That little animation you talked about clinches this game for me. I was excited but a little antsy, now I'm just excited. I was hoping for fighter specific animations like that (Cotto's BS shoulder-roll after he gets hit...) and if they're providing that kind of detail, it should really add to the authenticity of the game.
Reignmaka's Blog #2: Impressions of A Champion. Gameplay In depth...
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Re: Reignmaka's Blog #2: Impressions of A Champion. Gameplay In depth...
That little animation you talked about clinches this game for me. I was excited but a little antsy, now I'm just excited. I was hoping for fighter specific animations like that (Cotto's BS shoulder-roll after he gets hit...) and if they're providing that kind of detail, it should really add to the authenticity of the game. -
Re: Reignmaka's Blog #2: Impressions of A Champion. Gameplay In depth...
What i wanna know from a gameplay perspective and career mode is the ability of cpu boxers to develop a style over time and not from the start. Are beginning boxers at the same skill level as you are? Will the Cpu fight to your weakness , cut the ring off, play as a pure counter puncher, and one last thing that really was a gamekiller in FN4 is do the cpu stamina decrease at a good rate and don't increase faster as rounds continue.Comment
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Re: Reignmaka's Blog #2: Impressions of A Champion. Gameplay In depth...
What i wanna know from a gameplay perspective and career mode is the 1)ability of cpu boxers to develop a style over time and not from the start. 2)Are beginning boxers at the same skill level as you are? 3)Will the Cpu fight to your weakness , cut the ring off, play as a pure counter puncher, and one last thing that really was a gamekiller in FN4 is 4)do the cpu stamina decrease at a good rate and don't increase faster as rounds continue.
2) Yes, from what I noticed in my limited play time.
3) Yes, I fought a mixture of brawlers who wade in and try and cut off ring, some that liked to retreat and box, aggressive counter boxers who keep the pressure on, also defensive counter strikers who like to counter while drawing you in. This area felt good to me.
4) Yea it felt balanced and CPU did not seem to have any kind of "boost" or advantageComment
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