NBA 2K3-Editing Defensive playbooks

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  • NINJAK2
    *S *dd*ct
    • Jan 2003
    • 6185

    #1

    NBA 2K3-Editing Defensive playbooks

    I noticed on Saturday after deciding to edit my defensive playbook for Philly that all the teams in the game have the EXACT same default defense plays. I know I haven't discovered fire or anything, but what I never thought about doing was editing their defensive playbooks to reflect how they actually play. For example, Dallas and the Mavs play a lot of zone so their first option should be a zone not man 2 man.

    The good thing about this is that you don't have to edit a different team each game, you can save all your work under settings after you edit them under playbook manager. If you are playing a franchise, you could gear each team to stop you. Here's a list of some of the plays and a brief description:

    full court/half court press: defense plays tight d starting at full or half court. weakness: in full, you may be vulnerable in transition.

    full/half court press: D doubles ballhandler. W: leaves you vulnerable to a good passer

    3-2 zone: guards perimeter teams with 3 high and 2 low. W: leaves you vulnerable inside.

    2-3 zone: guards good inside teams with 3 low and 2 high. W: leaves you vulnerable outside.

    1-3-1 zone: applys pressure on perimeter and makes it difficult to penetrate and work the ball inside. W: poor rebounding d and leaves the corner 3 open

    Box 1 zone: four man box with defender guarding the others best player. Used against teams with one great player and forces others to step up.

    My suggestion is to gear teams toward defending you with the best defense being the first option. If you have dallas maybe have others play 3-2 zone as a first option or have them go box 1 or 1-3-1 if you use philly. maybe have 2-3 defenses geared to you and the others more of a aggressive man 2 man or whatever you chose.

    Combine this process with whatever sliders you use.

    Also teams with a lousy defensive rating should possibly play more zone so that help comes faster if someone gets beat. Just a thought.
    EA and 2k have the unfortunate task of trying to balance on a tightrope of fun and sim while trying not to fall 10,000 feet to their death. Instead of a safety net waiting down below there will just be angry customers quick to move out of the way and talk of their failure.
  • NINJAK2
    *S *dd*ct
    • Jan 2003
    • 6185

    #2
    Re: NBA 2K3-Editing Defensive playbooks

    The 2nd full/half court press should say full/half court trap.
    EA and 2k have the unfortunate task of trying to balance on a tightrope of fun and sim while trying not to fall 10,000 feet to their death. Instead of a safety net waiting down below there will just be angry customers quick to move out of the way and talk of their failure.

    Comment

    • NINJAK2
      *S *dd*ct
      • Jan 2003
      • 6185

      #3
      Re: NBA 2K3-Editing Defensive playbooks

      The 2nd full/half court press should say full/half court trap.
      EA and 2k have the unfortunate task of trying to balance on a tightrope of fun and sim while trying not to fall 10,000 feet to their death. Instead of a safety net waiting down below there will just be angry customers quick to move out of the way and talk of their failure.

      Comment

      • Court_vision
        Banned
        • Oct 2002
        • 8290

        #4
        Re: NBA 2K3-Editing Defensive playbooks

        Nice work again. I have looked at doing this. I changed Minnesota and Dallas to zone D...but that was all.

        Let us know how any changes work? I'll do some myself tonight

        Comment

        • Court_vision
          Banned
          • Oct 2002
          • 8290

          #5
          Re: NBA 2K3-Editing Defensive playbooks

          Nice work again. I have looked at doing this. I changed Minnesota and Dallas to zone D...but that was all.

          Let us know how any changes work? I'll do some myself tonight

          Comment

          • NINJAK2
            *S *dd*ct
            • Jan 2003
            • 6185

            #6
            Re: NBA 2K3-Editing Defensive playbooks

            I used Philly against Minnesota the other night. A.I. went 5-16 as my shot was off and Wally made it tough to get inside. It was close at half time but KG and Wally took over in the 3rd and 4th and I ended up losing by 14 on the road. I had Minn play a 1-3-1 zone, Box 1zone, 3-2 zone, and half court press as a last option. Everyone plays this game differently so you may have a completely different result than me. I tend to run plays more.

            Minnesota is the only team I've changed so far and played against.

            If anyone else has suggestions about the defensive schemes of Minnesota or any other one of the teams in the NBA, please chime in if you've seen them play and know the defensive schemes they tend to practice.
            EA and 2k have the unfortunate task of trying to balance on a tightrope of fun and sim while trying not to fall 10,000 feet to their death. Instead of a safety net waiting down below there will just be angry customers quick to move out of the way and talk of their failure.

            Comment

            • NINJAK2
              *S *dd*ct
              • Jan 2003
              • 6185

              #7
              Re: NBA 2K3-Editing Defensive playbooks

              I used Philly against Minnesota the other night. A.I. went 5-16 as my shot was off and Wally made it tough to get inside. It was close at half time but KG and Wally took over in the 3rd and 4th and I ended up losing by 14 on the road. I had Minn play a 1-3-1 zone, Box 1zone, 3-2 zone, and half court press as a last option. Everyone plays this game differently so you may have a completely different result than me. I tend to run plays more.

              Minnesota is the only team I've changed so far and played against.

              If anyone else has suggestions about the defensive schemes of Minnesota or any other one of the teams in the NBA, please chime in if you've seen them play and know the defensive schemes they tend to practice.
              EA and 2k have the unfortunate task of trying to balance on a tightrope of fun and sim while trying not to fall 10,000 feet to their death. Instead of a safety net waiting down below there will just be angry customers quick to move out of the way and talk of their failure.

              Comment

              • Blue_Monkey
                MVP
                • Oct 2002
                • 1107

                #8
                Re: NBA 2K3-Editing Defensive playbooks

                Posting all teams' defensive schemes would be helpful... (meaning anybody who knows a team)

                Comment

                • Blue_Monkey
                  MVP
                  • Oct 2002
                  • 1107

                  #9
                  Re: NBA 2K3-Editing Defensive playbooks

                  Posting all teams' defensive schemes would be helpful... (meaning anybody who knows a team)

                  Comment

                  • NINJAK2
                    *S *dd*ct
                    • Jan 2003
                    • 6185

                    #10
                    Re: NBA 2K3-Editing Defensive playbooks

                    Dallas runs a 2-3 zone and a 1-3-1 zone, along with man2man. I'd suggest replacing man 2 man with a full court press and add half court trap so that the cpu applies pressure from time to time.
                    EA and 2k have the unfortunate task of trying to balance on a tightrope of fun and sim while trying not to fall 10,000 feet to their death. Instead of a safety net waiting down below there will just be angry customers quick to move out of the way and talk of their failure.

                    Comment

                    • NINJAK2
                      *S *dd*ct
                      • Jan 2003
                      • 6185

                      #11
                      Re: NBA 2K3-Editing Defensive playbooks

                      Dallas runs a 2-3 zone and a 1-3-1 zone, along with man2man. I'd suggest replacing man 2 man with a full court press and add half court trap so that the cpu applies pressure from time to time.
                      EA and 2k have the unfortunate task of trying to balance on a tightrope of fun and sim while trying not to fall 10,000 feet to their death. Instead of a safety net waiting down below there will just be angry customers quick to move out of the way and talk of their failure.

                      Comment

                      • Court_vision
                        Banned
                        • Oct 2002
                        • 8290

                        #12
                        Re: NBA 2K3-Editing Defensive playbooks

                        Ninja

                        As you know, I love your sliders brother and appreciate your work...but we are beating a dead horse here. I've changed the O and D and it doesn't seem to make a lot of difference.

                        Really, SEGA should have put these things into the game as standard.

                        The game hasn't progressed much, which is a shame. Everything is in place for this series to go the next level...except the freaking terrible AI. SEGA should spend less time on things like 'sweat' and more time on real play books and styles.

                        2K4 with real play styles and books would R O C K.

                        As it stands, I have retired 2K3. I'm only playing ID now.

                        2004 should be cool though...as both these games are VERY close to being perfect.

                        Comment

                        • Court_vision
                          Banned
                          • Oct 2002
                          • 8290

                          #13
                          Re: NBA 2K3-Editing Defensive playbooks

                          Ninja

                          As you know, I love your sliders brother and appreciate your work...but we are beating a dead horse here. I've changed the O and D and it doesn't seem to make a lot of difference.

                          Really, SEGA should have put these things into the game as standard.

                          The game hasn't progressed much, which is a shame. Everything is in place for this series to go the next level...except the freaking terrible AI. SEGA should spend less time on things like 'sweat' and more time on real play books and styles.

                          2K4 with real play styles and books would R O C K.

                          As it stands, I have retired 2K3. I'm only playing ID now.

                          2004 should be cool though...as both these games are VERY close to being perfect.

                          Comment

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