Don King Presents: Prizefighter Review
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Good review! and deserved score....I'm so looking forward to FN4...it can't get here any faster! -
Re: Don King Presents: Prizefighter Review
Why is it that some people always just assume that people who don't like a game as much as them "don't understand the sport"? You can only block up and down in PF, not side to side. There's nothing sim or pure about that. Supercharged signature punches from a charged adrenaline meter? There's nothing sim about that. As far as the playing the career mode, the animations are so bad that you can generally see which punches are coming from a mile away, which then enables you to simply and easily counter-punch your way to victory.....even on Champion difficulty. The AI is extremely predictable on every difficulty level as well. While the Step-in jab isn't as much of a money punch on Champion difficulty, you can still often catch your opponent near the ropes and land them in succession. I once counted 8 in a row on Champion difficulty......either that or the AI (on every level) will often counter being hit with the step-in jab with a signature punch from way out of range and all you have to do is time it to continue landing more step-in jabs. The regular jab is generally only effective in this game as a counter punch. My opinion, this is pretty far from a sim boxing experience. You can say what you will about the review scores from sites like IGN and Gamespot and claim the reviewers are "casual gamers that don't anything about boxing", which is an assumption based on wishful thinking more than anything, but when Operation Sports also gives it a subpar rating? At that point you gotta start facing reality. Something tells me that the guys who run this site are pretty into sports and sports games. And they ended up goving it the same exact review score I did on this board.
If you like the game then that's cool, but don't try to tell other people they don't understand boxing because they don't like it near as much. After all, the Sweet Science isn't exactly Rocket Science.Comment
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Re: Don King Presents: Prizefighter Review
Why is it that some people always just assume that people who don't like a game as much as them "don't understand the sport"? You can only block up and down in PF, not side to side. There's nothing sim or pure about that. Supercharged signature punches from a charged adrenaline meter? There's nothing sim about that. As far as the playing the career mode, the animations are so bad that you can generally see which punches are coming from a mile away, which then enables you to simply and easily counter-punch your way to victory.....even on Champion difficulty. The AI is extremely predictable on every difficulty level as well. While the Step-in jab isn't as much of a money punch on Champion difficulty, you can still often catch your opponent near the ropes and land them in succession. I once counted 8 in a row on Champion difficulty......either that or the AI (on every level) will often counter being hit with the step-in jab with a signature punch from way out of range and all you have to do is time it to continue landing more step-in jabs. The regular jab is generally only effective in this game as a counter punch. My opinion, this is pretty far from a sim boxing experience. You can say what you will about the review scores from sites like IGN and Gamespot and claim the reviewers are "casual gamers that don't anything about boxing", which is an assumption based on wishful thinking more than anything, but when Operation Sports also gives it a subpar rating? At that point you gotta start facing reality. Something tells me that the guys who run this site are pretty into sports and sports games. And they ended up goving it the same exact review score I did on this board.
If you like the game then that's cool, but don't try to tell other people they don't understand boxing because they don't like it near as much. After all, the Sweet Science isn't exactly Rocket Science.
I agree with you, like I've said many times now the single player just doesn't present the ideal boxing simulation. It has also been noted that not everything about the gameplay is sim, no game will ever be 100% sim. Also, with all due respect to everyone at OS, I don't think their review is the be all end all for rating sports games. We all have our own preferences which is the basis for our opinions.Comment
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Re: Don King Presents: Prizefighter Review
Why is it that some people always just assume that people who don't like a game as much as them "don't understand the sport"? You can only block up and down in PF, not side to side. There's nothing sim or pure about that. Supercharged signature punches from a charged adrenaline meter? There's nothing sim about that. As far as the playing the career mode, the animations are so bad that you can generally see which punches are coming from a mile away, which then enables you to simply and easily counter-punch your way to victory.....even on Champion difficulty. The AI is extremely predictable on every difficulty level as well. While the Step-in jab isn't as much of a money punch on Champion difficulty, you can still often catch your opponent near the ropes and land them in succession. I once counted 8 in a row on Champion difficulty......either that or the AI (on every level) will often counter being hit with the step-in jab with a signature punch from way out of range and all you have to do is time it to continue landing more step-in jabs. The regular jab is generally only effective in this game as a counter punch. My opinion, this is pretty far from a sim boxing experience. You can say what you will about the review scores from sites like IGN and Gamespot and claim the reviewers are "casual gamers that don't anything about boxing", which is an assumption based on wishful thinking more than anything, but when Operation Sports also gives it a subpar rating? At that point you gotta start facing reality. Something tells me that the guys who run this site are pretty into sports and sports games. And they ended up goving it the same exact review score I did on this board.
If you like the game then that's cool, but don't try to tell other people they don't understand boxing because they don't like it near as much. After all, the Sweet Science isn't exactly Rocket Science.
IGN and Gamespot clearly don't understand boxing nor Nascar, the only difference is they admitted it in their nascar review. Unless 2k slept with your sister, you take opinions way too personal.Comment
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Re: Don King Presents: Prizefighter Review
You can say what you will about the review scores from sites like IGN and Gamespot and claim the reviewers are "casual gamers that don't anything about boxing", which is an assumption based on wishful thinking more than anything, but when Operation Sports also gives it a subpar rating? At that point you gotta start facing reality.
I'm still trying to figure out the giddiness for a game a year away.Last edited by JayBee74; 06-17-2008, 01:08 AM.Comment
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Re: Don King Presents: Prizefighter Review
I agree. This game has some issues with my main gripes being judging and collision detection (which you can argue are very important in a boxing sim). For some reason though I can't get enough of it as I really enjoy the pace of the fights, esp. multiplayer. I've played this way more than I did FN3. Good Review though. I'd give it a 7.5-8.0, even higher if those two issues were fixed.Comment
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Re: Don King Presents: Prizefighter Review
IMO Buttons>TPC.
To Metallicatz(or whatever it is..), how is not being able to block one side of your face a big deal.. If you paid close attention in PF they do block one side of their head when they are tired. and please if you don't like the game don't post in here.. like I hate Madden with a passion but I don't ever go in to the Madden Boards and tell the worlds how madden is crap and APF is god.
Anyway, I agree with the Judging, and Collision Detection but completely disagree with anyone who says the gameplay is horrible. No Its not perfect and could use some things like
- More Animations(mostly punches and reactions)
- Make the fighters reach ala Fight Night (if you notice FN judges distance in hooks, and uppercuts and if your a distance they will attempt to reach to connect..Good job ea on this)
- Different Stances (Ali's hands down, quick moving style, Philly Shell, Cross, Hands always up, ETC)
- More Equipment(Tasstles, names on trunks, nickname on trunks, more colors, more shoes, etc)
- A story career AND an open Career for any weight class.
- Slightly quicker feet
- Judging done right, not by amount of punches but other factors like ring control, power punches, controlling the pace.
- Improved AI(what game dont need this though)
- Come out next year
- Stay with the same Roster with a few more additions as the Roster for PF is much better then FN IMO
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Re: Don King Presents: Prizefighter Review
Didn't you already return Prizefighter?. Its the hopes of an open career mode on Next Gen. I played through PF career mode and really enjoyed it, the only problem is that now its over, now what? I guess I go online. Buty I would have loved to play through a career with a few more weight classes.
Chalepa Ta Kala.....Comment
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Re: Don King Presents: Prizefighter Review
Didn't you already return Prizefighter?. Its the hopes of an open career mode on Next Gen. I played through PF career mode and really enjoyed it, the only problem is that now its over, now what? I guess I go online. Buty I would have loved to play through a career with a few more weight classes.
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Re: Don King Presents: Prizefighter Review
This is one of the best boxing game I ever played. I think the game play is really deep and it is more sim than any other boxing game outside of Boxers Road on the PSP. There is room for improvement but I am amazed at the low scores this game is receiving.
I can honestly say this is the best boxing sim on next gen systems.
PeaceComment
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Re: Don King Presents: Prizefighter Review
This not only goes with boxing titles, but this generation of gaming for sports has been just blah all around. Sports games don't have the proper representation of their career/franchise modes or they do and something else is broken. Look at SDvR08, the career mode is an abomination and it kills me that after so many releases in that franchise, how could they mess things up. Look at Fight Night 3, not a bad boxing title, but the career mode to me is just blah. They should have copied to the tee what they had with FN2 and said that they will do something even better with FN4. But then look at the lapse between FN3 and FN4, we are talking 3 years.
I have been playing more PS2 games on the PS3 the last month or so and have been getting some rather nice enjoyment.
I guess I can stop ranting/complaining about some of the gaming being an abomination this generation.Comment
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Re: Don King Presents: Prizefighter Review
Didn't you already return Prizefighter?. Its the hopes of an open career mode on Next Gen. I played through PF career mode and really enjoyed it, the only problem is that now its over, now what? I guess I go online. Buty I would have loved to play through a career with a few more weight classes.
Yeah, I wished they let us play other divisions and I haven't finish the stroy mode.Comment
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Re: Don King Presents: Prizefighter Review
It happens to all of us JayBee. The love/hate relationship that this game has is kind of crazy. There are times where I enjoy it and then there are times I sit back and certain things that I have mentioned drive me up a wall. I am in no way about the graphics, and the graphics here are fine. But the more I have been playing, the collision detection is driving me nuts considering when you play older boxing titles from 3-4 years ago and punches land so realistically, but here they don't look like they land properly. It wants me to pull out any remaining hair that I have on my head. The inconsistent AI as you progress through career. I could be walloping on a dude for 3 rounds straight, and all of a sudden they become Superman, even after rematches.
This not only goes with boxing titles, but this generation of gaming for sports has been just blah all around. Sports games don't have the proper representation of their career/franchise modes or they do and something else is broken. Look at SDvR08, the career mode is an abomination and it kills me that after so many releases in that franchise, how could they mess things up. Look at Fight Night 3, not a bad boxing title, but the career mode to me is just blah. They should have copied to the tee what they had with FN2 and said that they will do something even better with FN4. But then look at the lapse between FN3 and FN4, we are talking 3 years.
I have been playing more PS2 games on the PS3 the last month or so and have been getting some rather nice enjoyment.
I guess I can stop ranting/complaining about some of the gaming being an abomination this generation.
Preach on brother......Its sad that we still don't have a boxing game on the 360/PS3 that has rankings.....RANKINGS!?! Boxing is all about climbing the rankings, choosing your fights along the the way. My gosh, its sad, but games on the Sega Genesis had a better career mode than FNR3 and PF. PF's story was decent, but a short stroy mode makes a game a rnetal IMO. I will probably go online, but there are alot of fools on Xbox Live so I tend to enjoy single player better and PF has very little replay value in SP.Chalepa Ta Kala.....Comment
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