An Honest Look at Prizefighter...
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Re: An Honest Look at Prizefighter...
Please. I know the difference between and adrenaline punch and you can see when your block has worn down. I don't over use the block, I often weave to avoid punches, and I use the whole scope of the ring. Don't try to bail Venom/2k out here, the collision detection is plain awful.Our purchasing power is being eroded. So especially now, the goods must be held to a standard. We end up happier as consumers, and the companies get a clear message: "We won't tolerate sub-par goods." It's a shame, no one cares to speak with their wallet.Comment
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Re: An Honest Look at Prizefighter...
Please. I know the difference between and adrenaline punch and you can see when your block has worn down. I don't over use the block, I often weave to avoid punches, and I use the whole scope of the ring. Don't try to bail Venom/2k out here, the collision detection is plain awful.Comment
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Re: An Honest Look at Prizefighter...
There is not an excuse for punches clipping through arms, through bodies, hardly connecting with heads, and overall just looking ineffective. Instead of pointing to things like broken blocks and adrenaline punches, look closely at the game. Every time the block is up, whether it's high or low, there's a section that should be protected by the length of the fighters arms. Punches that hit that section shouldn't do damage like an unprotected shot.
The area in which a punch can connect and do damage is way way way too big, both for the head and the body. The area that one's arms blocks is way too small. The end result is that punches connect through arms and gloves, and punches that look like body shots are counting as head shots, and certain shots are looking like chest punches when they should be connecting with chins and cheeks.
This title needed a lot more polish and a ton of tweaking to more accurately represent boxing. It's got a few redeeming qualities, but it does a lot to remove it's own fun factor.Our purchasing power is being eroded. So especially now, the goods must be held to a standard. We end up happier as consumers, and the companies get a clear message: "We won't tolerate sub-par goods." It's a shame, no one cares to speak with their wallet.Comment
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Re: An Honest Look at Prizefighter...
I don't think that is fair. This board needs both sides of the story so that people who are on the fence about purchasing the game can get an accurate assessment of its value . . . Of course there is no better assessment then one's own, but not everyone has had an opportunity to play the game yet.Comment
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Re: An Honest Look at Prizefighter...
I don't think that is fair. This board needs both sides of the story so that people who are on the fence about purchasing the game can get an accurate assessment of its value . . . Of course there is no better assessment then one's own, but not everyone has had an opportunity to play the game yet.Comment
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Re: An Honest Look at Prizefighter...
I am really enjoying it so far.www.simgamingnetwork.com Come join our leagues!
OSFL: Lake County Extreme- 2010 OSFL Champs
NCFA: WVU Mountaineers- As long as we beat Pitt...
BLB: Morgantown Mowhawks- Expansion TeamComment
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Re: An Honest Look at Prizefighter...
I am about 10 or so games in. None in career mode. I just play exhibition. I havent even won a match yet, but i am getting better and better every match. You HAVE to move around the ring alot or you just get murdered. Thats ok by me though becuase its not just stand in 1 place and go at it. Thats street fighting not boxing.
Collision is a problem in this game and its pretty bad at times, but it doesn't stop me from enjoying it. Its definitely not a 5 or whatever they are giving it. I would say a 7 would be fair.
I think when people play the game and they try to just sit there and swing without having any kind of strat they are just going to hate it. I can see that point. This game has a pretty steep learning curve. You have to box. At least in my experience.Comment
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Re: An Honest Look at Prizefighter...
So after reading ALOT of posts on this forum and 2K's I am gonna try this game. Sounds like its a game you must learn before you become better at it, and that sound fine.
Its not a pick up and dominate game like FN4 is.
Hopefully they can patch it to fix some of the issues with it.
I am off to Gamestop.....I will post a few impressions later today.Comment
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Re: An Honest Look at Prizefighter...
If I had trusted the review of the game sites(gamespot/IGN) I would be missing out on a VERY GOOD boxing game. I went out and bought the game yesterday evening and I am pleased that I did.
Once you learn how to throw punches without having to think about it(as any game) you will be WORKING it in the ring. Nothing more satisfying than getting your first signature move knockout.
Your position relative to your opponent will have a heavy bearing on whether you are gonna swing and hit air or the intended target. Once you figure that out and learn to know which type of punch to throw based on how your opponent is standing/guarding himself, you will be making quick work of your opponents.
As for the speed, The game reviewers must have been on crack. Its NOT slow. If you are walking around the ring with your guards up then yeah, your man moves slower but if you let your guards down and move he will move at a decent speed. This is a good trade off so that poeple cant just run around the ring with their guard up all the time. If you want to escape fast you gotta drop them hands and take a chance on getting BOPPED, LOL.
The graphics are not as good as FN3 but they are not far from it. I am using the vga connection so I cant speak for guys using something else.
In short if you want a decent we balanced/playing/fun boxing game, pick this up and take the time to LEARN how to play it.Comment
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Re: An Honest Look at Prizefighter...
If I had trusted the review of the game sites(gamespot/IGN) I would be missing out on a VERY GOOD boxing game. I went out and bought the game yesterday evening and I am pleased that I did.
Once you learn how to throw punches without having to think about it(as any game) you will be WORKING it in the ring. Nothing more satisfying than getting your first signature move knockout.
Your position relative to your opponent will have a heavy bearing on whether you are gonna swing and hit air or the intended target. Once you figure that out and learn to know which type of punch to throw based on how your opponent is standing/guarding himself, you will be making quick work of your opponents.
As for the speed, The game reviewers must have been on crack. Its NOT slow. If you are walking around the ring with your guards up then yeah, your man moves slower but if you let your guards down and move he will move at a decent speed. This is a good trade off so that poeple cant just run around the ring with their guard up all the time. If you want to escape fast you gotta drop them hands and take a chance on getting BOPPED, LOL.
The graphics are not as good as FN3 but they are not far from it. I am using the vga connection so I cant speak for guys using something else.
In short if you want a decent we balanced/playing/fun boxing game, pick this up and take the time to LEARN how to play it.Comment
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Re: An Honest Look at Prizefighter...
Go read my review in the other thread. And while you're at it check my Live profile. Disliking the game isn't "trolling". Bashing the game without playing it is trolling. If you like the game that's cool, but it's not my responsiblity to pretend to like it too in order to protect your delicate sensibilities.Comment
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Re: An Honest Look at Prizefighter...
If I had trusted the review of the game sites(gamespot/IGN) I would be missing out on a VERY GOOD boxing game. I went out and bought the game yesterday evening and I am pleased that I did.
Once you learn how to throw punches without having to think about it(as any game) you will be WORKING it in the ring. Nothing more satisfying than getting your first signature move knockout.
Your position relative to your opponent will have a heavy bearing on whether you are gonna swing and hit air or the intended target. Once you figure that out and learn to know which type of punch to throw based on how your opponent is standing/guarding himself, you will be making quick work of your opponents.
As for the speed, The game reviewers must have been on crack. Its NOT slow. If you are walking around the ring with your guards up then yeah, your man moves slower but if you let your guards down and move he will move at a decent speed. This is a good trade off so that poeple cant just run around the ring with their guard up all the time. If you want to escape fast you gotta drop them hands and take a chance on getting BOPPED, LOL.
The graphics are not as good as FN3 but they are not far from it. I am using the vga connection so I cant speak for guys using something else.
In short if you want a decent we balanced/playing/fun boxing game, pick this up and take the time to LEARN how to play it.
The career mode is fun. This is going to be an underground hit because the game receive so many bad reviews.
I have played Boxer Road (PS2,PSP), VB (PS2, PSP), Fight Night (PSP, 360) and this game is as good as any I played.
This is a good first effort and deserves a buy rating.Comment
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Re: An Honest Look at Prizefighter...
So after reading ALOT of posts on this forum and 2K's I am gonna try this game. Sounds like its a game you must learn before you become better at it, and that sound fine.
Its not a pick up and dominate game like FN4 is.
Hopefully they can patch it to fix some of the issues with it.
I am off to Gamestop.....I will post a few impressions later today.
Also, can you access tourney info online?Comment
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Chalepa Ta Kala.....Comment
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