I guess this is a good discussion. It probablly boils down to what is actually most important to each individual player. I used to be such a 'stickler' for stats....if stats werent extremely authentic down to a T, it would ruin my experience. Now recently over the years, I have sort of took a turn to actual gameplay fun. There's that certain rewarding feel that sucks you into a Nintendo style console game. Its that exaggerated flow and rythme that sucks you in to its control and reminds you that playing a video game should be first and formost...FUN.
I guess thats I look for first now when playing a sports game....even above down to the detail stat replication. I think sport game companies spend too much time trying to replicate every detail of the sport, management, politically correct gear and facial expressions, that they sometimes leave little time left over to actually observe how their game feels and flows in the players controller hand.
There was this one stupid little mini game in Mario Party 4 or so that had Mario and his gang of characters doing basketball free throws into a group of basketball hoops hung from the wall and I couldnt begin to tell you how satisfying this felt and played. It was such a fun experience timing your jump and watching the player release the basketball at the apex and the graphics were cartoony YET very detailed with lots of realistic ball physics off the rim and net snapping action that just made this simple little mini game a delightful treat!....imagine what this sort of amazing design and attention to detail could be done with a full scale basketball game??
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