Fellas i don't care how much you tweak the sliders, this game is flawed at the core...R4 is the furthest thing from a boxing sim and the only thing that can fix it is an entirely new game...A game that doesn't feature stupid gimmicks like stun blocks and haymakers...A game with a stamina system that rewards the boxer and kills the spammer...
The biggest flaw of this game is the stamina system and the core of the problem lies within the way stamina is recovered...A guy who throws 250 punches in a round should see a drastic drop in stamina the next round...In R4 this doesn't happen, the said spammer will still have at least 3/4 of stamina going into the 4th round which is way too much...In the real world boxers have a limit and they try to keep themselves within that limit to avoid getting gassed...For example Bernard Hopkins tosses like 20 punches a round because he knows his body at his age can't last if he's throwing 50+ punches a round...
So instead of rewarding spammers at the end of every round why not heavily tax them on stamina recovery? I'm not saying you can't exceed the limit every round, you're free to throw as many punches as you want but you will be taxed for it next round...If that limit is heavily exceeded instead of gaining stamina points the points will get negated...Basically with a system like this if a guy is spamming he will have less than half his stamina still available to him by the start of the 3rd round...In other words he's done...
Points should only be rewarded for good stamina management, accuracy and efficiency...A system like this rewards the boxer and kills the spammer which is the way it should be...
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