How are the parrys in the FNR3 Demo?

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  • bronbron
    Rookie
    • Aug 2003
    • 161

    #1

    How are the parrys in the FNR3 Demo?

    Does the computer still parry too much? that needed to be toned down ALOT. It totally ruined the game for me last year, made it pretty much unplayable on hard difficulty.
  • aholbert32
    (aka Alberto)
    • Jul 2002
    • 33106

    #2
    Re: How are the parrys in the FNR3 Demo?

    Originally posted by bronbron
    Does the computer still parry too much? that needed to be toned down ALOT. It totally ruined the game for me last year, made it pretty much unplayable on hard difficulty.
    They parry a little. I didnt have a problem with it last year on hard difficulty though. You had to use some strategy to win last year on hard such as using a jab or body work to set up a haymaker. If you did that the CPU didnt parry you.

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    • luv_mist
      Older
      • May 2004
      • 9596

      #3
      Re: How are the parrys in the FNR3 Demo?

      One thig I didn't like when I was playing about the parry was that it had my boxer stunned too darn long for my liking. I recalled like one time when I got parried, I was stunned for almost 5 seconds off and the computer commenced to lighting my face up. I'm not sure if the parries are still unbalanced, but I might not be the best kat to give an impression.

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      • Vast
        MVP
        • Sep 2003
        • 4015

        #4
        Re: How are the parrys in the FNR3 Demo?

        one thing that bothered me about the parries is that when i get my jab parried it leaves me open for like a second and a half. off of a jab and we all know how good the computer is at parrying. But nonetheless i whoopedd the a.i. anyway.
        "I'm addicted to Video Games, and i chase it with a little OS." -Winston Churchill

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