FNR4 needs to be patched (IMO)

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  • MRxAmazing
    Banned
    • Aug 2008
    • 1170

    #1

    FNR4 needs to be patched (IMO)

    This is what I feel needs to be patched:

    Gameplay
    1.) The physics engine isn't all that great. Not like it should be. I've seen punches BARELY touch a guy, and he goes down unexpectedly. And then later in the fight, counter the same guy with a huge haymaker, and not even stun him. How does that make sense?

    2.) CPU boxers Health is ridiculous. It never seems to drop significantly, even when they're constantly getting stunned or knocked down . It makes getting knockouts tedious unless you get a lucky punch in. I would suggest using the sliders to perhaps slightly lower the CPU's health... But there ISN'T a health or stamina slider (for CPU or Human), which I do not under stand at all.

    Create-A-Boxer

    1.) Game face isn't as impressive as I thought it would be. It's good, but not great. And not to mention the advanced sliders for the CAB with photo game face are absolutely terrible. Some of them don't work well, and certain areas could use another option or two. I noticed the sliders for the forehead are also sort of broken. I know that when I was editing my boxer and went to tall/short and moved the slider, all it did was make it thinner or wider.

    2.) And one final thing I feel needs to be fixed: CAB should have MANY more hair options and NO limit on attribute points. That bothers me a lot. How can you have this Photo Game Face technology, and the Create-A-Boxer still be lacking and flawed? That's unacceptable. MLB the Show 09 has a better Create-A-Player than FNR4.


    There's a quote from Madden 10's lead designer Ian Cummings that I like a lot. I have it in my signature on here.

    Originally posted by Ian Cummings
    It's your game, you should be able to do whatever the hell you want.
  • R9NALD9
    MVP
    • Nov 2008
    • 1268

    #2
    Re: FNR4 needs to be patched (IMO)

    I couldn't agree more with the NO limit on attribute points regarding created boxers. It would have been far more realistic and better if we could create the likes of Mayweather and make his attributes decent because there is no limit.
    San Francisco 49ers
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    Comment

    • jira2004
      Banned
      • May 2006
      • 326

      #3
      Re: FNR4 needs to be patched (IMO)

      Quit crying!!!!geessh It's a game

      Comment

      • acts238shaun
        MVP
        • Dec 2005
        • 2714

        #4
        Re: FNR4 needs to be patched (IMO)

        I'm ok with the CAB issue. It forces you to pick a weakness when you play against someone else or online. It makes strategy more important. I just want the stamina issue online fixed.

        Comment

        • Mo_Magic
          Pro
          • Jan 2006
          • 715

          #5
          Re: FNR4 needs to be patched (IMO)

          Originally posted by R9NALD9
          I couldn't agree more with the NO limit on attribute points regarding created boxers. It would have been far more realistic and better if we could create the likes of Mayweather and make his attributes decent because there is no limit.
          Actually, I think they are fairly fine.

          There is no perfect boxer, and with the ratings now, it's been proven that created boxers can be given the EXACT same attributes as a regular in-game fighter and have an overall rating of 8 points under them... in short, the max rating in this game for a CAB is 95, higher than anyone else in the game, but the regular fighters ratings are blown up so that people don't wonder why Muhammad Ali is "only" an 84 with the claim of Greatest of All Time tied to his name. And he should be a lot lower, honestly.
          Last edited by Mo_Magic; 06-30-2009, 10:47 AM.

          Comment

          • acts238shaun
            MVP
            • Dec 2005
            • 2714

            #6
            Re: FNR4 needs to be patched (IMO)

            How do you get a 95? I only see 87's.

            Comment

            • Vince
              Bow for Bau
              • Aug 2002
              • 26017

              #7
              Re: FNR4 needs to be patched (IMO)

              lol at thinking something like gameface will be patched.
              @ me or dap me

              http://twitter.com/52isthemike

              Comment

              • Mo_Magic
                Pro
                • Jan 2006
                • 715

                #8
                Re: FNR4 needs to be patched (IMO)

                Originally posted by acts238shaun
                How do you get a 95? I only see 87's.
                Exactly my point.

                We see an 87...

                If you input the exact same stance, blocking style, and ratings as Muhammad Ali, you will get an 84 rated fighter.

                Basically, this is what I said in the first post, the original in game boxers overall rating has been given a bit of a boost... meaning, he's not truly as good as the rating indicates. In fact, he's actually 8 points higher than his ratings would make him if you input the exact same ratings into a CAB.

                Comment

                • CBMerling
                  Pro
                  • Mar 2009
                  • 558

                  #9
                  Re: FNR4 needs to be patched (IMO)

                  Originally posted by Mo_Magic
                  Exactly my point.

                  We see an 87...

                  If you input the exact same stance, blocking style, and ratings as Muhammad Ali, you will get an 84 rated fighter.

                  Basically, this is what I said in the first post, the original in game boxers overall rating has been given a bit of a boost... meaning, he's not truly as good as the rating indicates. In fact, he's actually 8 points higher than his ratings would make him if you input the exact same ratings into a CAB.
                  The reason for that is already explained. They don't want no 'ungodly' fighters. For one, they want you to get old and diminish agains't competition.

                  As for patching, there is a wishlist on the Fight Night 4 Forums.

                  But it should be patch in some way or another. Personally, I am just hoping for some slider help.

                  Comment

                  • MRxAmazing
                    Banned
                    • Aug 2008
                    • 1170

                    #10
                    Re: FNR4 needs to be patched (IMO)

                    Why should it matter what the ratings are for OFFLINE boxers? I just think it's ridiculous that they give us a limit on the points. And the lackluster CAB which was supposed to be possibly the best ever create-a-player.

                    Even if that's not fixed, they still need to fix the gameplay a bit.

                    Comment

                    • Mo_Magic
                      Pro
                      • Jan 2006
                      • 715

                      #11
                      Re: FNR4 needs to be patched (IMO)

                      Originally posted by CBMerling
                      The reason for that is already explained. They don't want no 'ungodly' fighters. For one, they want you to get old and diminish agains't competition.

                      As for patching, there is a wishlist on the Fight Night 4 Forums.

                      But it should be patch in some way or another. Personally, I am just hoping for some slider help.
                      Ummm, what?

                      That doesn't make sense to me. The fighters are STILL 'ungodly'.

                      What don't you guys understand about this? You can put the EXACT same ratings that Ali has into a fighter and it will equal an 84. The means they have the exact same attribute ratings, just different overalls. If anything, both are still 'ungodly' fighters... in fact, THEY'RE THE EXACT SAME FIGHTERS RATING WISE.

                      EA just pumped up the licensed boxers overall ratings... it has nothing to do with the numeric ratings assigned to attributes.

                      Comment

                      • MRxAmazing
                        Banned
                        • Aug 2008
                        • 1170

                        #12
                        Re: FNR4 needs to be patched (IMO)

                        Doesn't change the fact that there's a limit on the attribute points. The overall is not what I was talking about.

                        Comment

                        • TheCreep
                          Banned
                          • Nov 2008
                          • 1792

                          #13
                          Re: FNR4 needs to be patched (IMO)

                          Well, its really none of my business what you do with your offline boxers, but since you posted it on the boards I'll throw my 2 cents in right quick.

                          Why do you even want all of those stat points for your create a fighter? Cheating much maybe? lol. A.I. whuppin ya head, lol?

                          Sounds like you wanna make a super mutant boxer. You must not be a SIM head.:wink:

                          Your supposed to have weaknesses. Deal with em, and use some type of strategy.

                          As far as the physics engine. You really think its jacked up? Dude, this engine is thee most advanced I've seen in a fighting game. Now, the FEEL of some of the puches is off, I'll give you that one. Makes it look like some punches are weak.

                          Thats more of the look and feel of the punches, not the actual physics engine.

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