Agreed that stamina and footwork are the bigger issues, but I think it's flawed logic to say that because spamming happens with the stick, that button spamming can't be a problem.
First, it could be easier to spam using buttons than with the stick. This seems likely given that many of the complaints against using TCP is that it's too hard to throw accurate punches quicker. If this is the case, then the argument should be that if we already have spamming without buttons, then what do we have with them.
Second, it could be easier to spam certain punches with the buttons. Spamming with the stick happens, but certain punches are more difficult to do than others. Spamming a straight is much easier than spamming an uppercut when you use the stick. Not so with the buttons.
Third, the stick offers options for better evolution in the genre. If the stick is the standard, then maybe in the next iteration, they can incorporate things like the better you do the motion, the better the punch. They can improve the accuracy of the system, overhaul the detection, add punches. If buttons stay the standard, there is less incentive for them to make these innovations.
I'm not against the button DLC, I'm just concerned about balancing it for online, or allowing it for ranked matches. We haven't seen it yet so who knows how it will be implemented, but I wanted counter some of these arguments for allowing it online that I just don't agree with.
Comment