Fight Night Round 4 Demo Impressions

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  • N51_rob
    Faceuary!
    • Jul 2003
    • 14805

    #91
    Re: Fight Night Round 4 Demo Impressions

    Originally posted by Money99

    The demo's going to be good to get people used to the controls, graphics, etc. It's a glorified commercial. I'd like to play the full version before passing judgment on this game.
    That is all I'm trying to do is get used to the new controls. I even let Hatton knock me down so I can try to get better at getting up because on release day online is gonna be nuts. I'm still hitting the body when I want to go to the head. i've gotten better but it has cost me. I really like how quickly you can get off combinations though. I think I hit Hatton with a 5 punch combo to the head and body a la floyd/gatti it was pretty nice.
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    • Money99
      Hall Of Fame
      • Sep 2002
      • 12695

      #92
      Re: Fight Night Round 4 Demo Impressions

      Originally posted by N51_rob
      That is all I'm trying to do is get used to the new controls. I even let Hatton knock me down so I can try to get better at getting up because on release day online is gonna be nuts. I'm still hitting the body when I want to go to the head. i've gotten better but it has cost me. I really like how quickly you can get off combinations though. I think I hit Hatton with a 5 punch combo to the head and body a la floyd/gatti it was pretty nice.
      Yeah, I fumbled with that at first too. It's going to take everyone some time.

      I admit that I would have liked a simpler scheme where punches had no arc's and you used a modifier for body shots. But it is what it is.

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      • Kashanova
        Hall Of Fame
        • Aug 2003
        • 12695

        #93
        Re: Fight Night Round 4 Demo Impressions

        I got my code from the store today, hopefully when i get home from work the Demo will work.

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        • DirtyJerz32
          All Star
          • Aug 2007
          • 7617

          #94
          Re: Fight Night Round 4 Demo Impressions

          Originally posted by Money99
          Yeah, I fumbled with that at first too. It's going to take everyone some time.

          I admit that I would have liked a simpler scheme where punches had no arc's and you used a modifier for body shots. But it is what it is.

          I liked it better like that as well. Can't wait to home to play. I played the ps3 version last night and the controls were very loose. I know the analog stick are a little tighter on the 360 so we'll see which I like better.
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          • DaveDQ
            13
            • Sep 2003
            • 7664

            #95
            Re: Fight Night Round 4 Demo Impressions

            Some of you need to store your whining, crying and fussing about the controls and save it so you can whine, cry and fuss after DaveDQ knocks you to the mat for the KO....Balboa style.
            Being kind, one to another, never disappoints.

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            • Money99
              Hall Of Fame
              • Sep 2002
              • 12695

              #96
              Re: Fight Night Round 4 Demo Impressions

              Originally posted by DaveDQ
              Some of you need to store your whining, crying and fussing about the controls and save it so you can whine, cry and fuss after DaveDQ knocks you to the mat for the KO....Balboa style.
              My CAB Jackie Moon is going to make you "Box Me Sexy"
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              • JayBee74
                Hall Of Fame
                • Jul 2002
                • 22989

                #97
                Re: Fight Night Round 4 Demo Impressions

                Well, at 2:03 EST I tried the code and it DID NOT work. I rebooted the 360, tried it again and it still DID NOT work.

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                • buttons0662
                  Rookie
                  • Jan 2007
                  • 105

                  #98
                  Re: Fight Night Round 4 Demo Impressions

                  As I've stated before TPC Sucks IMO ... but it can be saved ... if instead of 3 O'Clock - 9 O'Clock, 5 O'Clock 7 O'Clock being hooks and Uppercuts to the body they were to the head and we could use the Body Modifier button to throw body shots problem solved!!!!

                  Just an Idea!!!

                  Buttons
                  Always Pushin ....
                  BUTTONS

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                  • M.I.M.L.
                    Banned
                    • May 2006
                    • 330

                    #99
                    Re: Fight Night Round 4 Demo Impressions

                    How can people here who have played the demo enjoy this garbage

                    its been 4 years and this is what we get

                    I feel the focused on accuracy of punches and angles and all that but forgot about the actual gameplay.....this game is so bad, its quicly approaching prizefighter status.....at least those punches "looked" like they hurt, this engine already i can tell is built for u to brawl it out, Ufc ****s on this game so bad its not even funny, the animations are wonky and off, the punches look like pushes not punches



                    damn ea yall suck son

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                    • RoyalBoyle78
                      Aka."Footballforever"
                      • May 2003
                      • 23918

                      #100
                      Re: Fight Night Round 4 Demo Impressions

                      well after watching videos from the demo, I'm too not impressed to much, from the vids fro pastaparde, the game looks like a slug fest, once again it doesn't look like it takes any skill, and I can just imagine online is going to be.

                      This was a first day purchase for me, now it's a maybe.
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                      • jusmegamer
                        Banned
                        • May 2009
                        • 110

                        #101
                        Re: Fight Night Round 4 Demo Impressions

                        Originally posted by buttons0662
                        I'd give the Fight Night Round 4 DEMO a 6 of 10 ... The game looks fine IMO ... the Foot speed issue people are having, I don't see ... Maybe because as the cam moves so does the direction you have to move your Boxer (i.e. Back isn't always Back) ... I don't have a problem with the amount of punches thrown but I do think the Boxers stamina should decrease faster (Hatton & Pac Man have thrown more than a 100 punches in a round before ... Not EVERY Round thou) ... My only grip, an unfortunate game killer IMO, is the Total Punch Control CRAP ... TOTAL Control my BUTT ... How does making Street Fighter Fireballs = HOOKS give me more control than having each BUTTON control the Boxers hands ... I was hoping the Button thing would ONLY be exclude from Ranked online matches ... that would just prevent me from playing online. WHY take away buttons? If I pay $60 for a game and I want to use the buttons let me its MY GAME. I still hold FNR3 tourney's with friends and other who think they are good and the TPC is rarely used. Out of the 40+ tourney’s I've held, 19 of which had 32 participants, the rest just had 16, I've only met 15 to 20 people that actually use that crap and NONE of them won. So unless they add the buttons back I see no reason to buy a Boxing game that I can throw punches in. Yes TPC is learnable but its is to flawed … Maybe change the name to Estimated Punch Control … I don’t think any REAL boxer EVER tried to throw an uppercut but threw a Hook or body blow instead … EVER!! Of course with practice people will get better but in the heat of a close fight … fingers flying … Hooks will turn to body blows … Uppercuts to Hooks for even the most experienced Button Pusher No I’m sorry I mean THUMB THIRWLER.

                        <o></o>
                        Always Pushin…<o></o>
                        Buttons … just not in FNR4 LoL<o></o>
                        I figured that would be how it went. The people that didnt care for it last time around aren't gonna care for it this time. It's still a rental for me. So, I want complain if it's not worth it. $10 is better than $60.

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                        • jusmegamer
                          Banned
                          • May 2009
                          • 110

                          #102
                          Re: Fight Night Round 4 Demo Impressions

                          What do you guys think of the new feature that let's you create a boxer and compete online for championships?

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                          • JayBee74
                            Hall Of Fame
                            • Jul 2002
                            • 22989

                            #103
                            Re: Fight Night Round 4 Demo Impressions

                            Originally posted by M.I.M.L.
                            How can people here who have played the demo enjoy this garbage

                            its been 4 years and this is what we get

                            I feel the focused on accuracy of punches and angles and all that but forgot about the actual gameplay.....this game is so bad, its quicly approaching prizefighter status.....at least those punches "looked" like they hurt, this engine already i can tell is built for u to brawl it out, Ufc ****s on this game so bad its not even funny, the animations are wonky and off, the punches look like pushes not punches



                            damn ea yall suck son
                            Your constant bad mouthing of the game just to do it gives you ZERO credibility.
                            That being said I'm not liking what I'm hearing.

                            Comment

                            • thelwig14
                              Banned
                              • Jul 2002
                              • 3145

                              #104
                              Re: Fight Night Round 4 Demo Impressions

                              What is embarrassing are the jocksniffers that don't understand that TPC is NOT realistic. Every single punch thrown in real life requires the same amount of energy and effort. TPC removes that basic, common sense principle and does not make every punch equal to pull off.

                              Comment

                              • DaveDQ
                                13
                                • Sep 2003
                                • 7664

                                #105
                                Re: Fight Night Round 4 Demo Impressions

                                Originally posted by thelwig14
                                What is embarrassing are the jocksniffers that don't understand that TPC is NOT realistic. Every single punch thrown in real life requires the same amount of energy and effort. TPC removes that basic, common sense principle and does not make every punch equal to pull off.
                                Umm...explain to me how throwing a jab takes more energy than throwing a right hook. There's more energy and time put into a hook, unless you don't know how to throw a hook.

                                That's the problem with watching people play this game. First off, boxing takes patience. You can't jump in there and start landing huge punches. It takes a huge amount of energy to time and land a hook. Not to mention all that's going on with the other boxer.

                                Not to be a jerk, but your comment is completely false.
                                Being kind, one to another, never disappoints.

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