Fight Night Champion non stellar Roster better equal a **** CAB Mode

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  • SHAKYR
    MVP
    • Nov 2003
    • 1795

    #1

    Fight Night Champion non stellar Roster better equal a **** CAB Mode

    I am a huge fan of the Fight Night series and boxing. I have been on every Fight Night message board and forum on the internet, the fans have been asking for a deep creation mode for years. I'm hoping EA invested a lot of resources and time into the CAB Mode this year because some of the fans are ok with the roster as long as the Create A Boxer Mode has depth.

    Here's what the fans are saying about the roster and the CAB (Create A Boxer Mode)


    In respond to this question: "What would you do if the CAB Mode is not a huge improvement from Fight Night Round 4?"
    Originally posted by cem_ea_id.AzRealAzItGetz
    I know I will be extremely upset. I would start complaining about this should have been one of the producers main priorities. Once boxer didn't return calls and the contracts were coming to an end some sort of panic should have set in. It shouldn't have really taken this to get a deep CAB Mode, but it should have really increased their focus.

    I think there will be an uproar on this forum if we are limited with what we can do. I want to fill my roster up with missing boxers EA could not get. This Mode is more important than ever because the roster is meh!
    Originally posted by cem_ea_id.pooochie
    i think if having a much improved create a fighter and photo game face wasn,t a priority before the struggle getting guys on the roster ,it should be now .just imagine the joy devs, there is a great deal of dedicated cab makers out there jumping at the chance to do an accurate version of the humungous ammount of great fighters who are not in the game.
    Originally posted by ps3.POETICDRINK2U
    Originally posted by cem_ea_id.pooochie
    i think if having a much improved create a fighter and photo game face wasn,t a priority before the struggle getting guys on the roster ,it should be now .just imagine the joy devs, there is a great deal of dedicated cab makers out there jumping at the chance to do an accurate version of the humungous ammount of great fighters who are not in the game.
    I will be really sadden because it would really be hard to get the talented CAB makers motivated without the right tools. I want to make CABs from every era as a project. I want to push sites to get people involved, but without the right tools it worthless.
    Poe is an advocate for realistic boxing videogames.
  • rickmitchell22
    Banned
    • Feb 2010
    • 757

    #2
    Re: Fight Night Champion non stellar Roster better equal a **** CAB Mode

    Frankly, there really is no difference between CAB's and actual licensed fighters except for the fact that the announcers will repeat the same canned story about the licensed fighter over and over. Whether its CAB or licensed boxers ,di much rather them focusing on having the boxers actually fight like themselves. no, not standing like themselves, or throwing one punch like themselves, but fighting like themselves.

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    • RumbleCard
      MVP
      • Aug 2007
      • 1229

      #3
      Re: Fight Night Champion non stellar Roster better equal a **** CAB Mode

      Lets look at the real issue behind the roster...comprehensive or not. IMO the real issue isn't the so called limited roster or the difficulty in procuring a larger base of fighters. The real issue is the inability to utilize multiple boxers in a single career mode at one single time.

      Sure we can create a fighter. Then utilize him in whatever legacy or career mode EA will give us. What we can't do is create a comprehensive fighter stable of say 90 current boxers and have that be the roster utilized in the career mode.

      This is the kind of depth that's lacking right now. What to run through a career from the 80's 90's or 70's...how nice would it be to go in to the EA locker and download gtjoe's 88 created fighters from the 80's to a newly started career mode.

      All they have to do is use the same principal that they use to upload created draft classes in games like NBA2k. Batch uploading large rosters of fighters that can be used collectively would really open up the game to be way more realistic and comprehensive for their career modes.

      We know EA can't give us all the fighters that we want. At least give us the ability to create massively playable rosters.
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