ratings/tendencies?
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ratings/tendencies?
Hey, does anyone know if the numbers that go with the boxer skills are power indicator or tendency indicator...ie, ali has 20 jab, 20 straight. Is this the tendency to throw, or the power to the particular punch?Tags: None -
Re: ratings/tendencies?
all I have heard so far is that you need a 20 rating for a specific punch to cause a fight-ending flash K.O.
there is a separate strength rating so I don't think the number solely controls punch power, a high rating may enhance the power and/accuracy is my best guess along with making the CPU throw the punch more often
I am hoping we can get some clarification about all of the ratings at some point, before I begin making CAB's
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Re: ratings/tendencies?
all I have heard so far is that you need a 20 rating for a specific punch to cause a fight-ending flash K.O.
there is a separate strength rating so I don't think the number solely controls punch power, a high rating may enhance the power and/accuracy is my best guess along with making the CPU throw the punch more often
I am hoping we can get some clarification about all of the ratings at some point, before I begin making CAB's
Are you good at making CAB's if so have you signed up on my website? http://fightnightcabs.proboards.com/index.cgiPoe is an advocate for realistic boxing videogames.Comment
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Re: ratings/tendencies?
hmmm...ok. .I was hoping these were tendencies so that we could actually edit the fighters punch output choices.Comment
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Poe is an advocate for realistic boxing videogames.Comment
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Re: ratings/tendencies?
Are you good at making CAB's if so have you signed up on my website? http://fightnightcabs.proboards.com/index.cgi
Comment
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Re: ratings/tendencies?
wow! thanks for the support.I'm trying to make a point to the EA Fight Night Producers that the CAB Community is larger than they think. So, I can get them to add much deeper features.
I'll have to respect you not joining, thanks anyways.Last edited by SHAKYR; 02-14-2011, 02:11 AM.Poe is an advocate for realistic boxing videogames.Comment
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