Good evening Gent's I have not been motivated to buy a FN on this generation but FNC may change that. Been playing the demo non-stop and I can def tell you guys have made an impact on the direction of the series.
It has been absolutely refreshing to me to be able to use some semblance of boxing fundamentals in a game and still be competitive. No its not the end all be all but neither was nba 2k9... or 2k10 but they laid the foundation for 11. That is what it looks like you have here. A game that is turning the corner.
I agree that footwork should be sharper at times you feel trapped where if your boxer has the ability you should be able to evade or create space. Stamina is waaaaaaaaayyyyyy to easy to recover but the frame is there.
I am actually looking forward to snatching this one up.
While the blocking is not what the die hards want its not a childlike implementation either it appears there was some thought behind it. You can't just hold it down and be impervious to damage and I have been holding it and blocking low and the cpu switches to high and punches get through.
In future this should be an option so those who choose it can use it. I think with the speed of the game though it would be a sight more difficult to react as opposed to guessing as some mentioned earlier in the thread.
Announcing and atmosphere is uhhh limited... LOL but at this point I'm sure the Nation would prefer a gameplay focus anyway.
For me after a day of solid play I have to say the punching delay bothers me a bit and I still can't fire off my jab combinations with the intended hand on command just yet but I love the simplicity of one stick all punches.
Sometimes I fall into the rhythm of the match and my punch timing is perfect as I work with the slight delay. Other times my guy is swinging combo's I swear I didn't intend.
and there are enough defensive options to were I don't feel like I have to sit there and trade leather with a guy if the fight is not where I want it to be....
I am an outside fight by nature so I love playing with Ali... Punishing Iron Mike with Jab's from distance and loving it. Also love the fact that he seems to know he needs to get inside on me. Its this tug of war of each of us trying to implement our specific style that I find so appealing so far with the demo.
Hopefully that extends to all the other boxers and their respective strengths and styles.
Are there any tendencies in the game this year or just ratings ?
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