New Playcalling Idea for bball games...

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  • thejake
    MVP
    • Jul 2002
    • 2433

    #1

    New Playcalling Idea for bball games...

    To me the play design in general for most games is bad. The plays just don't seem like ones teams run in real life. Also when running one of the plays that are pretty good, lets say double screen shooting guard in coolege hoops, i wish i would be able to pick which player i want coming off of the double screen. What if my SF shoots better than my SG then i would want my SF coming off the screen.

    I think every basketball game should have at least these basic plays:

    Post UP
    ISO
    Pick and roll
    off ball screen

    from these i should be able to pick who i want to post up or iso. lets say i have a tall shooting guard who has a miss match on a shorter guy. I would want to post him up. Or lets say i have a good ball handling power forward, then i would want to isolate him on the wing. or what if i want to run a pick and roll from the top of the key with my sg and pf. i should be able to do this. and if i want to have my sf coming off a double baseline screen to the corner i should be able to do it.

    On top of all this basic stuff should be some zone breaking offenses, motion stuff, and whatever else.
    My XBOX Gamercard
  • GSW
    Simnation
    • Feb 2003
    • 8041

    #2
    Re: New Playcalling Idea for bball games...

    you should elaborate more and place this in the ESPN NBA forum
    #Simnation

    Comment

    • GSW
      Simnation
      • Feb 2003
      • 8041

      #3
      Re: New Playcalling Idea for bball games...

      you should elaborate more and place this in the ESPN NBA forum
      #Simnation

      Comment

      • GSW
        Simnation
        • Feb 2003
        • 8041

        #4
        Re: New Playcalling Idea for bball games...

        you should elaborate more and place this in the ESPN NBA forum
        #Simnation

        Comment

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