FNR3 screenshots
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Re: FNR3 screenshots
Originally posted by jdub2k4I will have to agree with koolbubbaice and BezO on this one. Kudo and EA raped me with FN and FNR2. They won't get me this time. Did you guys forget how amped everyone was for FNR2 and all the promises that Kudo made, only to discover that it wasn't all that it was hyped up to be?
Like BezO said, fighters don't get knocked down like 5 times in one fight. Most of the time, it is ONE and DONE. What happened to the one-punch KOs that Kudo promised in R2? He must have confused knock down with knock out. I swear, ther are fools that think a fighter can get knocked out 3 times in the same fight. What happened to the days of the original Knockout Kings where one punch could dramatically change the dynamics of a fight? This does happen in real life, but in FNR2, punches that SHOULD end the fight are landed 30+ times in one round. Which brings me to realistic damage control. If a fighter is throwing 100 punches per round, he isn't going to last very long. The stamina/punch output and stamina/punch damage ratio definitly needs tweeking. And this game seriously needs a ref that can stop fights if a fighter is taking too much damage. 70% of all fights are ended this way.
If these thinngs are not fixed, or at leaste implemented in a way that we can tweek gameplay (i.e. game sliders) I will not be interested...I don't care HOW realistic the fighters look, I will be better off playing Mike Tysons punchout.Comment
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Re: FNR3 screenshots
Originally posted by edaddyWhat magazine? and if you have an article why don't you post it....Last edited by cable guy; 12-18-2005, 10:05 AM.Comment
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