Yea I can get realistic punch outputs by editing ONLY the Punch Tendencies of each punch for each fighter. Then we could adjust the conditioning and endurance ratings to fix the Stamina issue. But if they are going to fix the slider issue with a patch it is best not to get started editing all fighters, because then you are back at square one tweaking everything again if they patch it.
So I agree with you, there is enough there we can fix most of it. But the global sliders would make this a much quicker process that editing every fighter and would greatly hurt legacy mode. Where with global edits Legacy mode would remain largely easy to fix by just the Sliders.
Here is some of the punch numbers I ran Friday to give you a idea. Run this same 3 tests on the PS3 side and see if you get similar results.
Look at this, this is perfect example of what I am saying. First fight is with sliders jacked down to Zeros for all key parts. Then the second fight(I hit Rematch), Mora throws 50 punches more with slider at default, Average of only 5 more punches. So putting CPU output at ZERO does really nothing. Then I had Stamina at ZERO for first fight and there was little difference in stamina between the two. Then even further, Punch Accuracy slider at ZERO for first fight and we BOTH had higher connect percentage than with slider at default!!!!
I think the need to find out if the sliders are working, because currently it does not look like it. Should be a simple fix of adjusting values so we should see this corrected, so don't flip out people.
Fight #1
Sliders
Accuracy - 0
Stamina - 0
Counter Window - 0
CPU Output - 0
Peter Manfredo Jr (me) vs Sergio Mora (CPU)
Fight went 10 rounds and ended in a Draw
Manfredo/Mora
Total Punches
478/869 - 433/787
Head
411/768 - 230/453
Body
67/101 - 203/334
Percentage
55% - 55%
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Fight #2
Sliders
Default
Peter Manfredo Jr (me) vs Sergio Mora (CPU)
I won 95/93 all judges. Went 10 rounds and each fighter scored 1 knock down each. Mora went down in 3rd and I went down in 7th.
Manfredo/Mora
Total Punches
527/986 - 438/824
Head
447/853 - 249/501
Body
80/133 - 189/323
Percentage
53% - 53%
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Look at the huge difference the Tendencies sliders made! This is the CPU punch output with the Tendencies for each punch at ZERO for Mora.
Rd 1 - 62
Rd 2 - 38
Rd 3 - 47
Rd 4 - 48
Rd 5 - 51
Rd 6 - 41
Rd 7 - 32
Rd 8 - 36
Rd 9 - 31
Rd 10 - 47
Hit connect percentage went through roof with him throwing less. Throwing for 75%, 76%, 73% in several rounds. But if the Sliders had more effect on things such as Punch Accuracy we could tune this also.
Lastly, don't look at this like a fix just yet. While his punch numbers were EXCELLENT finally. His Stamina never left 100% all fight. This is even with the Stamina Slider at 0.
Only other fix I could do to make it work is go and edit his Conditioning and Endurance. This way he would lose Stamina at a realistic rate. But then you are stuck editing every single fighter.
So all in All the Sliders need to have a much greater effect so we can tweak these areas.
Fight #3
Sliders
Punch Accuracy - 0
Stamina - 0
Counter window - 0
CPU Output
0 - Rd 1 - 62 / Rd 2 - 38 / Rd 7 - 32 / Rd 8 - 36 / Rd 9 - 31 / Rd 10 - 47
5 (default) - Rd 3 - 47 / Rd 4 - 48
10 (max) - Rd 5 - 51 / Rd 6 - 41
As you see above I adjusted the CPU Punch Output slider every two rounds so we could see first hand if the slider is working OR if it is just the Tendencies working. As you can see the Slider is doing NOTHING. It is all based on the Tendencies adjustments.
Peter Manfredo Jr (me) vs Sergio Mora (CPU)
Draw 95/95 all Judges, all judges scored it same
I won Rds 3,4,5,7,8
Mora won Rds 1,2,6,9,10
Manfredo/Mora
Total Punches
354/844 - 302/433
Head
240/590 - 131/209
Body
114/254 - 171/224
Percentage
41% - 69%
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