Threatt effectivness, 99 Court Vision, 90+ Post Savy & 90+ Offensive post footwork so he can abuse clowns in the paint when post up. I don't think anyone in their right mind would disagree with LBJ having those types offensive of ratings.

                                I mean seriously what part of LBJ's game on offense should be in the 60's?

                                Yet the dude has 67 post moves, 67 post savy and 63 Double team Composure so he can start freaking out the minute he see's two defenders run at him. We ain't talking about no avg guy here man were talking about a FRANCHISE player with offensive skills being limited based on those ratings. LBJ can be stripped of the ball just easy as next guy once he gets into the paint. The dude arguably has the best hands in the NBA. LBJ Played WR in school to back it up.
                                Well hell Playmaker you think you can send me some Beastly Sliders???? Quit holding out on the "Secret Formula" I thought we were boys???? You know the ###
                                The poster formerly know as "FLIGHTWHITE"

                                Comment

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