Second Undisputed Multiplayer Beta Announced

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  • Steve_OS
    Editor-in-Chief
    • Jul 2002
    • 33715

    #1

    Second Undisputed Multiplayer Beta Announced



    Earlier this month, the good folks over at Steel City Interactive gave us the first taste...

    Written By: Kevin Groves

    Click here to view the article.
    Steve Noah
    Editor-in-Chief
    http://www.operationsports.com
    Follow me on Twitter
  • Pappy Knuckles
    LORDTHUNDERBIRD
    • Sep 2004
    • 15966

    #2
    Re: Second Undisputed Multiplayer Beta Announced

    Roy is super fun to use. The selection in this second beta is great and they all feel different.



    Sent from my Pixel 5 using Tapatalk

    Comment

    • VinnyVegas28
      Pro
      • Jan 2012
      • 842

      #3
      Re: Second Undisputed Multiplayer Beta Announced

      Originally posted by Pappy Knuckles
      Roy is super fun to use. The selection in this second beta is great and they all feel different.



      Sent from my Pixel 5 using Tapatalk
      Nice body shot for the KO..

      Sent from my SM-N975U using Tapatalk

      Comment

      • Money99
        Hall Of Fame
        • Sep 2002
        • 12695

        #4
        Re: Second Undisputed Multiplayer Beta Announced

        Great stuff, Pappy.
        Do you notice a difference between your opponents as well?
        Will they display different styles as well?

        Sent from my CLT-L04 using Tapatalk

        Comment

        • Pappy Knuckles
          LORDTHUNDERBIRD
          • Sep 2004
          • 15966

          #5
          Re: Second Undisputed Multiplayer Beta Announced

          Originally posted by Money99
          Great stuff, Pappy.
          Do you notice a difference between your opponents as well?
          Will they display different styles as well?

          Sent from my CLT-L04 using Tapatalk
          I'm seeing a nice mix of opponent styles, but people have generally tried to fight me based on the strengths of their fighters. I've yet to have anyone overwhelm me with pressure like 90% of people would attempt to do in Fight Night. The movement is great, so it's much more difficult to corner your opponent in Undisputed. In addition to that, you will pay for your mistakes. I've seen a lot of rocks and quick fights due to getting overly aggressive.

          For example, I just fought against a Usyk with Marciano and got dropped within the the first 8 seconds of the fight. My opponent got overconfident after that and got KO'd two rounds later.

          I also had it happen to me on the other end where I was teeing off on this guy for 7 rounds and wanted to get pretty with a finish. To my surprise and excitement, I got knocked out with a stiff straight charging in. [emoji23]

          I've had about 20 fights since yesterday, so I'm starting to feel more comfortable with everything now. When everyone really dials in with the controls and mechanics these fights are going to be great to watch. Undisputed has so much potential and it keeps getting better.

          Sent from my Pixel 5 using Tapatalk

          Comment

          • Pappy Knuckles
            LORDTHUNDERBIRD
            • Sep 2004
            • 15966

            #6
            Re: Second Undisputed Multiplayer Beta Announced

            A few more things:

            1. The knockdown system is pretty sweet. I much prefer it to Fight Night

            2. They added a training area to this beta that teaches you the controls. Short, sweet, and helpful.

            3. The refs in this game are crooked like in real boxing. Some of these scores are wild.PXL_20221210_004629813.MP.jpg

            Sent from my Pixel 5 using Tapatalk

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            • Money99
              Hall Of Fame
              • Sep 2002
              • 12695

              #7
              Re: Second Undisputed Multiplayer Beta Announced

              Awesome stuff, thank-you Pappy!
              Can you expand on the knockdown mechanics?
              And is there a possibility that you run into an iron-chinned fighter like George Chivalo who is impossible to knockdown?

              Sent from my CLT-L04 using Tapatalk

              Comment

              • Bamtino
                Rookie
                • Nov 2007
                • 372

                #8
                Re: Second Undisputed Multiplayer Beta Announced

                Punches seem to have more pop this beta but that should be expected with upper weight classes. Movement also feels more sluggish but that should also be expected with the upper weight classes.

                Issues I've run into with this beta
                • Inside fighting is non-existent in this beta.
                • Spamming jabs and straights is way too forgiving. Backing up and spamming power modifier jabs guarantees easy stun windows.
                • The stun window mechanic is terrible, for some reason the stunned fighter moves quicker making them impossible to hit when they're back peddling. When you stun somebody and they have more than half a health bar, there is no point in even trying to chase them down, you won't be able to.
                • Flash knockdowns are extremely rare.
                Last edited by Bamtino; 12-10-2022, 03:35 PM.

                Comment

                • NINJAK2
                  *S *dd*ct
                  • Jan 2003
                  • 6185

                  #9
                  Re: Second Undisputed Multiplayer Beta Announced

                  Originally posted by Bamtino
                  Punches seem to have more pop this beta but that should be expected with upper weight classes. Movement also feels more sluggish but that should also be expected with the upper weight classes.

                  Issues I've run into with this beta
                  • Inside fighting is non-existent in this beta.
                  • Spamming jabs and straights is way too forgiving. Backing up and spamming power modifier jabs guarantees easy stun windows.
                  • The stun window mechanic is terrible, for some reason the stunned fighter moves quicker making them impossible to hit when they're back peddling. When you stun somebody and they have more than half a health bar, there is no point in even trying to chase them down, you won't be able to.
                  • Flash knockdowns are extremely rare.
                  Co-sign your issues especially the stun windows. I also felt the right stick punching was not nearly as responsive as the button punching which felt like it had the ability to become a little spammable in comparison. Online was very laggy for me with a ton of disconnects but when I was able to get a stable connection I enjoyed my time and see the potential with more polish.
                  EA and 2k have the unfortunate task of trying to balance on a tightrope of fun and sim while trying not to fall 10,000 feet to their death. Instead of a safety net waiting down below there will just be angry customers quick to move out of the way and talk of their failure.

                  Comment

                  • lions67
                    Banned
                    • Jan 2010
                    • 513

                    #10
                    Re: Second Undisputed Multiplayer Beta Announced

                    I played one fight as Marciano v Wilder.
                    Game played great BUT!… I chose Rocky for a reason. The guy as strong and powerful as he was, was also a very powerful BLEEDER!!.. not a scratch on him.
                    And I lost by KO in the 6th. He took a lot of damage as I kept him in the corners just to make sure he would get popped!
                    Other than that though which I expect to get fixed, this game is going to be magnificent!

                    Which brings me back to my question….
                    WHEN WILL IT RELEASE!
                    Must be close now with two betas being given.

                    Comment

                    • KG
                      Welcome Back
                      • Sep 2005
                      • 17583

                      #11
                      Re: Second Undisputed Multiplayer Beta Announced

                      Originally posted by NINJAK2
                      Co-sign your issues especially the stun windows. I also felt the right stick punching was not nearly as responsive as the button punching which felt like it had the ability to become a little spammable in comparison. Online was very laggy for me with a ton of disconnects but when I was able to get a stable connection I enjoyed my time and see the potential with more polish.
                      See I thought in the beginning of fights the RS punching was quick, especially with Roy and Nigel Benn. I felt like it slowed down as the fights went on because of stamina and it was more noticeable with the RS instead of the buttons.

                      I was back and forth on RS punching. I thought it was easier to throw uppercuts and combos but sometimes when the camera swings I feel like I'm at odds with both the RS & LS if that makes sense and I get thrown off.

                      This beta though....overall even better than the first which was pretty fun but a little rough. Having access to so many different types of fighters was nice. All of them felt different. The handspeeds were different, some fighters were more agile, better chin, etc...

                      Can't wait for the 3rd beta.
                      Twitter Instagram - kgx2thez

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