I'ma boxing fan first. A large list of known boxers and deep modes will attract fans who are hardcore, casual, young or older.
Boxers are going to be spreaded across boxing titles...
Collapse
Recommended Videos
Collapse
X
-
Boxers are going to be spreaded across boxing titles...
I don't like boxers being spread between games; it will make for smaller rosters or a shorter list of stars. I'm a fan of boxing stars being in all boxing games and let the gameplay and features/modes sell the game.
I'ma boxing fan first. A large list of known boxers and deep modes will attract fans who are hardcore, casual, young or older.Poe is an advocate for realistic boxing videogames.Tags: None -
Re: Boxers are going to be spreaded across boxing titles...
It was always like that though, who remembers those terrible Tyson boxing games that had Tua and Golota?
One thing I don't care about anymore is rosters, gameplay outweighs the roster by a wide margin. I can't play a boxing game like prizefighter regardless what the roster is. That was a terrible effort by 2K.
A smart developer working on a boxing title would focus on gameplay, presentation and the creation suite. With a creation suite on par with the WWE games, we can make our own rosters. Just get a cover athlete for the casuals who care about that. -
Re: Boxers are going to be spreaded across boxing titles...
ESports Boxing club plans to have 150 fighters after all of the DLC is released. If they can pull that off with amazing gameplay and a deep creation system, I'd be more than happy with that.
No matter what, a game will never have all the top current boxers/legends in a game.
Sent from my SM-G973U using TapatalkComment
-
Re: Boxers are going to be spreaded across boxing titles...
I don't care about the roster.
Give me a deep career mode and decent CAF and I'm set.
Sent from my MAR-LX3A using Operation Sports mobile appComment
-
Re: Boxers are going to be spreaded across boxing titles...
It was always like that though, who remembers those terrible Tyson boxing games that had Tua and Golota?
One thing I don't care about anymore is rosters, gameplay outweighs the roster by a wide margin. I can't play a boxing game like prizefighter regardless what the roster is. That was a terrible effort by 2K.
A smart developer working on a boxing title would focus on gameplay, presentation and the creation suite. With a creation suite on par with the WWE games, we can make our own rosters. Just get a cover athlete for the casuals who care about that.Comment
-
Re: Boxers are going to be spreaded across boxing titles...
It was always like that though, who remembers those terrible Tyson boxing games that had Tua and Golota?
One thing I don't care about anymore is rosters, gameplay outweighs the roster by a wide margin. I can't play a boxing game like prizefighter regardless what the roster is. That was a terrible effort by 2K.
A smart developer working on a boxing title would focus on gameplay, presentation and the creation suite. With a creation suite on par with the WWE games, we can make our own rosters. Just get a cover athlete for the casuals who care about that.
Don King Presents: Prizefighter
Developer(s) Venom Games
Publisher(s) 2K Sports
...but I get what you saying; from my recent experience in the last few years companies figure a game will sell with big names. My argument is always the majority of the casual fans only know really maybe 5 boxers and 3 of them may be todays boxers.Poe is an advocate for realistic boxing videogames.Comment
-
Re: Boxers are going to be spreaded across boxing titles...
To be fair 2K just stamped their name on it. They didn't have anything to do with development.
Don King Presents: Prizefighter
Developer(s) Venom Games
Publisher(s) 2K Sports
...but I get what you saying; from my recent experience in the last few years companies figure a game will sell with big names. My argument is always the majority of the casual fans only know really maybe 5 boxers and 3 of them may be todays boxers.
That was our issue with Tyson before FNR4. Codemasters held the rights to his likeness and were demanding a kings ransom to sell to EA. They kept putting out those lousy games because they legally had to or else forfeit the rights. Not sure how EA ended up getting Mikes rights but I have a feeling they own it now and we will never see him in a non-EA boxing game.Comment
-
Re: Boxers are going to be spreaded across boxing titles...
I just hope boxers aren't legally tied to one publisher.
That was our issue with Tyson before FNR4. Codemasters held the rights to his likeness and were demanding a kings ransom to sell to EA. They kept putting out those lousy games because they legally had to or else forfeit the rights. Not sure how EA ended up getting Mikes rights but I have a feeling they own it now and we will never see him in a non-EA boxing game.Poe is an advocate for realistic boxing videogames.Comment
-
Re: Boxers are going to be spreaded across boxing titles...
I'm rooting for all of the indie boxing games to do great. I think big names will create buz, but gameplay is what will be biggest factor in what game succeeds the most.
Once word gets around, fans will flock to the game with the best gameplay, and eventually largest player base.
I like ESBC is planning seasons, similar to modern fighting games which offers continued support and additional content for multiple years. Hopefully the other games follow suit.
EA is a publicly traded money hungry company. They have the budget to bring in the big names, but are they currently in the space to make the best game? Maybe not. A passionate indie studio maybe the boxing fix we all need.
Sent from my SM-G973U using TapatalkComment
Comment